Chapter 521 Ship "Diablo"



Chapter 521 Ship "Diablo"

Lin Yao's independent office.

Trash can.

Plastic bags containing takeout boxes lying quietly.

Lin Yao was sitting on a chair, explaining her three decisions to Mu Wanqing.

Mu Wanqing understood the first two very quickly.

On the contrary, it was the last one, the mobile game department.

Lin Yao spent the most time explaining.

"At present, the mobile game department will not invest too many resources, and the games on the plan are basically small-scale casual games, which are not difficult to make.

Rather than an independent department, it is more like a small game that the switch department makes in its spare time."

Lin Yao crumpled up the tissue in her hand, and then continued to explain: "When the time is ripe in the future, this department will recruit people separately. This will not affect the independence of the console department and the PC department, but also allow the experienced PC department and the console department to retain a considerable voice in the coming mobile Internet era, and also ensure that the PC and console game projects will not be affected.

Of course, in order to prevent the three departments from having estrangements and evolving into opposition in the later stage, the real mobile games in the early stage will be assisted in development by the console PC departments respectively, with dual-end login as the main focus." "

But there is no rush for this matter. The first is what I envisioned, based on the collecting card derived from "World of Warcraft" game, that is, a collectible card game. Before the launch of World of Warcraft, there was no need to start the project so quickly. On the other hand, the mobile version of Fantasy OL, which can complete tasks such as master's door and repair on the mobile phone, has certain technical problems, so it is not on the plan.

I plan to wait until all the games in this carnival are sold out before starting the project. The games on the plan now are just for practice. "

In fact, the most profitable mobile games in the early stage of mobile Internet, or the more money-making mobile games, are actually card-drawing games.

However.

Lin Yao did not plan to make this kind of game at the beginning, mainly because the impact on the market was too great, and it was too easy to change the skin.

The gameplay was also average.

Although Hearthstone can be regarded as a card-drawing game, it is a "technical game" after all.

"So, the mobile game department established this time... is similar to seeds?"

Mu Wanqing thought for a while and asked.

"Yeah."

Lin Yao nodded: "It's similar to a seed, so I said that in addition to the people who were transferred, all interested staff can participate. Although it is a mobile online game, some small-scale stand-alone games may not be unable to be put on the mobile terminal over time. It is a good thing that the staff are interested in the new platform, and they will not be idle.

In addition, I actually have the idea of ​​setting up a software department, but this has nothing to do with games. I can only recruit externally and see the situation of subsequent mobile phone releases to see if there are any suitable companies. We may be faster to acquire them directly. Of course, campus recruitment is probably a good way."

"Well..."

Mu Wanqing looked at the plan in her hand, hesitated for a moment, and said: "Lin Yao, are you really confident in the mobile terminal? At present, the mobile terminal is a mixed bag..."

She seemed a little worried that Lin Yao would fall too badly in the end because of being too confident.

After all, according to the plan just mentioned by Lin Yao.

The investment is not small.

Lin Yao was slightly startled when she heard this, and then smiled and asked: "Do you believe me?"

"I believe."

Mu Wanqing nodded without hesitation.

"That's all."

Lin Yao threw away the crumpled tissue in her hand, then stood up and reached out to brush her long hair: "I'm not blindly confident, Miss Mu, as long as our mobile phone can be released, I think the future I imagine will come.

Although... I can't say that I like that future very much, but do you remember what I said to you after the MOBA project was released? We are the ship builders of the new era! As the captain, I will drive the ship forward before the hull decays and sinks! Now we have discovered a new continent. Although we don't know if it can carry us, let's break in first!"

Having said that.

Lin Yao paused, walked briskly to Mu Wanqing, and continued: "If I really have to give up, I will not be willing, first mate!"

Mu Wanqing: "... First mate?"

"I am the captain."

Lin Yao stretched out her slender white fingers, pointed at herself, and then patted Mu Wanqing's shoulder: "Then what are you if you are not the first mate?"

"Unless."

Lin Yao suddenly spread her plump and slender thighs, sat on Mu Wanqing's thighs, and then looked at her bright and fair face, showing a mischievous expression, and said: "You want to be the boat."

"...Why not you?" Mu Wanqing was silent for a moment, and made a bold suggestion.

Lin Yao pinched Mu Wanqing's soft face with both hands, and said fiercely: "I treat you as a friend, you want to drive me away... Bah, you treat me as a boat?"

"Is it not possible?"

Mu Wanqing hugged Lin Yao's slender waist, and suddenly said vaguely.

"...Well, it depends on the situation."

Lin Yao let go of Mu Wanqing's cheek, leaned forward, put her snow-white chin on her shoulder, and said in a low voice.

"...

The warm breath lingered in her ears.

Mu Wanqing's delicate body immediately became a little stiff.

Ha.

Lin Yao felt something in a place that Mu Wanqing couldn't see, and showed a malicious smile.

...

At the end of June.

Linmu Studio began to frequently take actions in areas other than games.

What about the full acquisition of a mobile phone factory, the establishment of a special Linmu Research Laboratory, the merger of the original switch hardware department into the laboratory, and the establishment of a full-process hardware team...

and even more important... Linmu Studio announced that it would invest 3% of its revenue in the field of research and development, and gradually increase it.

In short.

There are a lot of news, true and false.

However, not many people pay attention to this.

Or to be more precise, not many people in the industry pay attention to it.

Game media and players pay much attention to it.

Game media mainly do it for the gimmick.

As for players, they are mainly a little worried that Linmu Studio will go all the way and forget its foundation - games. At the same time,

they are also curious about what Lin Yao wants to do. But Lin Yao's colleagues can't take care of it for the time being.

Just like Li Guangsheng said, the biggest trouble now is the games of Linmu Studio, not the illusory future. What do you say about the future? It's not expected!

Linmu Studio wants to burn money, that's their business!

Can they burn money and produce results in a short time?

I'm afraid they are dreaming!

This is the general idea of ​​Lin Yao's game colleagues.

And the acquisition of Youmei was also known by several domestic mobile phone leaders.

But they just glanced at it and didn't care.

They don't understand games.

But mobile phones, with Youmei's little foundation, they really don't take it seriously, and the amount of investment is just that.

And even if the new sponsor of Youmei, Linmu Studio, really spared no expense to develop mobile phones, in the end, it was still a younger brother of Jiaming Alliance.

It was nothing more than a speculator who smelled the future.

This is their evaluation of Linmu Studio.

Finally.

On the contrary, many suppliers were frightened by the courage of Linmu Studio, because some suppliers guessed that the acquired Youmei seemed to plan to adapt the next mobile phone to the new generation of communication technology.

Be the first to eat crabs!

I have to say.

It is really courageous.

Even if the leaders are still studying this, this unknown little character dared to go straight in.

Of course.

These... have little to do with the players at present.

After a few days of discussion, they were forgotten.

At present, the most interesting thing for players is "Diablo", which left a deep impression on them at the carnival.

Recently, this game seems to have increased its publicity and promotion.

Although there is no discount BUFF at the carnival, this game still attracts a large number of players with its unique temperament and Gothic style.

And as a game with dual-end login.

Both PC and console players can play, which further increases the player base.

In the end, the predicted sales of "Diablo" easily exceeded four million and approached five million without unlocking the game.

It was higher than the sales of the previous two games in three days.

The entire gaming circle is paying attention to this game.

Including Frank.

Because even if he doesn't want to admit it, the facts are in front of him. Game player has already shown signs of falling apart.

Linmu Carnival is the cause.

Although it is not known whether "Diablo" will be the last straw that overwhelms Game player, if the game is really successful, the impact will definitely not be small.

But Linmu Studio has been unwilling to give up on the game share...

He really doesn't want to go back with his tail between his legs!

What the hell.

Gibbs is at least a European and American leader, with countless game IPs under its umbrella. Logically, shouldn't the platform beg itself?

Why is it asking the platform instead?

What's the reason?

Frank really can't swallow this breath!

Hints are already the extreme.

Even if you reduce it by 10%!

10%!

A 10% reduction is acceptable to everyone! We can talk slowly! If it's appropriate, Gibbs will go back!

Just say that the commission has nothing to do with Gibbs.

Don't you understand the hint?

Really confident! So arrogant!

But in fact,

what makes him most angry

is not this matter.

It is that Linmu Studio really has the capital to be arrogant.

Because even if Gibbs and Dreamland are gone, players still tend to choose Vaporwave game platform to play PC games.

Because of the community, because of the network, because the game is more to their taste, because there are many players... The

reasons given by players are all kinds of strange.

But no matter how the Game player is changed, no matter how it is changed according to the opinions of the players, the players will still go to the Vaporwave game platform.

Recently, Frank has figured it out.

The reasons given by the players are completely wrong!

The biggest reason they choose the Vaporwave game platform is still because of inertia! Because of the game library! And the first-party games that Linmu Studio continues to launch!

As long as their account games do not disappear, the Vaporwave gaming platform, which has formed a unique community culture, will be very attractive to them.

And Linmu Studios continues to launch high-quality first-party games, which will further enrich the game library of players, making it increasingly difficult for them to give up the Vaporwave platform.

How many games did Linmu Studio launch last year alone?

They are just like sows!

Even if some players are not interested in these games, what about other players? There will always be some who are interested, right?

So how many games did Linmu Studio launch in the past few years?

Which player's game library doesn't have a few first-party games from Linmu Studio?

And how many memories did the Vaporwave platform's constantly improving and mature game evaluation mechanism leave for players?

This is why players choose the Vaporwave platform!

Although Vaporwave has not formed a monopoly, just like Game player, anyone can challenge it in a decent manner, but as long as they don't commit suicide, they will never lose!

After reaching this conclusion.

Frank was really desperate.

So he really hoped that the game "Diablo" would fail.

Very much!

Although he knew that his wish would never come true...

He also knew that the failure of a game would not affect the foundation of the Vaporwave platform.

But if this continues, with the success of Linmu Studio's games one by one, he really has no confidence to make a Game player platform...

Even if one fails!

One!

Then he would have the confidence to negotiate with Linmu Studio and continue to operate Game Player!

And this time.

He really thinks there is a chance!

Really.

Because the style of this "Diablo" is so unique, and the gameplay disclosed is so special. There has been no successful works before.

Unlike FPS, there are similar games.

"Call of Duty" just takes the script plot of FPS to the extreme.

But except for the players who have tried it, no one knows what "Diablo" is like, and no one knows whether it is suitable for them.

Now the enthusiasm of players is high, and under the largest-scale publicity of Linmu Studio, all players are full of expectations for this game.

What if this most daring game of Linmu Studio is not suitable for everyone?

That will really overturn.

Well... He can only think so.

There is no other way.

And this time, Frank does not intend to listen to others bragging about the game and see how others evaluate the game.

He wants to play it himself.

...

Time soon came to July 2.

"Don't disturb me if you have nothing to do."

Frank told the secretary, and after the secretary left, he cast his eyes on the screen again.

On the screen, there was a game forum.

The posts from players expressing their expectations were a bit eye-catching.

But he had no choice.

Today

was the day when Linmu Studio's Diablo was released.

Many players predicted that the pre-sale sales of this game might have exceeded five million copies.

So it was not surprising that there would be such a grand occasion.

After all, players have been looking forward to it for so long.

Frank looked at the forum for a while and found that no player was worried about the quality of the game. He became more and more irritated.

Finally, he cursed and closed the page directly, waiting patiently for the game to be unlocked.

He had already preloaded the game.

He wanted to test this game himself!

At six o'clock in the evening in the Eastern Time Zone of North America,

the game was officially unlocked.

Frank took a deep breath and clicked on the game directly.

Loading, the logo appeared, the screen went black, and the game screen popped up.

Then.

The name of the game appeared in the center of the screen -

Diablo!

According to the prompt, press any key.

A character appeared in the center of the screen. It was a strong man holding a heavy axe and wearing heavy armor.

He stood in a lonely place filled with fog.

His profession was a barbarian.

This is the career selection page.

On the left is the career and gender selection menu, and on the right is the introduction to the selected career.

At the same time.

The cold and deep background music sounded as the selection page popped up.

The sense of immersion was immediately heightened.

Frank looked at the screen, glanced at the introductions of several careers, then chose a magician, entered his name, and clicked start.

He didn't care how many careers there were.

He didn't care what the careers were like.

He didn't come here to play games, he came here to find faults, or to make sure that this game was not suitable for everyone.

So he didn't spend much time on creating the page, and started the game directly.

And at the beginning of the game.

There were two CGs.

A CG for the first act.

A personal CG for the magician.

But Frank watched half of the first CG, saw the army of hell coming, and Leah and his uncle Kane were hit by a meteorite in the church, so he didn't continue watching.

He impatiently skipped the CG directly.

He was not here to play games!

Frank pressed the ESC key frantically.

Soon.

He entered the game directly.

As for the official game screen, the most conspicuous thing is of course the UI below the game.

Two round containers, one filled with red liquid and the other filled with energy similar to starlight.

Representing health and magic values ​​respectively.

In the middle are options such as skill bars and equipment items.

Move with the left mouse button and shoot with the magic wand with the right mouse button.

The central screen, although 3D, cannot adjust the perspective at will.

It is indeed different from ordinary 3A games.

Instead, it is a bit like an online game.

While evaluating this game, Frank controlled the character forward.

Soon.

The enemy appeared.

It was a ragged humanoid creature like a zombie.

Click it and it dies.

Frank moved forward all the way, easily solving the enemy with the right mouse button.

Then, an idea emerged.

——That's it?

The atmosphere is well created.

Broken limbs, piles of burning corpses, startled crows, diffuse fog...

But the atmosphere is one thing, and the gameplay is another.

Frank really didn't feel any gameplay...

He walked to the town gate, and according to the information of the captain of the gate, he helped them to knock down the undead crawling out of the ground, and then found Leah who appeared in the CG.

The whole process was very smooth.

There was no difficulty at all.

Frank even directly upgraded to a level at the town gate.

That's it?

What kind of game is this? Invincible flow?

Players will get bored after playing for a while, right?

Frank's thoughts just now emerged in his mind again, and he frowned and walked into the town called New Tristram.

Although he felt that he had almost no combat experience, he had to admire the art of Linmu Studio...

It was too touching.

While observing the town created by Linmu Studio, Frank found Leah, a survivor after the meteorite fell, according to the task reminder, and learned from him that there were more and more undead,

and then.

The magician played by Frank made a promise to protect the town.

He returned to the town exit and, following the captain's instructions, headed to the ruins to destroy the Corpse Mother.

The plot was not as well scripted as Call of Duty.

It was very ordinary.

Basically, after one mission was completed, the next mission would appear.

There was no difficulty.

There was no gameplay.

The plot was not the type of Call of Duty.

This made Frank breathe a sigh of relief.

However, he planned to take another look.

He controlled the character and embarked on a journey to destroy the Corpse Mother.

The subsequent game battles were as he expected...

While moving the character with the mouse, he avoided enemy attacks.

Players could attack enemies by pressing the left and right mouse buttons.

The whole process

was so easy that even his grandmother could play it...

Especially after reaching level 2, the magician unlocked a new skill - Frost Ray.

This skill was as described.

Press and hold the right button.

The magician would fire a pure frost ray, and during this time he could move the mouse 360 ​​degrees to attack...

Whoever he shot would die.

It also had a built-in deceleration function!

My God!

Seeing this scene,

Frank was really ecstatic.

He thought this gameplay was too outrageous! Although he saw that the game had difficulty options at the beginning, would ordinary players really choose the difficulty at the beginning?

When entering the game for the first time, people would generally choose the most common difficulty, right?

And in the normal difficulty, basically one-shot kills, what's the playability of this?

Just use frost rays all the way and push forward.

Is this playable?

Will players not criticize this game to death?

So far, Frank's biggest feeling after playing it so far is that it is more like a small game made by a small company than a 3A masterpiece!

Except for the art.

Because whether it is the atmosphere, the Gothic art style, or the attack special effects, the scattered limbs and large-scale bloody pictures when the enemy is hit, they are all very immersive.

Frank admitted this.

But the combat part of this game is too childish.

Players will get bored soon.

Frank is sure!

He suddenly looks forward to it.

Looking forward to the performances of the players later.

It will probably be very exciting, right?

"Huh? Equipment dropped?"

At this time.

Frank was in Old Tristram, thinking about it, while using the frost ray to push the monsters on the map according to the task.

One of the monsters.

Suddenly, with a ding-dong sound, gold coins and a piece of equipment were dropped.

Frank picked up the dropped equipment, then opened the inventory, looking at the character who had no equipment, and subconsciously dragged the dropped equipment to the equipment bar.

Then he subconsciously looked at the attributes of the equipment and his own character attributes.

But soon.

He shook his head.

He is not here to play games.

Why care about these?

I guess I will be bored in a while.

With this thought, Frank continued to move forward with a smile.

Then soon, he found the first BOSS of the game.

As expected.

It was still so simple.

Just hold down the right button of the mouse to use the frost ray, and the opponent's health bar will be reset to zero.

Hahahaha.

Smashed!

Linmu Studio messed up!

Frank saw that the BOSS also died in a few hits, was stunned, and then became more and more excited.

He followed the task back to the town.

At the same time, the feeling that this game would be criticized became stronger and stronger.

But soon,

he was attracted by the game reminder.

The magician's new skills were unlocked.

The Corpse Mother's mission was completed, and he was rewarded with an equipment.

"Magic Bow, +110% damage, +19.6% healing. New skill... shock wave. No, why am I reading so carefully, I will get bored later."

Frank subconsciously looked at the attributes of the equipment and the description of the skills.

Diablo has a total of six skill slots, four buttons 1234, and two left and right buttons of the mouse.

But one skill slot can switch four skills.

The game seems to require players to choose what skills to match.

The unlocking of skills will be opened one by one according to the player's level.

After reaching level 6, each skill has a corresponding bonus rune.

At this time,

Frank still didn't think this horizontal combat system was interesting.

But.

As he played, he suddenly wanted to unlock those unlocked skills.

At the same time, he wanted to see what equipment the monsters in the game would drop later...

This idea came up very abruptly.

And soon.

Frank realized something and shook off the extra thoughts.

The battle system must be boring.

There is no doubt about that.

As long as you can still push forward, you will soon get bored.

Absolutely. Equipment and skill combinations are just icing on the cake.

It depends on when you get bored.

Well...

Frank continued to play with this thought.

Click.

The dense sound of mouse buttons began to echo in Frank's office...

And outside the floor-to-ceiling window of his office.

The scenery is constantly changing.

The sun sets. The sky

is full of colorful clouds.

Then.

The last afterglow in the sky disappears.

Night falls...

Click.

But the dense clicking sound of mouse buttons in Frank's office still did not stop.

Occasionally.

The sound of mouse buttons would stop.

But it was not because Frank stopped the game, but because the CG was playing.

After the CG was finished.

Soon.

The clicking sound of buttons would sound again.

Outside the office door.

Frank's secretary quietly handled his own affairs, not curious about what his boss was doing at the moment.

It was not until she had finished her work and saw that Frank had not come out that she felt a little strange.

But she did not know what had happened, and did not dare to disturb Frank rashly, so she could only wait quietly.

It was almost time.

Frank should be off work soon.

Then she could go back...

Thinking of this, the secretary quietly touched the fish.

Then.

Time continued to pass.

Click.

There was a sound of a power switch being turned off in the office area outside the independent office.

All the staff had left.

The lights were turned off.

This startled the secretary awake. She looked outside and then at the time.

It was almost ten o'clock.

Frank usually left at this time, so why hasn't he come out yet?

Did she miss him?

The secretary suspected that she had missed him while slacking off, but she took a look inside through the frosted glass.

The light in Frank's office was still on.

What happened today?

The secretary was even more confused.

She sat there, unable to slack off any more. She was restless and wanted to go back.

But Frank was still there.

She could only wait patiently.

After sitting restlessly for a while, the secretary saw that there was still no movement in Frank's office as time passed.

Finally, she couldn't sit still anymore.

She stood up, hesitated for a moment, and knocked on the door gently.

Dongdong.

Then, she pushed the door open.

"Boss, are you still there--"

The secretary poked her head in and was about to ask.

But before she could finish her words,

she saw Frank.

At this moment.

Frank was sitting in front of the computer, leaning forward slightly. The colorful lights on the screen were reflected on his face, making his face colorful...

and there was a half-burned cigar in the ashtray next to him.

But it seemed that Frank hadn't touched it for a long time.

There was a long piece of ash on the ashtray.

And as the secretary spoke.

Frank suddenly came back to his senses. He looked up at the door with a stunned expression on his face, and at the same time with a hint of doubt: "Didn't you say not to disturb me?"

"Sorry, boss... It's a bit late, the staff have all left, I thought you were not here, so I came in to see."

The secretary saw that Frank was still there, and didn't know what he was doing, so he could only remind him tactfully.

Frank was stunned when he heard the secretary's words, then looked at the magician who had reached level 30 on his screen, looked at the legendary helmet Leoric's crown that he had just beaten, and fell into deep thought.

After a long while, he raised his head again and asked: "... What time is it now?"

"Ten thirty." The secretary replied.

"..."

Frank heard the words, opened his mouth slightly, and stayed still for a long time.

Finally, he glanced at the screen again, then silently picked up the cigar on the ashtray, took a deep breath, let the smoke fill his mouth, and slowly exhaled.

Then, he slumped back in his chair.

A little lonely...

"Boss..." the secretary said at the right time.

"You go back."

Frank waved his hand directly, and said with a look of despair: "Just let me be quiet..."

(End of this chapter)

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