Chapter 504 What kind of job is this?
Monster Hunter was a very old IP in Lin Yao's previous life.
From the release of "Monster Hunter 1" in 2004 to the release of "Monster Hunter: Rise" in 2021, this series has gone through a total of 17 years.
According to Lin Yao's own understanding.
This game series can basically be divided into two eras.
Take "Monster Hunter: World" as the intersection.
All the previous works are old times.
Although there don't seem to be many orthodox sequels in the old era, after each orthodox sequel of Monster Hunter, a more powerful one will be released, further adding new content, and the G series with the suffix G, so there are many works.
This convention was broken until "Monster Hunter X" and "Monster Hunter XX".
However, the latter is still the traditional G series, but the suffix does not have G.
And then, it is "Monster Hunter: World".
The biggest difference between this work and the old work is that it is aimed at all players.
The meaning of the suffix world is not only that this game has landed on the three major platforms of XBOX, PS, and PC, but also refers to the fact that players have discovered new continents and new worlds in the game.
New continent, new ecology, new monsters, and... a brand new experience!
This work did not follow the ancestral method and launched an enhanced version with a G suffix later, but made the new content into DLC.
The entire Monster Hunter series was also divided into two after the release of this milestone work in the series.
"Monster Hunter: Rise" after "Monster Hunter: World" is a work of the new era.
When Lin Yao established the project, he knew that this work was not very good in the eyes of old hunters.
But on the other hand... this game is the best entry-level work for novices.
It does not have the shortcomings of the backward XX system and the difficulty that is more discouraging. It also abandons the setting of stiffness after drinking medicine, simplifies the blending, and greatly reduces the materials required for making equipment.
It also adds the Kinsect system and the dog system, allowing hunters to go to the sky and into the ground.
The experience of the whole game is that it is designed with combat as the core, which is very friendly to newcomers, but in terms of gameplay and depth, it is not as good as "Monster Hunter XX".
In addition, Monster Hunter has always had the tradition of the G series. For example, Monster Hunter XX has almost all the content of X. After XX is released, the positioning of Monster Hunter X will become very awkward. The
same is true for Monster Hunter Rise. Under Capcom's long-term update strategy, before the DLC is released, this is actually a "trial version" without the G position. No, it's not as good as a "trial version". After all, Capcom's strategy is to update for a long time, but the update is too slow.
This leads to its positioning, which is really awkward. If you compare it with the old era, Monster Hunter XX is a masterpiece that puts aside the shortcomings brought by the limitations of the times. In terms of gameplay and depth, Rise can't compare. If
you compare it with the new era works, there is a "Monster Hunter: World" that has landed on all platforms and truly gives players a new experience. This is too powerful...
It's neither good nor bad. It's normal for many old hunters to be dissatisfied.
After all... This series has been around for 17 years.
Works have accumulated.
Apart from the unique "Monster Hunter: World", it is actually difficult to say clearly whether 3 is better or XX is better. Every old hunter has a different answer.
Lin Yao personally likes "Monster Hunter XX" the most, but when discussing with like-minded people, some people also oppose it.
This is normal.
Guiyue's works are divided into those who like white hair and those who don't... let alone games.
But there is one thing that Lin Yao is very clear about, that is - compared with all the works of the old era, the single-wheel handheld end, "Monster Hunter: Rise" is indeed the most friendly to new players in terms of experience and the closest to the times. This is irrefutable.
And in the works of the old era, some of the designs and many systems of the year have indeed not kept up with the times. This is also a fact. This is irrelevant to old hunters, but it is a bit difficult for newcomers.
At that time, Linmu Studio's "Monster Hunter" was established after "Call of Duty", and the latter was released before the former.
In this case, she has to follow the works of the old era and wants to be accepted by players who have never been exposed to the Monster Hunter series. She has no confidence.
So the final decision was to use the framework of Monster Hunter: Rise, which is the most friendly to newcomers and designed with combat as the core.
The biggest advantage of Linmu Studio here is that it has no historical baggage.
Although the foundation is still Rise, when Lin Yao first started the project, she spent a lot of time to figure out how to integrate some of the content of Monster Hunter XX and previous old games.
As for Monster Hunter: World... forget about the handheld, let's talk about PC later.
In short, she was really having a headache at the time.
And the facts proved.
It is really difficult to cram the content of previous monster hunters into Rise.
After all, the two eras of new and old represent huge differences in themselves.
What's more, there are differences in the painting styles.
So... After Lin Yao and the project team represented by Zhu Nianqiao discussed, they adopted the way of integrating the previous monsters and maps.
But in the end... the whole game is equivalent to two games.
The size is so large that the game cartridge capacity is not enough.
The map is very vast, and even some monsters can't be stuffed in.
After all, factors such as player convenience must be considered.
So.
Lin Yao took a gamble based on the situation of Pokémon...
It was a gamble.
Lin Yao didn't even know what the result would be.
Even now when she saw Zhu Nianqiao announce the release date at the exit door and the audience cheered,
Lin Yao still didn't feel relieved.
Because the next... is the test.
She is ready to save the situation at any time.
"Don't worry too much."
Mu Wanqing stood beside Lin Yao, looking at the girl who had changed back into a T-shirt, jeans, and white shoes, and comforted her softly.
"Yeah."
Lin Yao nodded, agreeing, but still looking at the stage worriedly.
Seeing her like this, Mu Wanqing smiled and gently held her slender white fingers.
Although Lin Yao never said it out loud.
But she really likes and takes good care of the energetic and lively girl on the stage every day.
Maybe most of the time, Lin Yao treats her as a sister.
Mu Wanqing is very clear about this.
In fact, Lin Yao originally wanted to go to the "Monster Hunter" fan meeting by herself.
But Zhu Nianqiao finally rejected Lin Yao and insisted on trying it herself.
In the end, Lin Yao had no choice but to let her go on stage.
Although Lin Yao was worried, she reluctantly nodded in the end.
It's just that she is so worried now...
Facing this situation, Mu Wanqing actually had no choice but to accompany Lin Yao.
...
On the stage.
While Lin Yao and Mu Wanqing were talking.
The cheers for Zhu Nianqiao's announcement of the release date gradually died down.
Zhu Nianqiao began to introduce the game with a smile and full of energy. Finally, she played a live demo video on the spot.
The actual demo video was not long.
It was basically the process of the player going to the target location and hunting monsters.
In the video, the Kinsect system, the dog system, the map running, the different map environments, the weather system, and the weapon moves were all shown.
The players were staring.
Seeing the hunter on the screen fighting a creature twice his size, the first reaction was that it was like "Dark Souls".
After all, the latter also has many boss battles against large creatures.
But after watching it, they found that the difference was quite big. Let alone the fact that the undead's knees could not bend, the whole game style was different.
However, it was really interesting!
On the screen, the hunter controlled by the staff chopped the monster named Kappa Frog that had just appeared in the promotional video one by one.
The dog was responsible for restraining.
The hunter was responsible for output.
Finally, the live demo ended with a beautiful sword chop.
Very cool, very attractive to players.
Although most games need to be played in person to know whether they are suitable for you. But it is obvious that players are very interested in
the content presented on the screen. After the actual machine demonstration was played, cheers rang out again. Zhu Nianqiao also returned to the stage again and began to introduce more game details. However, the information that players need to know has basically been learned in the front. For the rest, basically you have to play the game in person to have a deeper understanding. Therefore, except for Zhu Nianqiao's announcement that the game can be hunted online, some players cheered again. Most of the players who came with friends began to discuss the quality of the game with their friends, and discussed what to ask when they were selected for the Q&A session. The game meeting has reached this point. It is already a success. Players are satisfied that the game is not a pie in the sky, and they have a general understanding of the game. There is enough information disclosed, and they are also interested. This is undoubtedly a successful new game release conference. But ... The meeting is not over yet. "The above is the basic content of the new game." Zhu Nianqiao said the conclusion. She was greeted by another round of cheers. Everyone thought that the introduction session was over and it was time to move on to the next stage. Including Li Yu in the front row. He began to think about how to quickly queue up after the demo version of Monster Hunter came out. But Zhu Nianqiao did not move on to the next stage after the players stopped cheering. "So, after the basic content of the new game is revealed, we still have some news to tell you." Zhu Nianqiao stood on the stage and continued: "Well, in the words of our boss Lin Yao, we made a decision that violated our ancestors..." The audience below the stage was stunned when they heard this. They immediately started to make a noise. It was mainly because Lin Yao's name and the words "violated the decision of our ancestors" were put together, which was quite funny. Zhu Nianqiao saw that the atmosphere was so warm, smiled, breathed a sigh of relief, and finally said: "Then... please watch another promotional video, the promotional video for the release of Monster Hunter." After that, Zhu Nianqiao walked to the side. The lights dimmed. The audience looked at the screen with confusion and curiosity. There's more! ? On the screen behind the stage. As the lights dimmed. The screen lit up.
The promotional video that just appeared was played again.
It was exactly the same as the first one...
Hmm? ? ?
The players were even more confused.
Wrong one?
Just when the players thought so.
The promotional video was played to 45 seconds.
The poster girl appeared, and the dragon twin sisters, Huoya and Shuiyun, looked up at the sky.
But the next second.
The picture on the screen suddenly split into two. On the second screen, although it was still the same environment, the poster girl changed.
She became the iceberg beauty who appeared in the "Easter Egg Adventure", wearing a green shawl and glasses. She sat quietly at the table, holding a heavy book in her hands, and was looking down quietly.
And next to her, there was a woman with a good figure, wearing a uniform black stockings, and a small boat-shaped hat on her head.
This was the first difference.
Seeing this scene.
The players were sure that Linmu Studio did not play the wrong promotional video.
But what is this? ? ?
Why is it divided into two pictures? Why did the characters change?
This sudden and confusing scene made the players whisper to each other.
The following part of the trailer
surprised the players even more...
1 minute and 20 seconds.
The time point when the monster appeared in the first trailer changed.
The environment became the Snowy Plateau.
And the monster that appeared on the Snowy Plateau was no longer the Umbrella Bird. Instead,
it was a monster that looked like a mammoth, with a huge body, ice slag hanging on its back and the roots of its limbs, a heavy armor on its head, and thick fangs.
It roared to the sky, and in front of it, the hunter drew his sword.
[Second name, Silver Ridge Behemoth]
At the same time,
the screen was split into two again.
On the other side of the screen,
it was also the Snowy Plateau, but the monster that appeared was another rabbit-like monster with thick fat deposits and keratinized skin on its abdomen. It held a "snowball" that was larger than its body and roared in the direction of the hunter.
[Second name, Great Snow Lord]
Then,
the camera switched to the hilly area.
This time, a typical western dragon appeared. It crawled forward, its hard carapace covered with thorns, its wings like insect wings with complicated patterns, bluish-white lightning wrapped around its body, and a huge electric blade formed by the convergence of lightning on its head.
[Second name, Blue Lightning Dragon]
The other side of the screen
was aimed at the mountains full of dense trees.
A creature with the appearance of a wild wolf, lightning attached to its body, and a golden body roared while manipulating thousands of lights and releasing tens of thousands of thunders!
[Second name, Golden Thunder Wolf Dragon]
"OHHHHHHHHHHHH!!!"
The players didn't know what was going on.
But the screen on the stage was big enough.
Even if the screen was divided into two, the players could see it clearly.
I don't know what it is.
But the monster... is handsome!!!
Really handsome!
So the players gave face and cheered directly.
That's it.
That question still lingered in their minds...
that is, what is this?
The progress bar of the promotional video moved slowly.
Then two different monsters appeared.
In the subsequent promotional videos, different hounds and cats were shown.
But at the end of the promotional video.
It was still the familiar grudge tiger dragon and the familiar scene.
The monster roared in a low voice, and then the grudge tiger dragon with purple flames in its mouth landed on its front legs and roared at the camera.
The purple flames were flying in the air.
"Betting on the hunter's honor!"
The hunter fearlessly pulled out a long sword that was almost as tall as a person from behind, and then swung it violently.
The same scene was played in two windows on the screen!
The camera pushed forward.
The huge grudge tiger dragon jumped up, holding purple flames in its mouth that were floating to both sides, raised its thick front legs, and waved towards the camera.
The picture also darkened at this moment.
The purple flames in the mouth of the grudge tiger dragon slowly formed the cover of the game this time.
But the game covers on both sides of the screen were a little different.
Although the main body was the grudge tiger dragon, one was pounced forward and the other was jumping.
Behind the grudge tiger dragon, there were two monsters that were also different.
On one side was the Silver Ridge giant beast and the blue electric main dragon.
On one side is the Great Snow Lord and the Golden Thunder God Thunder Wolf Dragon.
Even the names of the games are different!
They are -
"Monster Hunter: Dragonite" and
"Monster Hunter: Fang Dragon"
. Watching the different game covers appear on the screen.
The entire audience did not cheer, but was confused...
Are they going to release two games?
Until.
Zhu Nianqiao came on stage and explained softly: "Because the size of "Monster Hunter" is too large, it will be as large as two games. The huge size of the game has brought some problems. The cartridges we store cannot hold this huge amount of content, resulting in some game content having to be separated.
At present, considering the issue of the release of the game cartridge, the game will be released in two versions at the same time, namely Feilong and Fanglong. Eighty-five percent of the content of the same version is basically the same, but the remaining 15% of the two versions will be different. At present, we are also preparing for online updates in full swing, and some game content will be pushed in the form of free updates later.
We sincerely hope that you can experience a different hunting experience next to your friends. If it doesn't work, we will find a way." As soon
as she said this.
Instantly.
A stone stirred up a thousand waves...
...
The exit.
Lin Yao saw the most worried news being announced, and turned her head to look at the players' reactions.
In the entire audience, most of the players were confused... and the rest, some cheered, some whispered, and some asked questions directly.
In short.
They all seemed confused.
Yes.
This time, Linmu Studio's gamble is to pave the way for the release of two versions.
According to the original idea of the project, Linmu Studio's "Monster Hunter" will add a lot of content to it based on the rise...
But it must be said that the amount of content is too large, even beyond expectations.
In addition to the overlapping parts.
For a better game experience, some maps must be cut.
But the production team's parallel production of two lines has caused new problems. The two monsters have basically been completed, and Lin Yao is unwilling to give up the extra monsters. It
just so happens that the new "Pokemon" game will also be released in two versions as expected.
So in the end, Lin Yao... decided to take a risk.
And releasing two versions at the same time is indeed quite risky.
After all, the Monster Hunter series in the previous life has never done this. Generally, only a few games dare to do this and do it every year.
For example, Pokémon and Monster Watch.
Because of the game type.
And why do these games dare to do it.
Mainly because the core gameplay of games like Pokémon...collection, cultivation, battle, and exchange gameplay in exchange.
Suitable for dual versions.
The main reason for releasing dual versions of this type of game is to increase players' desire to exchange. At least at the beginning, Shigeru Miyamoto's idea was to hope that children could gain friendship and fun from exchanging Pokémon.
As for whether the purpose has changed later, it depends on one's opinion.
In short,
this type of game is indeed suitable for releasing dual versions.
However, most games are not suitable, or to put it bluntly, if you don't have some strength, you will basically get nothing out of doing this.
Dual version release.
It is indeed not suitable for all types of games.
Lin Yao actually took a certain risk in releasing dual versions of "Monster Hunter" this time.
Although Linmu Studio made a difference between the two versions, Lin Yao also divided the two monsters in XX into two according to their strength and stuffed them into the two versions.
And the digital version was also discounted in half.
But first, "Monster Hunter" is a new IP, without any bonus, and the only thing that can cover it is the reputation of Linmu Studio itself.
Second, there is no such business model of releasing dual versions of a game in this world...
These two things together do have certain risks.
Players' evaluation, acceptance and subsequent impact are all unknown.
The reason why Lin Yao was willing to take such a risk was because there was too much content, and at the same time, she wanted to lay the groundwork for this business model first, so that the well-prepared "Monster Hunter" could block it.
"Pokemon" will have new games almost every year in the future, which is beyond doubt.
After all, it is a big IP.
But to be honest, the popularity of Pokémon is not really high now... In addition, "Monster Hunter" itself has too much content and other problems.
Lin Yao thought about pulling "Monster Hunter" out to share the firepower and test the water together...
After all, Linmu Studio has come this far and can bear certain risks.
But new distribution models and business models also mean new risks. Being able to bear them does not mean there are no troubles.
According to the current reputation of Linmu Studio, it is not an exaggeration to say that releasing two versions is a gamble.
What Lin Yao is most worried about is not the evaluation of players, but the dissatisfaction of the audience.
After all, Zhu Nianqiao is still young...
If she really has to experience boos from players on the scene, she might be depressed for a long time.
However.
Fortunately.
Players are still more confused in the face of this new model... and they did not show much resistance.
Instead, some people cheered.
Zhu Nianqiao also patiently explained the dual-version release model.
Then in the Q&A session,
facing the curious audience, she also answered the differences between the two versions.
For example, the version girl, the two monsters, the appearance.
There are also related issues about the online connection of different versions.
In short,
the players' questions were answered, and they also had a general understanding of the dual-version model of Linmu Studio's games.
But is this good?
They didn't seem to have a unified opinion.
The players were happy, but also worried and confused.
Soon.
As the last audience member finished asking questions.
Zhu Nianqiao thanked them.
The "Monster Hunter" fan meeting was over.
"Senior sister~~yes! We succeeded!"
As soon as she came down.
Zhu Nianqiao's well-behaved image could not be maintained immediately.
The moment she left the audience's sight, she immediately trotted, then hugged Lin Yao, jumping and jumping.
"Let go! It's too early to be happy now!"
Lin Yao struggled to get out of her arms, and while breathing a sigh of relief, she pulled her hand out of Mu Wanqing's hand, pressed her head, and looked at a corner of the audience through the exit door: "The fermentation of public opinion and the evaluation of the game after its release are the key points, and tomorrow's "Pokemon" is the highlight!"
"There will definitely be no problem! Senior sister proposed a plan!"
Zhu Nianqiao waved his fist confidently and said confidently.
"...I wish you could share half of Miss Mu's energy."
Lin Yao glanced at Zhu Nianqiao, who was still full of energy even though her head was pressed, and she was a little amused and complained.
Mu Wanqing: "..."
...
That night.
As expected.
In addition to the "Monster Hunter" game itself.
The dual version release of the game has also become one of the hottest topics in the game-related community...
Players have expressed their opinions on this new release model.
But because the quality of the "Monster Hunter" game itself is strong enough and there are enough points to discuss, the discussion about the dual version can be barely suppressed.
But time came to the second day.
The third day of the carnival was still very lively.
And the main axis of the day was the new "Pokemon" game.
When the person in charge of the "Pokemon" project team finally announced that this game would also be released in dual versions.
The heat about the dual version could not be suppressed at all.
The dual version release has completely become the most concerned topic among players...
and the players are still good.
Lin Yao's colleagues faced the sudden dual version release model of Linmu Studio.
Even more confused.
"So, what kind of work is this!?"
Tianhu.
Li Guangsheng asked a little tiredly.
Mou Feng did not answer, because he was also confused.
What is this?
(End of this chapter)
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