Chapter 3: Natural Disaster
Out of trust in Paimon, the player's best travel companion, the player obediently followed Gin into the car even though no other tasks were triggered.
While riding in the car, he tried out the difference between objects and props by stealing the gun from Vodka's waist.
Unlike games in the Blue Star era where most things were just models for players, since holographic games pursue realism, the interactive system is a very important part.
He can interact with everything in this world normally, such as tearing Vodka's clothes, taking Gin's hat, stealing Vodka's gun, and breaking the car window with a suitcase (this was stopped by the threat of the white-haired NPC).
However, only shiny things that can be put into the game system are props.
Just like the gun he stole can be used, but it will not appear in the weapon interface, and there is no way to upgrade the weapon level. The bullets will also be used up and need to be replaced.
But because he stole Vodka's gun, Gin seemed very angry. After a fight with him in the car and almost causing a car accident, the gun that was supposed to be issued as a mission reward was never given to him.
The weapon slot is still empty.
Players sigh sadly.jpg
As for the card drawing function, as a stand-alone game that does not rely on built-in krypton gold to make money, it has always been relatively lenient in this regard.
The resource for drawing cards is not called Rugged Stones, but Sands of Time. You draw fifty of them at a time, and you are guaranteed to get a five-star card after fifty draws.
But there is only one card drawing pool, which contains some silhouettes of unfamiliar characters, which look like broken glass and you can't see anything clearly. On the right is a row of weapons, which are guns of various shapes.
This card pool is a bit weird. It doesn’t look like a character draw.
The player clicked on the details of the character silhouette and finally understood.
In this game, you don't draw characters by drawing cards, but different fragments of time, which are equivalent to the lives or memories of these characters?
After pulling it out, you can use this fragment of time to travel through time and space to complete the task.
Player: “…”
Character legendary missions are obtained by drawing cards, right?
And why is it that you can draw legendary quests but not characters?
This pool is equivalent to five stars being all Time Fragments, and four and three stars being weapons.
Players understand that the only character they can develop in this game is themselves.
He didn't care much about his character at first, thinking that he would use it for the early transition so that he could draw a powerful five-star character later.
Now I have to use all my resources to cultivate myself.
The cooking function has not been enabled yet, there is no nanny character and no vegetables to revive and restore health. This world has no world level limit. He, a level 1 newbie, will encounter Gin of an unknown level. It seems that he needs to quickly activate the cooking skill and stock up on a bunch of fried eggs.
Because he had no weapons, the player only took a quick look at the skills. The basic attacks, heavy attacks and ultimate skills were all related to guns. For the time being, he could only fight with his bare hands, which was not necessary.
If you want to level up quickly, it is useless to rely on killing monsters. The experience given by killing monsters is too little. You have to rely on completing quests and fighting against the Earth Vein Flower. If this homemade version pursues realism, it probably won't involve the Earth Vein Flower, but will be in the form of a dungeon.
If you don't want to loot in dungeons, weapons are a prerequisite.
——Damn it, Gin, how are you going to pay me back for what you owe me!
Gin felt like he was being stared at by those bright golden eyes, and his hands in his arms never loosened their grip on the gun.
If a person is disobedient and doesn't listen to others, it will be difficult to communicate with him.
In contrast to these shortcomings is the performance of the opponent's humanoid weapon and his inhuman and calm personality that never fluctuates.
He picked up a monster.
And he is best at taming monsters.
First of all, there should be no turning back for the other party.
As if feeling the tense air in the car, Vodka, who was disabled but determined enough to still drive, silently shrank his body, not daring to look at Gin, who was driving the car, or Hisashi Jyouno, who was sitting in the back seat.
...Help! He was really afraid that this psychopath would twist his neck from behind!
Vodka has seen all kinds of evil.
Take his respected elder brother Gin for example, he is a top villain.
His evil deeds are too numerous to list. His murderous aura can make people feel like they are falling into an icy cave. The invisible smell of blood on his body has never faded. All non-code members want to avoid him.
However, even though he is the eldest brother, he is still a normal and reasonable person. He does things logically and only kills mission targets, waste, traitors, rats, etc.
Jyouno Hisaji is different.
The eldest brother wanted to send the people to the training base, where there was an armory. Vodka was really afraid that before he even left the base, Nojima Hisashi would steal the armory and blow up the base.
Is this possible?
It's so possible!
With this thought in mind, which he must not tell Gin, when the car arrived at the destination and Gin took the people in, Vodka didn't even dare to get out of the car, nor did he go to the base to find someone to treat his wounds.
He was anxiously waiting in the car to pick up Gin, his foot on the accelerator, intending to pick up his brother immediately and fly away as soon as something happened at the base.
The player was brought to the door of a large room that looked like a prison cell. Gin opened the door himself and saw the scene inside.
The room separated by iron bars was extremely simple, without even a window. One could only vaguely tell that there was someone in the room by the light from the heavy iron door at the entrance.
The smell is also complex, fishy and weird.
Gin took a gun from the member of the organization guarding this place and handed it to the player, then put his hand on the player's shoulder in a friendly manner.
The organization doesn't keep useless people, but compared to letting inexperienced newcomers fight each other meaninglessly, they don't have that many people to waste like this.
Therefore, these useless people can form a whetstone.
It's a pity that it didn't play any role before, and there was no need for such a sharpening of the knife.
Under the fierce gaze of the traitors, disobedient members, and wanted criminals who joined the organization but failed to make a difference, Gin pushed the player into the door.
"Three days," the killer with long silver hair declared in a hoarse voice, "I just want to see one person come out alive."
He did not say what the consequences of the other situations would be, nor did he need to.
Since this is a situation you don't want to see, just get rid of all the people who caused it.
The iron door clicked shut, and the only player with a weapon became the prey that everyone was watching.
The player seemed to be in a daze, still not fully conscious of the sudden change, but was actually looking at the game system.
After being pushed through the door, a prompt popped up to tell him that the experience copy had been unlocked, and then a new task was triggered.
【Battle Guide (II)】
[After understanding the basics of combat, you need to learn some more in-depth combat knowledge and use your skills to defeat the enemy (0/34)]
[Mission Rewards: Sand of Time*50, Advanced Experience Book*3, Refined Ore*30, Japanese Yen*50,000]
【Flash and Move】
[Although you no longer have the wings of wind that allow you to fly freely, you can still achieve a similar effect through your body movements. Jump down from a high place once without dying.]
[Mission Reward: Intermediate Experience Book*3, Japanese Yen*20000]
When players click on the experience copy, there are weapon experience copies that can obtain coarse and refined ore, and character experience copies that can obtain basic, intermediate and advanced experience books, which are then divided into different levels from level 30-90.
The fog covering the map dissipated a little bit, and an icon representing the dungeon appeared, and it was possible to teleport through the dungeon.
The weapon given as a mission reward is a four-star pistol.
The player equipped his weapon and exited the system interface, and the time-stop state ended. He saw a red health bar lit up in the darkness.
The levels of these NPCs are not displayed on their heads, and their health bars are all the same length, so it is impossible to tell what level they are.
but.
The player has a weapon.
This is a player who has a pistol that does not need to be reloaded. Normal attacks fire one bullet, skills automatically aim at weaknesses and fire a bullet with 300% of the attack power and mark them, and the ultimate skill enters a five-second stealth state and detonates all marks to cause 500% of the attack power.
Perhaps, we should use a nickname that has been passed down from the Blue Star era to the present day - the Fourth Disaster.