Chapter 676 The Fourth Level



Chapter 676 Level 4

At the same time,

Kong Bo was also playing Titanfall.

His progress was a little faster than Mou Feng's.

After all, he was a young man.

Like Mou Feng, he couldn't help but shout out after playing the first level.

Now after playing the third level, "Into the Void",

he can only say that

he loves this game so much! ! !

Refreshing shooting experience! Completely different from ordinary FPS.

The Iron Pilot unit simply satisfies all his fantasies about future warriors!

What surprised him even more was that the mecha elements in this game were really not less.

As a player who was looking forward to the game, he certainly read the prediction posts on the forum. He also roughly understood how difficult the levels would be if players were allowed to switch between Iron Pilot and Titan forms at will.

So he once thought that perhaps the mecha battles in the game were just a diversion, and more of a gimmick.

But the reality is.

What a diversion!

Although there are indeed Iron Pilot single-soldier combat links in the first few levels, and they account for a large proportion.

But every level has a mecha battle!

And the boss of each level is a Titan, and it is a mecha bombardment!

A huge mecha descended from the sky, and the battle was intertwined with iron and blood!

The scenes of the Iron Pilot and the Titan fighting were almost perfectly balanced.

No matter which form it is, there is only one word - cool.

The cool feel of the guns, the map design of light decryption, the novel experience of combining FPS and parkour, the roar of guns, the weapons and enemies full of technology, and the huge mechas that fell from the sky, really make people's adrenaline soar.

In addition.

There is another point that surprised Kong Bo, that is - BT.

In the mecha link, he expected that Linmu Studio would do a good job.

But he didn't expect it.

Linmu Studio also gave BT, a pioneer-class Titan, very distinctive characteristics.

He is not the tool that all players expect, a tool that allows players to kill all around.

On the contrary.

He is more like a comrade-in-arms.

Although a little silly, he is reliable and full of security, like a warm heart hidden under a cold shell.

He will provide players with all kinds of information and chat with players during the mission; he will also reflect on himself, acting as a diversion in the players' refreshing but somewhat lonely adventure, and always accompany the players.

This feeling of playing games as if someone is accompanying you is really great!

He had this feeling when playing the first level.

After playing the next two levels, this feeling became even stronger.

At the beginning of the fourth level.

Jack Cooper, played by the player, went through a lot of hardships and finally came to another research facility where the Iron Pilot was carrying out a mission.

Start to implement Protocol 2, stick to the mission, reunite with Colonel Anderson, and continue Special Operation 217.

At the beginning of this level.

Kong Bo controlled the Iron Pilot to walk towards the dilapidated facility, and there was a dialogue.

[Iron Pilot, Colonel Anderson is here, investigate this facility, I will meet you on the other side. ]

As soon as BT finished speaking.

New dialogue options appeared on the player side.

Kong Bo saw the options and couldn't help laughing. He directly chose the first one-[Don't get caught again, BT. ]

BT's voice sounded again: [I won't take shortcuts again. ]

"Hahahaha."

Hearing this conversation.

Kong Bo couldn't hold it back and burst into laughter.

If other players saw this scene, they might be confused.

But any player who has played the previous level of the game will probably want to laugh.

The previous level.

In order to execute Protocol 2, BT followed Anderson's steps and found what it thought was a shortcut... and then took the Pilot with it.

And on this shortcut.

BT was shamefully caught by the mechanical arm...

He couldn't break free and was so anxious that he didn't even call the Pilot, but directly called Cooper, I need help.

In the end, it was all up to the Pilot to kill all the way.

During this period, the Pilot controlled by the player complained about it.

Aren't you going to take a shortcut?

And BT's answer was also very interesting. It would reflect and say that plans can't keep up with changes.

It was precisely because of the experience of taking shortcuts and being caught in the previous level.

So this moment, when Kong Bo teased BT and BT said that it would not take shortcuts again, it seemed so funny.

What does it feel like...

It's as if the adventure of one person and one machine deepened the bond between the two.

This is the most amazing thing about this game for Kong Bo.

In addition to being fun, the game also has a touch of delicate warmth. It

's very interesting.

Really very interesting.

He has played a lot of FPS games, really a lot.   Kong Bo has experienced

the comradeship between humans in the game .   But this kind of gentle warmth between robots and soldiers is the first time he has experienced it.   It's really a surprise.

He found that he liked this big robot a little bit.

Kong Bo thought while continuing to move forward according to the prompt.

Soon,

the game screen attracted his attention.

The main stage of this level is a dilapidated research facility.

Kong Bo controlled the character to walk forward a few steps, and suddenly the picture was distorted, accompanied by the sound of shuttle.

The dilapidated facility was restored to its original state.

The Iron Pilot controlled by Kong Bo suddenly found himself in the time and space where the research facility was still intact.

Then the next second,

the picture switched back again.

The Iron Pilot returned to the original time and space.

BT's voice sounded at the right time. According to BT's explanation, the distortion of time and space filled this facility, causing cracks in time, which caused the Iron Pilot controlled by the player to frequently shuttle between the two time and space.

Moreover, the enemies in another time and space seemed to be able to see the Iron Pilot played by Kong Bo, and even reacted accordingly.

"How do I play this?"

Kong Bo was shocked and a little curious when he saw the constantly switching game screens.

Is this a purely plot level?

With such doubts, he continued to tour the entire facility, and with BT's reminder, he found Colonel Anderson.

But he died.

Died on the ceiling.

Half of his body was stuck below, and the other half was stuck above.

He couldn't be pulled down.

People couldn't help but wonder how he died...

In the end, Jack Cooper had no choice but to bring back his Pilot helmet.

After BT scanned Colonel Anderson's helmet, he handed over the control of the special operation to Jack Cooper.

Anderson's mission was not simple. The rebels intercepted the IMC's communication and found that they had found something on Typhon.

It seemed that this thing caused the distortion of time and space, so the commander of the rebels asked Anderson to investigate.

Now Anderson is dead, and the collected data is incomplete, so Jack Cooper can only continue the mission.

Before continuing this mission, the player still needs to do one thing, that is, to find Colonel Anderson's bowl belt device.

When Kong Bo obtained the bowl belt device on the other side of Colonel Anderson's body.

He finally knew how to play this level...

"...Fuck! !? What time warrior!?"

After obtaining the bowl belt device, a new skill replaced the original stealth module of the Pilot.

After pressing the middle mouse button.

Players can switch time and space freely in this level!

When the button is pressed.

The screen changes suddenly.

Kong Bo is confused.

The passage ahead was originally a sea of ​​fire and could not be passed at all, but after time travel, he returned to the past.

Everything instantly returned to normal...

The sea of ​​fire disappeared and

he could pass through it completely.

When encountering a door with a defense mechanism that cannot be passed, press the button again, and the screen will be distorted again.

The dilapidated research facility has no defense, allowing players to pass smoothly.

Because before obtaining the device, there is a performance of time and space distortion, allowing players to constantly walk forward in dilapidated and intact facilities.

Players have experienced the feeling of shuttle once.

So after Kong Bo tried it once, he immediately knew how to play.

Switch time and space, pass through the door with infrared sensing.

Then switch time and space again, open the intact sensing door.

Shoot and kill the IMC soldiers guarding the door, switch time and space again, go back to the past, and avoid the IMC reinforcements...

There is clearly a sea of ​​fire below.

Press the switch button.

The sea of ​​fire disappears.

Instead, there was a smooth floor and IMC soldiers waiting in formation...

Kong Bo controlled the character like this, constantly traveling back and forth between the two time and space, constantly passing through the defense mechanism of the research institute, and then following the footsteps of the dead Colonel Anderson. While experiencing the time and space warrior, he also learned about the information of the folding time and space weapon "Holy Ark".

"Fuck..."

Kong Bo's back left the back of the chair when he played this, and he couldn't help but lean forward.

Isn't this too cool! ?

Really full of imagination!

It can be said that... it's unconstrained!

At this moment.

Kong Bo only had one idea left.

The level can be designed like this! ! ?

The game is done like this! ?

Kong Bo thought while switching time and space quickly.

The frequency of his switching became faster and faster.

And the level became more and more exciting.

The enemy couldn't even find where he was!

Kong Bo found that he could even rely on switching completely to play with the IMC soldiers all the way.

And the difficulty of the entire level, like the overall game, is increasing little by little.

At the beginning, players can switch slowly.

But at the end.

After the player is proficient.

The difficulty begins to rise.

For example, there is a road with only one wall, but the distance is so far that it is impossible to pass through. What should I do? It

's very simple.

First slide a distance on the wall of this time and space, then switch time and space directly in the gap between the two jumps, and then step on the wall of another time and space and continue to move forward...

Over and over again.

Until you pass the entire wall...

And during this time.

The whole set of actions is so smooth, as if you are really traveling in time and space, without even a little lag!

The player's pilot is like a ghost!

For another example.

The player's pilot needs to land quickly from the exhaust port.

When the character falls.

The fans of the exhaust port are good and bad, some are burning, and some are rotating.

At this time.

The player needs to keep switching the time and space he is in during the fall!

Switch continuously in a short period of time.

Until you pass all the exhaust fans and reach the ground.

When you see the character under your control, constantly traveling through time and space, passing through the burning exhaust fan in the past, and passing through the intact exhaust fan in the present, in just a dozen seconds, going back and forth between the past and the present several times until you reach the ground smoothly.

Kong Bo's eyes widened to the extreme, with a look of disbelief!

This is too exciting! So cool!

Is this the Pilot?

Is this the charm of technological works! ?

This is the character I control?

And this is not the most exciting part...

Kong Bo finished the plot upstairs, returned to the ground, and reunited with BT.

Then he took BT through and fought with the IMC Titans in the past.

When the enemy Titan shouted "Vanguard Titan! ? Where did they come from! ? '

Kong Bo imagined himself from the enemy's perspective.

It feels even better!

Linmu Studio... really doesn't want to be suspected of selling dog meat under the guise of sheep!

Even though this level is so exquisitely designed! So imaginative!

The experience of controlling the Pilot is so exciting that it explodes.

They still haven't forgotten the mecha gameplay! !

! To be honest.

Kong Bo has already put the hat of a masterpiece on the head of the game when he played this level.

And in the game.

After solving the enemy Titan.

BT reminded the players that they needed to go to the test bench to obtain relevant data before the explosion of the "Folding Space Weapon" tested in the past space-time research facility.

Kong Bo barely suppressed his excitement and opened the bridge connecting the test bench as the music gradually became more exciting.

Then he boarded BT again, traveled through time and space, and went to the test bench.

Countless IMC soldiers and Titans were waiting in full battle array

to prevent the pilots and Titans controlled by the players from going to the test bench.

At the same time,

on the test bench,

the "Folding Space Weapon" was overloaded.

With the announcement of the IMC broadcast for everyone to evacuate,

Kong Bo controlled BT and came to the bridge connecting the test bench.

But just as he controlled the Titan and came to the test bench,

the screen suddenly flickered.

Then accompanied by a loud bang,

the "Folding Space Weapon" exploded.

The screen turned white.

And the moment it lit up again,

"..."

Kong Bo couldn't help but take a breath, and goose bumps immediately appeared on his arms.

Under the strong radiation of the distorted space,

time stopped.

It stopped at the moment after the explosion.

From the player's perspective,

the scene in the distance gradually became clear, and countless debris remained in the air, maintaining the moment of being blown away.

The shells dragging exhaust, the bullets breaking the speed of sound, the enemy soldiers fleeing in fear, the BTs rushing forward, the flames of the explosion, the wreckage of the test bench...

everything, everything.

All maintained at the moment of being blown away.

At a glance,

the scene was sad and beautiful with the unique splendor of destruction.

Really, it was too shocking...

"Wow..."

Kong Bo looked at the scene in front of him.

He couldn't help but let out a long exclamation.

This scene was also deeply reflected in his pupils.

It became an unforgettable scene in his gaming career.

And when he controlled the Iron Pilot, continued to move forward, approached the so-called "Holy Ark", and witnessed more static things.

Kong Bo even felt like he had opened a God's perspective.

It was obviously a moment of destruction.

But it was unspeakably beautiful.

This design has to be said, it's really... too amazing!

Kong Bo kept moving forward inside the explosion, and finally approached the "Holy Ark" emitting a soft blue light.

The Pilot's helmet began scanning.

When the energy characteristics were recorded,

the screen flickered.

Then the screen went white again.

Everything was back to normal.

Jack Cooper successfully returned to the original time and space, and the time-space travel device was broken.

However,

he successfully completed the task and scanned the "Holy Ark". He learned that the IMC might use the finished version of this weapon to attack the planet where the rebels were.

They must now send the data back to the rebel fleet.

Obviously,

this level is about to end.

But

Kong Bo's thoughts are still on the scene that was obviously destroyed but looked particularly gorgeous.

He now has only one idea.

Damn it! !

How did Linmu Studio come up with this! !?

Then,

another idea emerged.

The previous levels were so shocking.

How exaggerated are the levels in the later stages of the game! ! ?

(End of this chapter)

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