Chapter 548 There is definitely a way.
The opening match of the "Hero" project.
After the two teams fought for 30 minutes.
It also ended perfectly.
The result was not friendly to the domestic audience.
But after all, it was just the opening match, and the players also had a deep understanding of the cruelty of e-sports.
So they were not hit hard, and they also cheered the overseas team that won the opening match in a gentlemanly manner.
In fact,
as time goes by, the opportunities for this kind of audience to cheer for familiar players will become fewer and fewer...
Professional e-sports players generally have a short service life.
The generation of players that the audience is familiar with may soon usher in a wave of retirement.
The increase in the age of players is one aspect.
On the other hand, as the popularity of the Linmu E-sports Festival increases and the commercial value of the event increases, more capital will definitely be invested in it, and more talented players will be attracted at the same time.
Capital is ruthless.
The back wave pushes the front wave.
The competition will become more and more fierce.
Under the survival of the fittest, it is bound to cause many players to sit in the position of the water dispenser, or directly retire in disgrace.
This is a sad thing. Familiar players disappear, but the team history they created is still vivid in people's minds...
It may take some time to adapt.
What's worse is those players who didn't achieve glory, but had one or two shining points that can be remembered, but not outstanding.
They will be forgotten faster...
But this is an inevitable result.
No one can change it.
I can only say that
the e-sports players here are lucky.
Because of Linmu Studio, they have not experienced a dark period of chaos and disorder.
The "Breakout" event was very formal and popular from the beginning because of Linmu Studio's intervention.
In addition,
the year when Linmu Studio held the "Breakout" challenge directly became the first year of e-sports. The subsequent reform into an e-sports festival has also become the industry standard for e-sports events to some extent, or the only standard.
This makes e-sports players, whether they are participating in Linmu Studio's game projects or not,
very formal and professional as long as they want to develop long-term projects.
They don't have to starve and train in black Internet cafes.
Of course,
this also means that the competition is fierce.
Active players need to use all their skills to ensure that they will not be replaced, while new players need to try to seize every opportunity to play and prove their value.
However, the players are not thinking too much at this moment...
There is still some time before the star players of this generation retire.
The Victory Team came out to express their gratitude.
After the audience cheered, they looked back at the viewing screen.
On the viewing screen. The
commentators were briefly reviewing the previous game.
At the same time, they played the highlights of the game and voted for the MVP.
After a set of procedures.
As usual, it is time to enter a short break.
Tonight, the opening ceremony of the e-sports festival will usher in four opening games of four events. As a warm-up for the official event, there are not many events. Starting tomorrow, the schedule will become tight.
But these four events, not counting the last game, mean that there will be three gaps in the middle!
The players just discussed a wave of games when they were commentating on the review of the game.
Then after the final MVP was selected, they turned their heads and paid attention to another thing again.
That is.
Next.
Will there be... a new work from Linmu Studio?
After the new Call of Duty game was unveiled, players are now looking forward to it.
Then,
Linmu Studio never disappoints players...
Linmu E-Sports Festival LOGO.
The box-shaped LOGO appeared again.
It changed shape.
It rotated and expanded.
Then it was as if the box opened a crack, and once again... the curtain was opened.
A new staff member appeared in the camera.
But this time it was a petite woman with two ponytails and a flat chest.
"Hi, everyone, I am the head of the console product department of Linmu Studio - Zhu Nianqiao."
Before Zhu Nianqiao said this,
the players were already cheering excitedly when the E-Sports Festival logo appeared just now...
It can be foreseen. If
the foreshadowing continues like this,
this E-Sports Festival LOGO will leave a deep impression on all players...
and on the screen.
After introducing herself, Zhu Nianqiao adopted a completely different strategy from Li Xiyao just now.
She was full of energy and couldn't wait to announce at the beginning: "This time! We brought you a new game!"
This simple and direct strategy.
The effect is excellent.
Players didn't need to build up their emotions. They
just started the process of howling.
"And this game, perhaps many of you can't think of it."
After Zhu Nianqiao announced that the new game would be announced, she immediately raised her right arm, stretched out a slender white finger, and said with a sweet smile: "So far, our console product department has launched many games. You may still remember which games were the first releases of our console, but do you know... which game is the most popular among players on the console platform?"
At this point,
Zhu Nianqiao paused.
It was like giving players time to respond and answer.
And the players did guess it. Even if they didn't guess it, it was actually not a secret. Someone nearby would guess it and say it.
"Yes, it is "Mario Kart". Here, I also want to thank everyone for their support."
Zhu Nianqiao used the amplitude of the two ponytails to swing up, and suddenly bent down... While giving the answer, she thanked the audience.
That over-energized look.
It naturally makes people feel good.
"I like this game myself, but maybe you will be curious at some point - in fact, I am also curious, why do we have to use the character Mario when making a racing theme?"
After thanking the audience, Zhu Nianqiao began to lay the groundwork: "Can't other characters be used? In fact, I asked my senior sister - Lin Yao - why we have to use the character Mario? But she didn't give a direct answer.
I had no choice but to find the answer myself. The character Mario first appeared in the small game "Super Mario" in the summer special promotion. It was a simple but fun platform jumping game.
But to be honest, that game was just fun. If you judge it by technology and graphics, it is obviously not a satisfactory game."
"In the plot framework of saving the princess, even the protagonist is far from the traditional impression. He is neither handsome nor noble, neither chic nor passionate. He has no gorgeous moves and no rough life experience.
He is just a plumber and a pot-bellied uncle."
"But Lin Yao likes this character very much. From the summer special promotion to the latest "Mario Party" plan on the console side, this character can be seen. So I once doubted whether Lin Yao likes uncles..."
Zhu Nianqiao used a joking tone
to tease her boss .
In the venue,
the audience immediately burst into laughter...
In the live broadcast room, a group of players started to go crazy.
They said that they were also potbellied and just agreed with the request.
Zhu Nianqiao also laughed on the screen,
along with the players.
"But."
Zhu Nianqiao laughed with the players for a while, then suddenly straightened her chest, put away the unnecessary expressions, and said seriously: "Soon, I found out that I was wrong... Especially after seeing the latest "Mario" project, I found that the reason why Lin Yao likes "Mario" so much may be very simple-maybe it's just pure nostalgia."
"Most young players may still remember? When we were young, we inserted the cartridge into the 8-bit machine, and then waited for the start screen with anticipation."
"That was the first game carrier our generation came into contact with, and platform jumping was also one of the most important game types in this period."
"This is a memory that will never fade from our childhood..."
"Perhaps it was because of this that Lin Yao chose to make such a simple-looking but interesting and fun platform jumping game during the summer special promotion. That's why he kept stuffing "Mario" into other games... But, it's a bit of a pity, right? Although Mario appears in many other games, most of these games have little to do with adventure and platform jumping.
The only one that is related is the original "Super Mario", but that did not use the latest game technology after all, and the overall experience is closer to the old 8-bit machine games-"
"Then can we... make a 3D Mario game based on platform jumping with the latest technology and better graphics?"
"When Lin Yao said this, I immediately knew what she wanted to do."
"That's right."
Zhu Nianqiao smiled again and clapped his hands gently. "The Odyssey is part of the ancient epic of Homer. It tells the story of the protagonist Odysseus who experienced more than ten years of adventure after the end of the Trojan War. Relying on his own wisdom and courage, he passed through the islands on the sea, defeated various enemies, overcame many difficulties, and finally reunited with his family. This
is a story about 'adventure' and 'return'.
Odyssey also represents epic.
And this new game is also a story about 'adventure' and 'return'. The name is - "Super Mario: Odyssey", the epic adventure of Super Mario."
"...This is a love letter to the old days."
After that.
Zhu Nianqiao didn't wait for the players to react.
He also raised his right hand and pulled it from the edge of the screen to the other side.
It was like a prelude.
Disappeared on the screen,
and then.
The cartoon-style title of Super Mario Odyssey slowly appeared on the screen.
Players cheered!
Even though this game does not have the excellent quality of its predecessors,
nor does it have a deep player base like Call of Duty,
it is a new game from Linmu Studios. As long as the atmosphere is set,
it will definitely resonate.
And in this regard, Linmu Studios is really good at it.
This is their magic.
On the screen.
The trailer for Super Mario Odyssey begins playing.
The first thing that comes into view is the 3D urban city.
Tall buildings and busy traffic.
The camera moves to the center of the road and then focuses on a manhole cover.
A beige taxi whizzes over the manhole cover.
The picture shakes slightly.
The manhole cover also moves.
It seems that something is about to come out.
Then.
The next second.
"Oh hoo!"
A cheerful cheer.
Then Mario, wearing a red hat, suspenders, a big nose and a very iconic beard, suddenly jumps up from the sewer.
There is also a series of cartoon-style exhaust behind him.
After landing.
He twirls the red hat with his fingers.
The background music starts!
It has a different epic feeling from other mainstream game music.
Then.
Mario starts running forward and begins to explore the urban country.
His running posture is cute, jumping up and down.
The hood of the taxi is his platform, and the street lamp on the side of the road is his prop for flying forward.
He jumped between the buildings and climbed up the top of the building with his bare hands.
Then the stage changed.
The frozen desert and dense jungle were all the kingdom of food.
Ancient monuments, sky, underwater.
Full of imagination and fun.
When the players saw this, they were all stunned.
Because what Zhu Nianqiao said was not an exaggeration.
It turned out to be a 3D action adventure game.
And it seemed that the main way to play was jumping... There were no popular elements such as guns, cars and balls, and it seemed that it had nothing to do with the bitter and vengeful plot and any emotional entanglements.
Bright colors and cartoon character models.
It made it impossible for players to match this game with other games on the market.
After all, no other game company has made similar works.
Except for Linmu Studio itself.
But the signboard of Linmu Studio and the temperament of the promotional video. But
it always reveals the word "interesting".
Attracting players.
This time.
The audience on the field was not in a hurry to go to the toilet, after all, they had just been there.
They looked up at the screen and watched the promotional video.
The bright colors of Super Mario: Odyssey were reflected on their faces.
Kou Hong sat in his original position, looked around, and saw the bright colors on the faces of the audience. He
was a little dazed.
This scene.
To be honest.
It really looked like when a group of people sat in front of the TV when they were young, inserted the cassette into the 8-bit machine, and then waited for the start screen with great expectation...
What kind of magic does Linmu Studio have...
Just now it was an exciting scene, a movie-level trailer... It attracted all the players to stand up.
Now, a completely different style, cartoon-style promotional video was played.
This time, the players didn't stand up, but all the players raised their heads... with light in their eyes.
Obviously, they are completely different types of games.
Obviously, there are so many audiences at the scene, and they like different types of games.
But the promotional videos of these two games were played in the same venue and at the same time, but they both stopped the players.
Kou Hong really couldn't figure it out.
But at the same time.
He felt that this was really... awesome!
...
North America.
Frank returned to the table, without changing his pants, still slightly tipsy, looking at the screen in a daze.
Soon.
The trailer for Super Mario Odyssey ended.
The release date popped up.
This time it was not released at the end of the year.
No matter how crazy Linmu Studio was, it was impossible to raise a Gu. This was a huge blow to the enthusiasm of the staff... It couldn't be compensated by good commercial performance.
But the problem was.
There was also a line of words below the release date of this game.
The fan meeting will be held on December 6, which is half an hour later than the fan meeting of Call of Duty: Modern Warfare 2...
The fan meetings of the two games happened to be held in a row, and just by chance... They were chosen at the same time as the Global Game Awards.
It was also the prime time for the announcement of important awards...
It looked like they were determined to use the influence of the e-sports festival to block the way to the Global Game Awards and lead all players to the new game fan meeting.
Frank saw the "box" logo reappear on the screen after the trailer ended.
He leaned back.
Somewhat desperate.
This damn oppressive force...
If players see this LOGO, they will feel surprised.
For Frank, this was a complete shock.
"... There shouldn't be any more, right? Both console and PC games are out, so there shouldn't be any more, right?"
Frank leaned back in his chair, and under the influence of alcohol, he was not conscious: "It must be gone... Well, there must be a way."
He muttered to himself.
It was like escaping from reality.
At the e-sports festival.
After the broadcast of "Super Mario: Odyssey", the process was exactly the same as the previous project "Breakout".
The viewing screen began to play the highlights of the previous competition project, and at the same time began to warm up for the next game.
Give players time to calm down.
At the same time, draw players' attention back to the game.
But the players don't want to pay attention to any highlights at all.
Because tonight, they thoroughly experienced what it means to be surprised one after another...
After watching the wonderful opening ceremony, the game started, and then the new game was announced... Then there was another wonderful game, and a new game was ushered in again...
"David, I would like to call the Linmu E-sports Festival the Super Bowl of the gaming industry."
Hank looked at the "Box" LOGO that appeared on the screen again, and suddenly turned his head and said this to his brother.
"Yes, it would be nice to have a sofa."
David leaned against the hard back of the chair, a little regretful: "And beer."
"If you choose to watch the live broadcast, you can have these, but are you willing?" Hank asked a soul-searching question.
David was choked: "Forget it, I still like the atmosphere on the scene. I wonder if there will be new games announced later..."
"Yeah..."
The two looked at the viewing screen again, watching the opening game of the "dota" project that was about to begin, with longing on their faces.
The Super Bowl of the gaming industry.
This is the highest praise that Hank and David can give.
It is conceivable how satisfied they are with this opening ceremony.
In fact.
Not to mention how enthusiastic the audience is.
Just watching the live broadcast, you can know how popular this e-sports festival is. Live
broadcast of the opening ceremony of the e-sports festival.
As time goes by.
The popularity starts to rise all the way.
It is still the kind of crazy rise that goes against common sense.
The "Breakout" project competition starts.
The first new game "Call of Duty" is announced.
The rival showdown of the "Hero" project.
Then the new game "Super Mario: Odyssey" appeared.
Every time a new link came, a bunch of new viewers poured into the live broadcast room.
The real-time popularity was completely different from last year's regular e-sports festival.
When the opening match of the "DOTA" project started,
the live broadcast room popularity data of the e-sports festival, the largest live broadcast platform in China, exceeded 300 million for the first time.
Of course,
this does not represent the actual number of viewers, and only the live broadcast platform knows the specific number.
But the live broadcast popularity represents how popular it is.
The live broadcast popularity of 300 million.
Don't say that the audience has never seen it.
The live broadcast platform also encountered it for the first time...
the first time since its establishment...
In order to maintain the real-time comment system that is infinitely approaching the critical line, more than a dozen staff members of the live broadcast platform are staring at the live broadcast room.
The lineup is luxurious.
But there are really too many players!
The opening match of the "dota" project just started.
A large wave of viewers poured into the live broadcast room again, and then when it ended perfectly, another large wave came... the
real-time comment server... There is no doubt that it has reached the critical line again.
But the players still kept sending what they wanted to say and venting their expectations.
The server crashed, and
the staff of the live broadcast platform also crashed. They could only temporarily ban their voices.
They wanted to cry and laugh.
They cried because there were too many people, and laughed because there were too many people.
The
opening match of the DOTA project ended, and the commentators began to review the game and vote for the MVP.
This was already the post-match session.
But the players' eyes did not move away from the screen.
Instead, they were more looking forward to it.
"Let's take a break and come back soon to have the opening match of the last project tonight."
The commentators said the closing remarks.
Then.
The camera pulled away and gradually blurred...
The broadcast window of the live broadcast room fell into darkness.
North America.
Frank wanted to sleep forever under the influence of alcohol.
But when he saw the window of the live broadcast room darken,
he still forced himself to stay awake, straightened up and looked at the screen.
One second.
Two seconds.
"It must be gone."
Frank couldn't wait to announce it.
But his announcement was useless...
In the third second,
the Linmu E-sports Festival logo, which had only appeared a few times but had left a deep impression on all players, appeared in the center of the screen again.
It jumped and changed its shape.
Then,
it was as if a crack had opened.
Then,
a ball of light flew out.
A man appeared on the screen and said, "Hi, I'm Zhong Xiu, the head of the PC department of Linmu Studio."
"..."
Frank looked at the bald man on the screen.
He opened his mouth.
He wanted to say "There is definitely a way" again.
But when he said it,
it turned out to be
"There is a shitty way..."
(End of this chapter)
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