Chapter 674: The FPS Circle Joins in the Celebration
On the day when the CG of "Titanfall" was released,
a bunch of professional players began to spontaneously help Linmu Studio to promote this game.
This was actually quite unexpected for Lin Yao.
Not to mention other colleagues.
At the beginning, Lin Yao decided to send emails to these players mainly because she saw many familiar players retire, and then they all looked like jade when they were live streaming.
So she thought that one thing is one thing, and decided to give these players a copy of the game, on the one hand for promotion, and on the other hand as a consolation.
As for the additional CDK, it was mainly because most of these players were live streaming, and Linmu Studio couldn't give the players games without considering the players.
Even if it's just a token of appreciation, it's necessary.
So she added some more CDK and asked the players to give them to the players. Although the CDK given by a single player was not much, it was not a small amount when so many players added up.
In short.
This time, a large part of the reason for the operation was that Lin Yao wanted to do this herself.
There was no strategy to speak of.
But judging from the results...
this is definitely a strategy...
Linmu Studio's FPS-related e-sports projects can be said to have no rivals in China, not even one.
In this case, the influence of related professional players is of course great.
To put it simply,
this group of domestic FPS players, even if they have retired, are the orphans of the glorious period.
As long as you are a player who likes FPS games, even if you don't like to watch the game, you have probably heard of their names.
Even if you haven't heard of their names, you have heard of related memes, such as Rong in Lin Yao's previous life, and Yi Dashan and the like...
So many professional players can be said to cover almost all players who like FPS.
In addition, "Titanfall" itself is not a popular game on the Internet.
The promotional video is really attractive.
Former professional players spontaneously promote it, plus the quality of the game itself...
The popularity of the game... exploded instantly.
And it is not limited to China.
Linmu Studio's e-sports festival has long been not limited to China. Since the first session, it has not only been participated by domestic teams.
So Linmu Studio's emails were not only sent to domestic players, but also to retired overseas players.
So this wave.
This wave is the focus of everyone's attention...
It made the peers dumbfounded.
They didn't expect that the "Modern Scrolls" that they thought was over... It's not the end yet!
There's even a "Titanfall" in the middle.
And the whole FPS circle is joining in the celebration...
Damn...
What on earth does Linmu Studio want to do...
To be honest.
All the major peers are a little upset.
Are you going to give us a way out! Are you going to give us a way out!
You guys have "The Summit" and you're just messing
around with it! But we haven't gotten on the train yet!
Can you please stop bombarding the players like crazy!
A few more "Titanfalls", let alone mobile games, players will go back to the past!
Among the many peers, the only one who can be considered calm is Tianhu, who was the first to break the defense.
Although Mou Feng didn't expect that there would be a "Titanfall" in the middle.
But "Titanfall" made Tianhu embarrassed and won the title of "unlucky guy". Although it was embarrassing, Tianhu turned out to be a blessing in disguise...
Players intensively teased Tianhu, but the MOBA mobile game under Tianhu was successfully spread along with "Titanfall". Although it was not a good reputation, players did remember it...
It was fucking.
Mou Feng and Li Guangsheng were broken at the time.
But after thinking about it carefully, they still accepted it...
It's embarrassing.
It's better than being angry.
Of course.
In addition,
there is another very important reason.
That is, Mou Feng also watched the promotional CG of "Titanfall"...
After watching it, he was shocked and silent.
This time she was not silent because of frustration.
He was silent mainly because... The CG was too handsome! ! !
He also wanted to play it! ! !
Although he was middle-aged, he was actually not old at heart. After all, he was in the game industry.
And what's wrong with being middle-aged, what's wrong with being bald, he also has a middle school soul!
The CG of "Titanfall" is so cool...
Really, the trailer alone almost satisfied all his fantasies about future warriors and future mecha wars.
Don't say that mecha wars are unrealistic.
This is a game! It's really cool!
After watching the trailer.
He even wanted to pre-order it!
In the final analysis.
Mou Feng actually likes games, which is also the essential difference between him and Li Guangsheng. Otherwise, he would not have returned from overseas, given up his original position, and wanted to make domestic games.
In fact,
he really did enough for Tianhu.
Under the leadership of Mou Feng, Tianhu has maintained its second place, and its games have been changing all the time, and the number of players has been increasing.
Moreover, although they are unlucky every time and are ridiculed by players, their new products are actually quite successful.
Otherwise.
Mou Feng and Li Guangsheng, the old friends, cannot always stay in the decision-making level and firmly control Tianhu.
The reason why they look so embarrassed is just because there is a more dazzling existence in front of them.
Let alone Tianhu.
The Dream Kingdom where he worked before is a younger brother in front of Linmu Studio.
There is really no way.
However, no matter how much he likes it, Mou Feng feels a little embarrassed... so he is silent.
"Play if you want to, your eyes are shining."
Next to him.
Li Guangsheng was a little speechless and complained.
"What's the glow? I'm just too envious of them."
Mou Feng came back to his senses and looked at the computer screen: "It's really great, isn't it? I've always wanted to make a similar game, but the difficulty is really too high... Don't you think this game is great? Soldiers coming and going like the wind, huge mechas... It's really exciting!"
He said with envy on his face.
"Uh..."
But Li Guangsheng couldn't empathize.
He just thought the CG was cool and Linmu Studio was great.
But if he really said how much he liked it and how excited he was, that would be a lie.
"Forget it, you don't understand."
Mou Feng also knew that everyone had different ideas. He had been overseas for so many years and he really liked FPS a little more.
Among them, science fiction-themed FPS was his favorite.
"I really don't understand."
Li Guangsheng spread his hands and sighed: "I know now that Linmu Studio has gone crazy... When will this day end? Why is there another "Titanfall"..."
But Mou Feng no longer paid attention to him, but looked at the screen again, looking at the promotional picture of "Titanfall".
In the end.
Mou Feng still secretly pre-ordered the game.
…
The days passed one by one.
With the unremitting efforts of professional players and Linmu Studio, coupled with the extremely shocking CG of the game itself.
"Titanfall" successfully became the most anticipated game by players at the beginning of this year.
Countless players shouted that they would die without "Titanfall".
Of course.
With it, there are countless discussions.
For example, how will the Iron Pilot play, and what are the conditions for driving a mecha. Although
the promotional CG is handsome, it is just that.
But players just rely on a promotional video to talk about it for a whole month!
This is outrageous.
Among them, the most happy ones are of course domestic players.
Because the Lunar New Year is coming soon.
Linmu Studio is a domestic company. The advantage has been fully utilized.
The game was released before the Spring Festival!
This period of time is when most domestic players have time and want to relax.
This is also the reason why "Titanfall" has received so much attention.
Such a suitable release time.
Linmu Studio really understands it.
And in the spotlight.
The time node of major companies' holidays.
On the 27th day of the lunar year.
"Titanfall" ushered in the release date.
Tianhu.
Mou Feng finished work early and returned home. After spending time with his wife and children, he returned to the study room when it was almost time.
Of course.
He didn't say he was going to play games. He
just said he was going to work.
But as soon as he entered the study room, he locked the door, put on his headphones, and went straight into the state.
He was ready to go.
He couldn't wait.
He was also paying attention to this game during this period.
No.
A more accurate statement should be that he is exactly the same as ordinary players... He has been hanging out in the player community for a long time, discussing the specific content of this game with players, and even arguing with them.
There are many games in Linmu Studio. Before playing, he would convince himself that he was going to learn, and then he became addicted to playing.
That is also the price of learning...
But this time, he really couldn't deceive himself.
Learn a fart...
He just wanted to play.
"Five minutes left..."
Mou Feng opened the Vaporwave game platform, then looked at the unlocking time, and went to the forum to browse.
As the game is about to be released,
there are more related discussions.
The players' expectations are almost overflowing.
As for the specific gameplay of the game.
Players have discussed this for so long that they have become tired of it. Of course, they have reached a conclusion, and the conclusion generally accepted by all players is that players should control the Pilot most of the time, and only under certain conditions or with certain props can they drive the Titan in certain levels.
Mou Feng also agrees with this.
Because he knew how difficult it would be to make the levels if players were allowed to drive the Titan mech and switch between the Pilot and Titan forms at will.
You can't let the Pilot go after the mech, right?
Or just let the mech sweep past?
It doesn't feel very realistic or interesting.
And no matter which one, the characteristics of the two demonstrated in the promotional video cannot be brought into play.
So the biggest possibility is that the Pilot is the focus, and the Titan is just a tool for specific levels and certain links.
For example, when encountering an enemy mech, we can perform an airdrop of the Titan and let the players experience the mech fighting each other.
In short, the mech is probably just to give players a different combat experience.
It's equivalent to a change.
But this is enough.
This rare FPS with mech elements is made by the famous Linmu Studio.
Even if the giant mech is a tool for specific levels and certain links, Linmu Studio should not disappoint people, right? The level design should not be bad, right?
Mou Feng looked at the game on the screen and thought expectantly.
At this time.
The game was officially unlocked.
The play button just lit up.
Mou Feng immediately clicked it.
…
The game started.
The logo of Linmu Studio appeared.
Then.
After a short black screen.
The main menu of the game popped up.
The background of the main menu was the vast starry sky.
Countless huge warships were heading for a planet.
It was very shocking.
"Fuck..."
Seeing this game menu page.
Mou Feng was excited. He couldn't help rubbing his hands again, then holding the mouse and clicking to start the battle.
The game menu page gradually disappeared.
Then.
The CG played.
On the battlefield, the Iron Pilot was agile and fast, killing the enemy with various means, elegant and destructive.
It can be said that one person is half an army.
At the same time.
The voice of rifleman Jack Cooper sounded.
In conjunction with the picture of the Iron Pilot killing, he began to explain this special type of soldiers and their differences from all infantry - Titans.
Mou Feng looked at the opening CG that was completely different from the promotional video and couldn't help but take a breath.
Linmu Studio is really willing to spend...
And, this is really cool!
The Pilots constantly use various props and various methods to eliminate the enemies, attack head-on, deceive the enemy, survive in dangerous situations... It's so cool that it can be said that all of them hit the players' high points.
And the final mecha battle.
It is even more sublimated!
It directly raises the players' expectations to the highest point!
On the screen.
The opening CG is still playing.
After introducing the Pilots and Titans.
The narration changes the subject.
Explain the background of the story.
[Since I was old enough to understand, the Frontier has been my only home. ]
[For so many years, the IMC has been forcibly seizing our resources... polluting and destroying our planet, and slaughtering all those who resist. ]
[Although we have won consecutive battles on Ceres recently, we are still some distance away from defeating the IMC. ]
[Now, I am a rifleman in the resistance, fighting for the freedom of the Frontier. The day when I become a Pilot is still a long way off. ]
[But when I become a Pilot, I hope I can... live up to my reputation! ]
[...]
The general background of the story is actually not complicated.
It is a battle between the IMC and the resistance.
A rifleman, from his own perspective, described his understanding of the war and his admiration for the Pilot.
Mou Feng
was stunned when he heard this.
The player is a rifleman?
Not a Pilot?
But soon, he realized it.
No, it should be a downplay followed by a praise.
At this time,
as Jack Cooper's last words came out,
two Titans were about to fight on the battlefield.
The screen went black.
In the lower right corner,
lines of words appeared.
It was exactly the same as Call of Duty.
[Pilot Trial]
[Boarding James McCarran]
[Approaching Typhon - IMC territory]
Then,
the screen lit up.
The player was in an environment similar to a cockpit.
Looking out from the inside, you can see a Pilot without a helmet and a Vanguard-class Titan.
At this time, the Pilot also called out the name of the character played by the player.
[Rifleman Kubo...]
As expected, he plays an infantryman.
The first scene is about this pilot training Kubo.
He thinks Kubo has the potential to become a Pilot, so he uses the simulator to let him experience the Pilot.
The purpose is actually to teach players how to operate.
Mou Feng still understands this.
And this is the fact.
As the door of the simulator closes, the nerves connect, and the screen changes.
The Pilot named Lastimosa begins to teach Rifleman Kubo, or the players how to control the character.
At first, it was just a simple run.
There is nothing to say about this.
Mou Feng followed Lastimosa all the way forward, and then came to a virtual scene that was said to be based on the latter's hometown.
And the next step.
The game teaches players to climb walls and slide.
The operation is also very simple, just press the space bar, and then lean against the wall to move forward.
Mou Feng jumped up with a try-it mentality, and then leaned against the wall.
Under his control, the character slid over very smoothly.
Exactly the same as in the promotional video.
Then there was sliding, double jumping, firearms...
teaching all the way.
Mou Feng roughly understood the game's mechanics.
The only feeling he had was that it was smooth.
Linmu Studio had obviously adopted another approach to FPS.
After adding mechanisms such as sliding, jumping, and wall gliding, the FPS game "Titanfall" was indeed very different from other FPS games.
However,
at this time, Mou Feng still had no accurate understanding of the word "difference".
Until
he played the "Iron Pilot Review" in the prologue.
This link is equivalent to the novice level of COD. In simple terms, players need to pass a simple level, kill enemies, and reach the end within two minutes.
In this link,
players need to use all the operations they have just learned.
Mou Feng knew the purpose of setting up this link in the game. This can be regarded as the helplessness of game practitioners playing games. Every time they play, they will think about the purpose of the game maker doing this...
And because they knew the purpose, Mou Feng didn't care much about this level at the beginning. He just wanted to finish it as soon as possible and then officially enter the game.
He has learned the operation!
He is also a game maker, he understands!
There is no need to test it at all!
Well... he did learn it.
However, when he played it for the first time,
Mou Feng controlled the character, jumped up from the wall and glided away, shooting and killing the enemy, then turned around and double-jumped, stepped onto another wall, and continued to glide...
He was stunned.
For the first time, he had an accurate understanding of the "difference".
He could even kill the dummy below without landing!
The experience of the entire teaching level
was so simple! So smooth! So pleasing to the eye!
"...Fuck!"
Mou Feng stopped his action and even controlled the character. He looked back at the road he had just run, with a look of disbelief on his face.
At this moment, he threw away his identity as a game producer and was so excited.
Fuck!
This is too smooth! ! !
This is too cool! ! !
(End of this chapter)
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