Chapter 533 What is this?



Chapter 533 What is this?

Just when the players of World of Warcraft were busy grinding dungeons.

The seven-day retention rate data of World of Warcraft was also released - 68%!

The game DAU, that is, the number of daily active users, is about 30 million worldwide, nearly 40 million!

The number of daily active users is nearly 40 million!

As for the number of monthly active users, although the game has not been in public beta for a month and cannot be counted, it is possible to exceed 100 million.

This is a very scary data!

It is really scary.

Take Tianhu's MMORPG as an example. Most of their games have a seven-day retention rate of only 10%-13%. If it is higher, if it reaches 20%, then this game is considered a great success.

It is enough to hold a celebration banquet.

You can imagine how scary the data of World of Warcraft is.

Of course.

This is limited to here. In Lin Yao's previous life, when she came here, she heard that many game companies did not list the seven-day retention rate as the main reference data, and many companies did not even look at this data at all.

As for why, there is a saying that mobile games can make back their investment in three days, as long as the retention rate of three days is 10%...then don't care about the rest, anyway, it's all profitable.

Lin Yao doesn't know whether this statement is true or not.

She estimates that it is probably true, otherwise those skin-changing mobile games would not have been so numerous. It was not

until the players finally couldn't stand it anymore, and the winter of the game license hit them hard, that they calmed down.

But it's meaningless to dwell on the past life.

Anyway, Lin Yao only knows that the performance of "World of Warcraft" here is a huge success compared to all online games. It's

the same no matter which individual data you look at.

The seven-day retention rate is 68%!

This at least proves that more than 60% of new users will start the game again in seven days!

You have to know that "World of Warcraft" is now a phenomenal online game. Once a game becomes popular, it means that more players will follow suit.

Many players see so many people playing it, and in order to have a common topic, they will open an account for themselves, and then play for a while and feel that it is not suitable for them, so they will never log in.

This situation exists both in Lin Yao's previous life and here.

And the more popular a game is, the more serious this situation is.

"World of Warcraft" is popular enough here.

But it still retains such a high retention rate.

The number of daily active users is even more outrageous. Not only is it still rising, but the two companies behind Game Player, Gibber and Dreamland, almost watched many players who have not registered for the Vaporwave game platform, or registered but rarely logged in, flocking to the Vaporwave game platform.

While they made the daily active user data of "World of Warcraft" higher, they also made the daily active users of the Vaporwave game platform higher and higher... Now, the gap between the Game Player game platform and the Linmu Studio's game platform is getting bigger and bigger.

Seeing this scene, they really think it's over...

Of course.

The ones who feel this more deeply are Li Guangsheng and Mou Feng of Tianhu...

Now Linmu Studio is also a big family and a first-tier developer.

Many people are watching.

Linmu Studio doesn't even need to announce it itself. After "World of Warcraft" became popular, many statistical agencies issued relevant data of "World of Warcraft".

In the end, the data they gave was not much different from the data counted by Linmu Studio itself.

So Li Guangsheng soon saw the exaggerated, miraculous seven-day retention rate and daily active user data of "World of Warcraft"...

and then the next second.

His eyes went dark.

"Even if all the games of our Tianhu are added together, there are not so many..."

Li Guangsheng collapsed on the chair, looking at the screen, opening his mouth, like a drowning fish.

After he played "World of Warcraft" in the public beta, he did another psychological test.

This time it was not a layer of increase.

He began to imagine the boldest direction.

But he didn't expect it.

The most outrageous data he could think of was still not as outrageous as the real data...

To be honest.

This was a big blow to him, a very big blow. It

can almost be said to be devastating...

Tianhu has been operating for so long, and has many games under its umbrella, but in the end, they are not enough to beat one of their games.

How to play this!

How to play!

"..."

On the side.

Mou Feng patted his childhood friend on the shoulder.

This time he didn't dare to ask him to play "Diablo" to calm down. He

was confused last time...

Now that such a cruel fact is in front of him, if Li Guangsheng is hit again, he will really collapse.

"If you think about it carefully, there is still a glimmer of hope. Although... World of Warcraft has dominated the market since its release, they chose a Western fantasy theme to take into account the overseas market. This also gave us a chance to breathe. At least the situation of our games is better than expected, right?"

Mou Feng thought for a long time and finally found an angle to comfort Li Guangsheng: "At present, our games can at least continue to operate..."

"..."

It would be better if he didn't say this.

When he said this, Li Guangsheng's eyes turned red.

God, at least it can still operate!

World of Warcraft has almost taken away more than half of the players of Tianhu's MMORPG.

Although this data is not rigorous.

But Li Guangsheng really dare not continue to count.

His heart really can't take it.

At least not now.

"Don't be like this, cheer up... Let's let a few core members of the project team play World of Warcraft first."

Mou Feng looked at Li Guangsheng with red eyes, sighed, patted his shoulder again, and then made a suggestion.

"What do you mean?" Li Guangsheng turned his head suddenly.

"Let everyone recognize the fact that we can't compare with Linmu Studio, and then let them absorb their experience and take a good look at how Linmu Studio designs dungeons, writes stories, builds worldviews, and keeps players here! We should change what needs to be changed, make progress slowly, and learn from each other, and strive to surpass them in the future."

Mou Feng held Li Guangsheng's shoulders and said softly: "Just like Fantasy OL taught us how to make turn-based games, now they are starting to teach us how to make MMORPGs, so... learn well." "

... When Linmu Studio was first established, they taught us how to make games. Then they worked in the stand-alone field for a while, and came back to make online games. Can they still teach us!?"

Li Guangsheng collapsed instantly when he heard this. He understood the truth, but it was really too depressing: "What is this? Still a teenager after half a lifetime!?" "

... How can it be half a lifetime? They have only been established for a few years?" Mou Feng replied silently. Li

Guangsheng became even more depressed.

"Actually, I have an idea."

Seeing that his friend still hadn't cheered up, Mou Feng hesitated for a moment and said, "I was still hesitating, but now seems to be a good time to convince you. Listen to it. If you think it works, do it. If not, forget it."

"What?" Li Guangsheng barely cheered up.

"Talk to Linmu Studio and convince them to let our game land on the Vaporwave game platform."

Mou Feng said a bold idea.

"Huh?" Li Guangsheng stood up suddenly, with a look of disbelief on his face.

"This is not a sudden idea of ​​mine, but look at the choices and trends of players now."

Mou Feng shook his head slightly and explained: "Almost every player now has an account on the Vaporwave game platform, especially domestic players... This time, Linmu Studio's "World of Warcraft" can have the current results, in fact, a large part of the credit should be attributed to the Vaporwave game platform. They have gathered all the players through one high-quality game after another, and now they have created a sword called "traffic."

To be honest, when it comes to grabbing players, even Game players can't compete with them, let alone us... At this time, instead of insisting that your game should not be launched on the enemy's platform, it is better to give up fearless persistence and take the initiative to embrace the Vaporwave game platform. I can guarantee that if our game can appear on the Vaporwave game platform, it will definitely attract a lot of new players."

Li Guangsheng: "..."

He was silent.

"And the other suggestion is about mobile online games."

Seeing that Li Guangsheng didn't say anything, Mou Feng continued, "A Guang, let's take a gamble! Now Linmu Studio is obviously very interested in the mobile phone field. Although I haven't met Lin Yao many times, I know that almost every time she makes a decision, it is centered around games, and mobile phones should be the same.

So why don't we go all in, second place is second, and a follower is a follower. I am also optimistic about the new generation of communication technology after commercial use. Mobile phones are a new hardware, so why not increase investment in this area, and then continue to cross the river with Linmu Studio, what type of mobile games they will make in the early stage? , we will follow what type of mobile games they make...

We will openly follow the trend, thinking about why they do this and adding our own ideas. At the same time, we will start to develop games in this area. If the potential of this new direction of mobile phones is as great as that of terminal games, even if we are suppressed by Linmu Studio now, we can definitely survive well if we can open up the market in the field of mobile online games.

After all, when it comes to new hardware, even if Linmu Studio is one step faster, it should not be much faster. "

Li Guangsheng opened his mouth and then said hoarsely: "... Do you trust Lin Yao so much? What if she is wrong?"

"... Did she miss it?" Mou Feng asked back.

"..."

Li Guangsheng had nothing to say.

He lowered his head, pondered for a long time, and then slowly said: "I understand, I will contact the mobile phone manufacturers of Jiaming Alliance. It is estimated that after the new generation of communication technology is commercialized, they will seize the opportunity to launch new models. At that time, we will talk to them and strive to get a prototype, and then research and develop mobile online games based on this... You will go with us at that time."

"Okay." Mou Feng nodded immediately.

"As for the game under Tianhu landing on the Vaporwave game platform... To be honest, putting aside the psychological burden, it seems to be feasible. I will think about it carefully."

Li Guangsheng hesitated for a while: "But... the problem is that if we are willing to land, will the Vaporwave game platform want us? After all, we are an enemy company! Besides, it is impossible for us to let the game land exclusively on the Vaporwave game platform. We will definitely retain our own channels. Otherwise, life and death will almost depend on Linmu Studio. In this case, can they really agree?"

"It should be."

Mou Feng thought about it, nodded, and then looked out the window: "If you are really worried, you can wait. There should be a company talking to Lin Yao about this soon."

"Who? Which company?" Li Guangsheng was a little curious.

"Who else... The two companies behind Game player. They are probably more worried than us. "World of Warcraft" is too unexpected..."

...

Game player.

Frank from Gibber Company and Hawkins from Dreamland sat opposite each other.

Leaning on the sofa, silent.

This time.

Neither of them got angry, nor did they quarrel with each other.

In the living room.

There was a dead silence.

Because neither of them expected it.

"World of Warcraft" could become so popular... The impact it had was even more exaggerated than "Diablo"!

If "Diablo" gave the Vaporwave gaming platform a unique game that could continuously attract stand-alone players, it was equivalent to a missile.

Then the release of "World of Warcraft"... was equivalent to dropping a nuclear bomb.

There are already many popular online games on the Vaporwave gaming platform!

Adding an MMORPG-type "World of Warcraft" almost wiped out all the popular online game types.

Now every online game player has downloaded the Vaporwave gaming platform.

And these are all potential users!

Now they dare not think about what will happen after the release of "Call of Duty: Modern Warfare 2" at the end of the year.

Game player will compete with them with his head!

What's more troublesome is that the games under the two companies are not now on the Vaporwave gaming platform. These traffic have nothing to do with them!

Instead, their games will be dragged down by the exclusive use of Game player.

The Vaporwave gaming platform will make many wavering players, many players who think the games of the two companies are playable or not, choose to give up buying their games!

"What should I do?"

Finally, after a long silence,

Hawkins spoke.

This time he didn't speak too loudly, because he really didn't have the heart to do it.

"..."

Frank was silent for a moment: "Let's withstand this wave of "World of Warcraft" fever first. Now the players' forums are all discussing dungeons, speed passes, equipment... The impact is really too great.

I know what you think, don't hide it from me, we are the same. After the heat of "World of Warcraft" is over, we will talk to Linmu Studio... Try to connect the Vaporwave game platform and our platform, and authenticate and log in to the two platforms.

This is our only way out. If Linmu Studio disagrees, we can make concessions during the negotiation and try it out in North America first, and ignore other regions.

I believe that if we do this, Linmu Studio will agree. Our game is one aspect, the game player is dead, and anti-monopoly is another aspect."

"-Okay."

Hawkins glanced at him, sighed, and then stood up directly: "Then let's withstand this wave of "World of Warcraft" fever first."

After that,

he dragged his tired body and turned to leave the reception room.

He looked like he had accepted his fate.

But as soon as he walked out of the door.

The fatigue on Hawkins' face disappeared instantly.

He turned to look at the secretary and said, "Continue to contact Linmu Studio. Don't worry about the game player this time. Talk about recommendations!"

At the same time.

After watching Hawkins leave.

Frank stood up suddenly and picked up the phone: "You continue to contact Linmu Studio and tell them my ideas. I want to talk to Lin Yao! We can make major concessions!"

The two of them changed their faces at the same time.

I can only say.

They are good brothers...

...

At the same time.

Linmu Studio.

The huge success of "World of Warcraft" made the whole company full of joy.

As a result, the work efficiency has increased a lot.

It formed a sharp contrast with the atmosphere of Tianhu who was like losing his parents.

And Lin Yao, after watching the live broadcast that day, she held a celebration banquet with the staff, and then basically collected her mind.

Because there are still many things she needs to do.

At this moment.

Lin Yao is drawing the legendary card pack card face in the classic card pack of "Hearthstone Legend" and writing related effect descriptions.

It's almost finished.

There are only three cards left.

Three pitfall cards.

They are Nat Pagle, Wanderer Zhou Zhuo, and Millhouse Manastorm...

These three cards were famous in Lin Yao's previous life...

She is considering whether to remove these cards because they are too bad.

Lin Yao can understand Nat Pagle.

This card is actually quite useful. It can draw more cards... It's just too easy to be solved, and it may also kill you by drawing cards.

But generally speaking, it is still somewhat useful.

But the last two are really funny... Especially the last one.

Lin Yao has not experienced the era when Hearthstone only had classic card packs, so she really doesn't understand what the use of Millhouse Manastorm is? The

classic card pack also has many big spells. This card will directly allow the enemy to cast spells at 0 mana. Isn't this a dead end?

So she wants to just remove this legendary card.

After thinking carefully for a moment.

Lin Yao shook her head gently, and then drew a circle on these three legendary cards.

Then he put down his pen and looked through the legendary cards he had drawn.

Because World of Warcraft had just been released and the gameplay needed to be adapted, the initial version of Hearthstone that Lin Yao envisioned would only have classic card packs.

Lin Yao did not specifically change the classic cards into core cards in the later versions. The reason why Hearthstone changed the entire classic card pack into core cards in the previous life was mainly because the effects of many subsequent cards became more and more exaggerated.

Many classic cards could not keep up with the rhythm and could not play with the fancy ones in the later versions, so they were changed.

For example, the Black Knight, a legendary card, could only destroy one taunt target, and it was a loss of body... It was really difficult to enter the construction in the future.

But this is not like Lin Yao's previous life. The subsequent versions have not been updated, and there are not so many cards with exaggerated effects.

Moreover, in the classic card pack, the designs of many legendary cards are poor, but there are also very good ones. In the subsequent environment of fighting between gods, they can also be entered into the construction.

For example, the dragons, except for Ysera and Onyxia, are indeed better than the old versions after the revision.

Others like Malygos and the Red Dragon Queen Alexstrasza, even if they are old versions of cards, can also be entered into the construction in the wild, and in some cases, they are even more useful!

Even if it is a time dragon, if it is discovered during exploration and shot, it can also put some pressure on the opponent.

Therefore, the changes to the classic card pack are not very big.

Lin Yao carefully looked through the legendary card she drew, recalled it again, and put it aside after making sure that there was nothing missing.

Then, she rubbed her eyebrows.

The card is solved, and the game development is also smooth, but there are still problems.

Now that "World of Warcraft" is in public beta, it means that "Hearthstone" cannot be announced too quickly.

After all, many Hearthstone cards are related to the subsequent "World of Warcraft" version.

If it is too slow, it will really wait for the Wrath of the Lich King version to go online, and then announce "Hearthstone", then the opportunity will be lost.

If it is too fast, one of the two games will be abandoned.

If the "World of Warcraft" version is updated too quickly, it will follow the old path of the previous life. If there is really a Burning Crusade expansion, all the bosses that can be named in "Warcraft" will be pushed into the dungeon, and then a peak Wrath of the Lich King will come.

Then, only Wrath of the Lich King will be left... He can only keep getting angry, and after the official version is finished, he can go to the nostalgic server to get angry...

And Hearthstone is too slow, and the environment is solidified, and it is estimated that it will also be out of fashion.

So Lin Yao needs to find a balance.

The best result is... to allow Hearthstone to be updated synchronously with World of Warcraft.

"... Forget it, it shouldn't be a big problem before the DK version comes out."

The more Lin Yao thought about it, the more headache he had. He had no ideas for a while, so he simply gave up and turned around to pick up another document.

Qi Jianhua and Zhong Xiu finally chose "Resident Evil" as the "multimedia project".

In terms of games, Lin Yao wrote the script for the first generation.

As for the movie, Qi Jianhua asked Lin Yao for his opinion. Lin Yao thought about it and listed a story outline of the 0th generation of "Resident Evil" for him.

Yes.

There is also a 0th generation of Resident Evil.

And how to say the story of the 0th generation, it is really suitable for adaptation. As long as it is slightly modified, it will just connect the previous and the next generation of the game, but the protagonist in it has little to do with the subsequent works.

Several well-known decent characters in Resident Evil did not appear in the film.

It will not affect the game, and the story is interesting.

There is also a beautiful girl!

Qi Jianhua seemed to be very satisfied with this story and had someone write a script.

Lin Yao flipped through it briefly, circled the points of attention, and threw the script aside after preparing to discuss it with Qi Jianhua later.

Then, she looked at a few documents submitted by Mu Wanqing.

She signed a few names.

"Anything else... let me see."

Lin Yao quickly dealt with the matters that required her to make decisions, and then continued to flip through the file boxes.

But at this time.

Knock knock.

"Come in."

Lin Yao raised her head.

Mu Wanqing moved lightly, closed the door, and walked to Lin Yao's side.

"What's the matter?"

Mu Wanqing said straight to the point: "Gibber and Fantasy Kingdom have contacted us again. They have made some concessions and even said that they can continue the discussion."

"It seems that the effect of "World of Warcraft" is good."

Lin Yao smiled slightly: "Then tell them directly that dual-platform login is fine. Their game can be logged in on as many platforms as they want. We don't require Vaporwave game platform exclusivity, but we will forget the trick of binding dual-platform accounts and requiring two platforms to log in to the game. Let's make it more convenient for players.

In addition, if they talk about the recommended position, mention the authorization of the images of several famous characters, and there is also a commission. You decide how to discuss it specifically! Miss Mu, anyway, our demands are just these points."

Gibber and Fantasy Kingdom are willing to come back.

Lin Yao certainly can't turn them away. After all, their games are still very popular in Europe and the United States...

Just don't let them poach players.

As for exclusivity... Lin Yao doesn't want to be troubled by the name of antitrust.

However, if they leave and want to come back, they will have to pay some price.

"Okay."

Mu Wanqing nodded, and then said: "I'll pass it on. In addition, there are a few more things I want to report to you. See if you have time. If not, just ignore it."

"Huh?" "

The sequel to Dark Souls and the first draft of the CG of The Burning Crusade are ready. Qi Jianhua said you can go and have a look if you have time. There is news from Youmei that the prototype mobile phone has been made and the system is being installed in the Kaishan Research Laboratory. If you are interested, you can take a look. In addition, part of the first part of the first expansion pack of World of Warcraft, The Burning Crusade, is already playable. Lei Hongguang seems to want you to play the game."

"Finally, I got a piece of news. Your name may appear at the top of the list in October... Be prepared. Many people may call you a rich woman..."

"..."

Lin Yao was thinking about work after hearing the first three things.

Suddenly, Mandy changed the subject coldly.

She was stunned: "Huh?"

(End of this chapter)

Continue read on readnovelmtl.com


Recommendation



Comments

Please login to comment

Support Us

Donate to disable ads.

Buy Me a Coffee at ko-fi.com
Chapter List