Chapter 90 Bad taste



Chapter 90 Bad Taste

Which map to choose?

Lin Yao didn't struggle with this question for long.

There are many classic maps, but there are only a few biochemical maps that players talk about with great relish.

The first one is Desert 1 in CS. This map is different from the more popular Desert 2. There is almost no place to defend in Desert 2. It is very difficult for the human mercenaries to survive. They can only engage in guerrilla warfare. When there are many people, it is easy to lose sight of this and the zombies have a great chance of winning, so it is particularly unpopular.

Unlike Desert 1, this map is known as the most suitable map for novices. Overall, it is beneficial to both zombies and humans. The chance of winning is almost 50-50, and the chase battle is particularly interesting. It is extremely challenging for personal reaction ability, running points around the map, and handling of emergency situations.

The second map is the 72nd Street Warehouse, which is commonly known as the White Building by players. This is also a very old map, a classic point defense map, which is very suitable for players who are sleazy. Five people can basically defend it, and it is difficult for zombies to come over, but if zombies appear on the box, it is likely that the whole army will be wiped out. The biggest feature of this map is that it is lively, very lively, and selling teammates is particularly interesting...

The last one is the biochemical pyramid, which is a CF map. In fact, many maps of this game in the early days were imitated from CS. This map seems to be controversial, but it is undeniable that this earliest biochemical map of CF is very interesting and one of the most impressive maps for many CF players. Players who have played it should have defensive memories of things like suspension bridges and pig cages.

In the initial version, Lin Yao planned to make these three maps.

Balanced Desert 1, lively 72nd Street Warehouse, and the biochemical pyramid that makes humans feel good.

After it was determined.

Lin Yao took a deep breath and began to pick up a pencil to draw the floor plans of the three maps in her memory based on her memory.

In fact, she chose these three maps because she had played them herself or watched others play them, otherwise she might not be able to draw them based on her memory.

Lin Yao took a pencil and began to quickly draw the map in her memory on paper.

The apocalypse state suddenly opened at a certain moment.

This made her speed even faster.

Drawing a floor plan is not difficult for Lin Yao.

After Lin Yao finished drawing the floor plan, she drew several iconic locations on the map, such as the T-stage in Desert 1, the ventilation ducts in the warehouse on 72nd Street, and the dog hole of the suspension bridge in the biochemical pyramid.

Several map floor plans and iconic locations took shape quickly under her pen.

When Lin Yao came to her senses,

she had accumulated quite a lot of original drawings.

Lin Yao put down her pen, picked up the stack of original drawings, and slowly flipped through them. While flipping through them, she constructed the appearance of the 3D map in her mind and felt that it was almost done.

Next, it was time to hand it over to Zhong Xiu and the others, and then slowly adjust it.

She put down the original drawings, turned around and pulled out a new piece of paper.

Prepare to draw zombies.

Although she planned to make a fundamentalist biochemical model first, in the fundamentalist biochemical model, zombies are also classified, and the first is the mother body.

Lin Yao gently turned the pen around, then lowered her head and slowly drew.

After a while,

a slender and weak girl with a gloomy aura all over her body and sutured wounds all over her body appeared on the paper.

She was wearing a white dress, and black silk stockings that players loved the most. She had bare feet. She looked pitiful from a distance. Her slender and weak appearance was full of deception.

But this was just an appearance. As soon as the player approached this zombie, she would immediately reveal an extremely ferocious face and make a sinister and creepy laugh...

Lin Yao specially drew two images of her. The first one was really pitiful and looked a little pretty, but the second one was scary. The ferocious face and sharp teeth seemed to be ready to bite anyone at any time. Lin Yao

planned to use this character as the mother, that is, the zombie that was infected at first. Because she was a girl, she had the flexibility and lightness that girls had. Her body was very slender, her movement speed was very fast, and her jumping ability was also very strong. She was stronger and faster than ordinary zombies. She also had an invisible skill that could disappear from human sight. When humans relaxed their vigilance, she would give humans a fatal blow.

Lin Yao remembered that there was a similar character in CS, but the reason why she drew this character was not entirely because of CS, but also because of Silent Hill.

The first time she saw the nurse in Silent Hill, she was really shocked. This disgusting and sexy creature is very interesting.

You can say that the nurses are not good-looking, but you can't deny that their figures are really great...

This is also her bad taste.

The mother body is done.

Lin Yao drew ordinary zombies again. There is nothing much to say about ordinary zombies. Lin Yao directly drew them according to the most classic zombie image, with bloody and tattered clothes, pale skin, and festering bodies.

And they also have a skill called violent, which can greatly increase speed, jumping ability and resistance to knockback.

Of course, in order to prevent the game from becoming R-rated directly, she adjusted it slightly after she finished drawing, making the zombies scary, but not particularly bloody...

After all, it is not a horror game, and she does not intend to be too extreme.

The horror game genre is still a niche, and it is interesting to watch others play, but it is another matter to play it yourself.

Playing a game and watching others play a game are two completely different things.

For example, the game that Lin Yao remembers most vividly is a pixel-style RPG called Witch House. Compared with the masterpieces, this is a horror pixel-style game with simple graphics. She thought at the time that no matter how scary a pixel horror game is, it can’t be that scary. So she plucked up the courage to download it and played it. As a result, when she played the part where the bear’s hands and feet were cut off, she was so scared that she uninstalled the game overnight.

... Actually playing the game is much more terrifying than watching others play.

The difference between the two is huge. One is just watching, while the other is like experiencing the horror personally.

So from then on, Lin Yao knew her limits and would never dare to play horror games again.

As someone who is so scared of playing suspense games like Alan Wake, asking her to play Resident Evil 7... It’s not that she can’t play it, but it will probably be a torture without any fun.

As for the escape type...

That is pure torture, you can't even attack, you are just asking for trouble.

Lin Yao thinks that the best horror game is one that can stimulate the player's adrenaline but not make the player unable to play. This is the degree she wants to master.

Of course.

There are guns in the biochemical mode, and the opponent is also a player. This degree is still easy to master, and the player will not be scared to the point of not being able to play.

But players are not scared to the point of not being able to play...some people may not be.

Tap tap.

There was a faint sound of high heels tapping the floor behind Lin Yao.

She was looking at the zombie picture she had drawn, and when she heard the sound, she turned around.

Miss Mu was backing away and looking to the side, as if she wanted to escape secretly.

Lin Yao held the original painting and was a little surprised: "Miss Mu, what's wrong?"

"It's okay, I'll go first..."

Mu Wanqing looked at Lin Yao's face, backing away, and said seriously.

(End of this chapter)

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