Chapter 134 Living Dungeon



Chapter 134 Living Dungeon

It hasn't been that long since the last major change to the Thane dungeon.

I didn't expect that there would be another major change so soon, and that it would affect other dungeons. This made Gong Qiying excited but also a little tired.

After all, it is impossible for people to be full of inspiration all the time and anywhere.

He spread out a map on the table. It was a rough map of the Kingdom of Anor, and he found the cities of Bed and Val on it.

The distance between the two cities is such that it would take nearly two days to travel by carriage without stopping. This distance is far for ordinary people, but too close for the dungeon, so close that there would definitely be a problem of Sean and Val competing for traffic.

This problem is inevitable. There will always be some people who originally belonged to Sean who go to explore the Vaal dungeon.

Fortunately, both dungeons belong to Gong Qiying. No matter where people choose to adventure, their spiritual power will eventually go into his pocket.

However, if Val uses a similar setting as Sean, there will always be overlap between the people who will eventually choose to go there and the people who will choose to go to Sean. It will be the same group of people who will be profited from. Although they are thriving now, in the future, the number of this group of people may stagnate after rising to a certain level.

So Val must change and be different from Sean!

"To sum it up, I just want to expand my circle," Gong Qiying said to himself.

Let the Val Dungeon use differentiated elements to attract those who are not interested in the Sen Dungeon, expand the flow of people, and thus gain more spiritual power.

The idea is good, but execution is another matter.

“One thing that must be made clear is that the design cannot deviate from my original intention.”

What was his original intention? Of course, it was to cheat people.

"Under the premise of cheating people, let the Vaal dungeon have different elements from the Thane."

No matter what it is, from organizational power to games and novels, if you want to successfully expand your circle, you must never do one thing - abandon old customers.

Unless there are no old customers left from the beginning.

Take Elden Ring as an example. It adds many things that previous souls-like works do not have, such as maps, open world, ashes, and many wheelchair weapons and spells. Many old Souls 5 players commented that the difficulty of it has been reduced, it lacks the soul flavor, and it is too old.

But it is the best-selling game. Before it, even Sekiro, which also won the best game of the year, was not as popular as Ring of Fame.

Why? In addition to the high quality of the game, the reduced difficulty and added new elements have also attracted a large number of newcomers. With the wheelchair weapon, most people who are not so good at operation can also enjoy the fun brought by the game.

Ordinary players just need to play the role of a magician and keep swinging the stone, and the monster's health bar will disappear by itself.

Lowering the difficulty allowed the Ring of Magic to successfully expand its circle, but old players of Soul Travel are the basic base. The combination of the two made the Elden Ring of Magic really popular.

This is a successful case of expanding the circle. As for failed cases, there are also plenty of them in the game, so I guarantee that people will not be disappointed.

Therefore, no matter what new elements are added to the Val Dungeon, they must closely revolve around Gong Qiying’s original intention, and the ancestral laws cannot be changed!

Gong Qiying feels that the Vaal dungeon and the dungeons that will be added in the future can be collectively referred to as "Sion series" dungeons.

The Sion dungeon may close down, but it will never go bad!

So, how can Val differentiate himself from Sion? This is when the treasures left by his predecessors come into play.

Because of Kirichi, the Val Dungeon will never be closed, and Gong Qiying has no authority to modify this matter now, so.

Why not make it a living dungeon?

If he could attract a group of people to settle there, it would be like having a mine that continuously produces spiritual power. His life would surely be much more comfortable.

"Okay, it's decided,"

After establishing the design direction, Gong Qiying thought for a while and decided to follow Sion's original design and turn the Vaal Dungeon into a classic multi-layered dungeon where players can continue to conquer floors.

Since the purpose is to attract people to live in it, it is best not to make major changes after it is opened. If there is anything you want to add, you can achieve it by adding new layers.

Several habitable places must be added to each layer. Except for the safe zone on the first layer which can be unlocked unconditionally, settlements in other places must meet corresponding conditions, such as clearing monsters or solving puzzles.

But the safe zone cannot be safe forever, and the people living in it cannot be safe once and for all, so he plans to design regular monster attacks, but this will not be like "7 Days to Die", where the monsters that come to attack become stronger and stronger.

"Monster attacks are just a means of giving people mental stimulation, so."

Gong Qiying thought about it and decided to set up monster attacks that match the background of each safe zone, and these monster attacks can be evaded and defended by certain means.

Every safe zone in "Dying Light" must turn on ultraviolet lights at night to prevent zombie attacks.

The safe zone of the Val Dungeon can adopt a similar setting, such as lighting torches at night or continuously using lighting magic, etc. As long as the adventurers follow the rules, they will be safe. Once they are careless and forget to do so, they will have to fight a good fight with the monsters.

The focus of a living dungeon is always the dungeon, not the life.

The purpose of its design is to allow adventurers to stay in it for a period of time to explore, rather than to allow adventurers to marry, have children and actually live there.

If people really want to live a good life, why don't they go to the safer outside world?

Perhaps one day when demons sweep across the world and the outside world becomes more dangerous, the survivors may run to the underground city for refuge.

This is the setting of the safe zone for now, now comes the highlight.

How to deal with the trickery involved?

There is no doubt that if someone really lives here for a long time, then the traps fixed in a certain area will hardly kill people except for the first time they see them.

Therefore, Gong Qiying has to work hard on the monsters.

If people are to live in a dungeon, the dungeon cannot be too far away from common sense. The same goes for monsters. The ecology between monsters and the environment must be well done.

"We can't use monsters like skeletons that can ambush people with traps and terrain, so it's better to choose elite monsters."

"Monsters can be divided into ecological monsters and plot monsters,"

Ecological monsters are responsible for supporting this level of exploration experience, while plot monsters are responsible for fragmented narratives and drop some small props with background descriptions.

Each floor can have a small story to increase the sense of immersion.

"Then, the monsters that make up the most of the monsters can't be too strong, and the mental energy spent can't be too much."

If all the monsters here were explosive-scale dragons, golden lions, and gluttonous dragons, even silver-level adventurers would be too lazy to come.

Since they are allowed to live in the dungeon, we cannot let the monsters kill them instantly. We must at least leave them room to escape.

Therefore, the only monsters that can come up are Rune Bear, Giant Lobster, Blue Bear Beast, and Giant Monster. There will also be one or two Explosive Dragon-level monsters patrolling and frying fish on each floor.

"The choice of monster is a big problem."

Gong Qiying wrote this matter down in his notebook. It was impossible to complete this task in one day.

How to design the environment of each floor also requires a lot of effort. Since each floor is independent of each other, the differences can be made bigger.

"Why don't we investigate what adventurers are interested in recently?" he thought, "and design each floor according to their needs."

Has any heavyweight character recently emerged in Bed City that is worthy of designing a tier for him?

Gong Qiying rubbed his eyebrows. Just thinking about these was enough to give him a headache.

Safe zones, monster types, and environmental design.

In addition to these three questions, there is one more thing.

"How can we make adventurers willingly stay here for four or five days or even a week or two?"

In addition to abundant resources, the first thing he thought of was to arrange some props that require a long wait to obtain, just like in the novels about cultivating immortals, where the protagonist guards an unripe immortal fruit for seven days and seven nights before getting something. Perhaps he could also add scenes where one needs to stay there for several consecutive days to achieve a certain state.

Hmm. Is it possible to have a dream that will last for many days in a row?

One thing that needs to be made clear is that the Vaal Dungeon is taking a long-term approach, which means that his daily output of mental power will be somewhat lower than that of Sion.

In order to reduce costs, the resources that appear here cannot consume too much mental energy.

"Even if I just create a field that can double the food production, I'm sure people will come."

Gong Qiying slumped down on the altar and sighed leisurely, feeling as if his brain was overloaded.

When you start to seriously design a dungeon, you will find that there are more and more things to consider, and your brain will feel insufficient.

It would be great if there was someone to share his pressure at this time.

He stroked the knowledge crystal left by Kidd and said to himself:

"It would be great if you could give birth to a consciousness, an artificial intelligence like the Red Queen would be great, but if that doesn't work, just chatting with me would be fine."

The crystal of knowledge remained motionless. Perhaps it shouldn't have reacted.

According to Gong Qiying's current efficiency, it would be considered efficient if he could design the prototype of the Val Dungeon within two weeks.

In two weeks, we will have a life-and-death battle with the Eredition dungeon. During this time, I really cannot devote my mental energy to designing the Val dungeon.

He had to gather up some mental energy and wait until the battle with the Eredition dungeon was over before he could start the construction of Val.

"By the way, how much mental strength do I have now?"

Gong Qiying just opened the city lord interface and suddenly opened his mouth wide.

Why did it suddenly increase so much?

Looking at the crystal ball again, he seemed to understand the reason.

An old man in a loose robe was practicing martial arts in the Fran Fortress.

It's the Sword Saint Japar.

Yharnam is indeed coming out soon, but it doesn't mean that the entire dungeon should be built into Yharnam.

(End of this chapter)

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