Chapter 23 Goodbye
In the endless black space, a giant lush tree lowered a branch and moved a dead branch to the player's side.
Although the holographic remakes usually retain some traditional items out of respect for the game - such as the subtle half-rock stuck in the original god, and some simple and famous bugs in the series, but otherwise, it is still a holographic game.
Teleporting, switching between the big world map and the dungeon map, etc., are all seamless, except for special circumstances where you need to watch the plot PV, and players do not need to wait for the game to load.
Therefore, after clicking to exit the dungeon, instead of returning to the big world immediately, the scene in front of the player is plunged into darkness. The player then knows that something strange has happened again.
Sure enough, lines of text gradually emerged.
[When you travel through time, a fragment of time is attracted to you and moves closer to you]
【Do you want to find out? 】
The game interface popped up the traditional option of splitting a sentence into two sentences, but there was actually no option to choose.
——【Maybe we can find some clues in it】
——【Go in and take a look. Even if you encounter a crisis, I have the strength to deal with it.】
The player chose the second one without hesitation.
The screen softened and brightened, and he entered an uncontrollable plot mode.
Late at night, he who traveled through time fainted on the side of a mountain road. Two figures passing by with flashlights found him, searched the area stealthily, and then carried him away.
"This man doesn't look poor. Will he get into trouble?"
"Don't worry." Another person said impatiently, "Do you think he can get out after he goes in? Besides, we are still far from the amount we should pay this month, and they only want young and strong people. Where can we get them? We'll take whoever we can."
"That's true," the man who spoke first immediately changed his mind, "I guess this guy is just a random climber who doesn't know how to do anything. I like people like this who wander around in the mountains the most."
Two figures carried him into a seemingly dilapidated abandoned mountain hut, opened the hidden basement, and carried out several tied-up and unconscious young men and women.
Then, under the cover of night, they were transported down the mountain from the other side and placed on a truck, where they were hidden among the goods piled up in the carriage.
They were carefully transferred several times while in a coma, and were finally sent to a laboratory that was ostensibly a pharmaceutical company.
As the characters on the screen are generally sent to the assembly line to change clothes and test their body data, the plot text continues to appear.
【You were given the number A-563】
[Your physical data is the best among all the experimental subjects. The researcher in charge of you excitedly put on a comprehensive quality S bracelet for you, which also has your number on it.]
[You are the first one to be sent to the experimental table. They will inject you with a higher concentration of drugs than other experimental subjects based on your overall quality.]
[You have no reaction to the drug, which has never happened before. After observing for half an hour, they decided to continue the injection.]
[You have no reaction to the medication...]
[You have no reaction to the medication...]
From the character's perspective, the coma state is naturally dark, but in the plot mode, the player will be pulled out of it in God mode to watch the plot develop.
Players don't feel much about this kind of plot.
The game standards in Star Age are quite relaxed, except for those that damage mental strength and are too realistic to affect players in real life. These violations will be reviewed and sanctioned, and serious cases may even be brought to court.
After all, the basis for holographic games to truly enter virtual reality is that humans have confirmed the existence of spiritual power and classified it.
Mental strength is closely related to human will. Those who can reach the mental strength threshold of holographic games are at least not mental glass dolls.
Technology has advanced to the point where it has both good and bad effects.
The advantage is that humans are no longer troubled by most diseases. If something is broken, they can just replace it. If something is not broken, they would also like to replace it with a mechanical one.
The downside is that many people have also lost their reverence for life, and are trying to avoid the consequences of genetic collapse caused by the abuse of modification. They are trying to obtain a lifespan and physical strength far beyond that of humans, and are constantly conducting illegal experiments.
This kind of plot is not uncommon in games.
However, no matter how often players see it, they still feel very unhappy when their characters are put on the experimental platform.
Experiments that lasted too long were interrupted by constantly flashing images and text.
Until the researchers stopped injecting drugs into the unconscious black-haired young man, they gave him an extremely detailed examination, and gathered together in confusion and excitement for a heated discussion.
[They believe that the drug that would kill an ordinary test subject ten times over has finally had an effect on you]
They detected a factor in you.
[They confirmed that the experiment was successful, your time has stopped, you are the most perfect experimental subject, even better than the previous one]
You woke up
After exiting the story mode, the player's perspective returns to the character.
He opened his eyes and what came into view was the spotless white ceiling. The bright light from the ceiling lamp made the entire laboratory appear white and a little dazzling.
When the researchers nearby noticed that he had woken up, they immediately surrounded him and started a conversation, probably asking him how he felt. Some even said that they wanted to test the healing of his injuries as soon as he woke up.
The young man was tied firmly to the laboratory table, like a piece of valuable meat, being fought over by customers.
The player took a quick glance at the health bars on the humanoid monsters' heads, easily broke free from the restraints, and a gun appeared in his hand.
The researchers who had previously ignored him were instantly thrown into confusion.
"Damn it, didn't they check him and find nothing on him?"
"Who brought the gun in and let him steal it?"
"Where are the people?! Hurry up and call them over!"
"Bang--"
When the chaos temporarily ended, the player looked at the health bar on the last humanoid monster head that slid down in fear and emptied, and raised the corners of his lips slightly, but there was no smile.
He did not stop, but calmly fired one shot after another, completely destroying all the high-precision equipment. The laboratory was almost turned into a hornet's nest.
Then he walked out, holding his gun, humming a song, stepping over the pool of blood. Facing a group of new humanoid monsters who seemed to be security guards, the black-haired young man shrugged.
"I'm not in a good mood right now."
"Besides, you should know that destroying illegal laboratories is what every righteous mecha driving student... no, every detective should do."
…
The entire pharmaceutical company was dismantled from the inside out by players.
He was really in a bad mood. He was already angry and then he was forced to play such a rubbish plot. The reason he didn't quit the game on the spot and give it a bad review was because of the players' horrible revengeful desire from morning to night.
After realizing that he couldn't get out of the map of this broken company, the player put all his efforts to harm the big world here.
The sturdy laboratory is not so easy to dismantle, but the things inside cannot escape. Everywhere the player passes is like a natural disaster, in a mess, and even a complete page of documents cannot be found.
As for the many NPCs and monsters in the buildings, none of those with health bars can escape, and all the NPCs without health bars and immune to damage are thrown outside the company.
They were not stupid, they all seized the opportunity and ran away.
He dismantled too many things and repeatedly ignored the warnings coming from the broadcasting station that were obviously from a voice changer. In the end, the opponent did not take action, but the player himself triggered the self-destruct system.
In the huge explosion, the pharmaceutical company was reduced to ruins. Everything was reduced to ashes in the explosion, and the player character's avatar wearing a white lab coat turned black and white.
The player ended his sinful life.jpg
Although it sounds strange, the player finally felt relieved after even killing himself.
He didn't click to use the fried egg to revive and just exited the game.
To use an old saying from hundreds of years ago, goodbye!