Chapter 144: Sean-style pigeon!



Chapter 144: Sean-style pigeon!

Roguelike, abbreviated as Roguelike, is a type of game.

Simply put, the gameplay is to train a unique character when everything is randomly generated, constantly challenge deeper levels, and finally fight against the final boss.

With this model as the core, various rogue-like games will derive a large number of gameplays, add new systems, and bring new vitality.

Playing pigeons with people from another world, isn't this a dimensionality reduction attack?

Gong Qiying does not have such big ambitions. His current plan is to create a simple and easy-to-understand meat pigeon. After all, people from the other world have never seen such a thing, so it is better to start with a simple meat pigeon.

Those complex mechanisms were added slowly over time.

The pigeon system designed by Gong Qiying is as follows:

Adventurers can randomly obtain "blessings" from different camps every time they win a battle.

When you unlock three or more blessings from the same camp, you can unlock the profession of that camp and gain a unique ability called "Gift". Each profession will also have certain bonuses for adventurers.

The levels are roughly divided into "battle levels" and "event levels". There is no need to say much about the battle levels, just enjoy the battles.

In the event levels, adventurers will encounter a series of events made up by Gong Qiying, make various choices, and obtain various rewards, and sometimes even negative rewards.

These events were written entirely by Gong Qiying alone. Some were written to expand the world view, some were written to introduce characters that will appear in the future, and some were written to expand the world view.

Others are simply for fun.

After writing down a dozen or so events seriously, he was having a terrible headache and needed to add some fun elements to relax, to give himself and the adventurers some time.

No matter what level the adventurer challenges, there is a chance of encountering elite monsters after going through three levels. After going through five levels at most, he will definitely encounter elite monsters. Victory will get rich rewards.

After encountering elite monsters three times, there is a chance that each level will trigger the final BOSS battle, and the probability increases as time goes by until it reaches 99%.

Theoretically, if someone is lucky enough, he will never encounter the final BOSS. When he gets all the blessings and kills the BOSS in one hit, he should feel supreme pleasure.

After winning the battle and obtaining the reward, you will be teleported back to the starting point, and the blessings, professions and negative statuses obtained previously will be refreshed, and you will start over.

These are roughly what Gong Qiying has designed so far.

There are still many things that can be added, such as bonus levels, rest levels, various unique mechanisms, etc. If it can be improved in the future, it will definitely be a very large system.

But what he had to do now was to test the reactions of the people from the other world in the simplest form and see how accepting they were.

The response seems to be good so far.

Including Leon and the others, there are thirty-seven adventurers in pigeon mode today. These people are elites who can find hidden paths in dangerous environments where arrows are fired. They are perfect for testing.

Some people got a good blessing combination and were very happy.

Some people got props that were enough to handle the situation and were full of confidence.

Someone encountered a bad option in a random event and is in the red temperature.

Some people were simply unable to defeat the elite monsters and were forced to delete their accounts and start over again and again, until their mental strength reached the dangerous line and they died.

No matter what the reaction is, as long as the adventurer's spirit is in an excited state, it will be exactly what Gong Qiying wants.

I'm not afraid of you scolding Sean, I'm just afraid of you not responding.

Gong Qiying turned to the next page, which listed the blessings currently designed.

Tomb King, Sun, Abyss.

Dark Moon, Chaos, Ancient Dragons.

These six blessings are tentatively considered mainstream, with the highest probability of encountering them.

In addition to these six, Gong Qiying has also prepared other blessings, which adventurers have a chance to encounter during exploration. The current ones are:

Hunter, Ninja, Azure Star, Trainer, Hallownest, Blood Code.

More will be added later.

These can be called hidden blessings, but in some areas they can become mainstream.

When you are in a Monster Hunter theme scene, the blessing of the Blue Star becomes the mainstream.

For testing purposes, there is currently only one pigeon route in the Sion dungeon, and only the Gravelord's Blessing appears, mixed with a small number of other blessings.

Gong Qiying intended to make the pigeon mode a feature of the Vaal dungeon, rather than Sion's, so he didn't make any major changes here.

How to integrate the rogue mode and the living dungeon is a problem.

After all, what the pigeons pursue is fast-paced excitement, and life has to go on minute by minute, unless the Crimson King deletes time.

Fortunately, he has a lot of time to think, the future is long, and there is a lot of room for improvement.

"You really helped a lot."

Gong Qiying stroked the crystal of knowledge and talked to himself.

There was a line of text on the city lord panel in front of him:

[Sean Dungeon, Level 3 Authority]

[Val Dungeon, Level 2 Authority]

If you click on the Vaal Dungeon at the bottom, you will find that its permissions are completely different from those of Sion.

[Authorization: Rogue]

It was with this newly acquired authority that Gong Qiying was able to build a pigeon mode in the dungeon.

This permission allows him to freely add meat and pigeon elements to the dungeon, but sometimes there are restrictions.

When he writes a blessing, his authority will limit the content he writes. The effect cannot be too outrageous. He will never write a blessing that would make an adventurer become a god overnight or turn him into garbage.

When he wanted to write some powerful blessings, he had to add restrictions to them, just like making Japar high in attack and low in health.

When he writes events, this permission can restore a series of events that happened after the adventurer made a choice, but these are just an extremely real illusion.

The most obvious manifestation is that adventurers cannot control their behavior in the illusion and can only watch from a first-person perspective.

The good thing is that the monsters that appear in the illusion do not require him to consume his mental energy, otherwise he would not be able to summon Midir even if he drained all his mental energy.

The various injuries and negative infections suffered by adventurers will be reflected in the body in the form of damage to life, reduction in movement speed, lack of energy, etc., rather than actually infecting the adventurers with certain conditions.

Otherwise the Blademaster infected with the Crimson Corruption has blossomed.

Now, Gong Qiying can add all kinds of harmful things into the incident without any scruples.

Perfect!

The more Gong Qiying looked at it, the more he felt that this authority was tailor-made for him, and it was indeed the case.

When he just obtained the authority of the mayor of the Val Dungeon, he found out that the authority levels of the two dungeons were actually separate, and the Val Dungeon had to be upgraded again from level one!

At the beginning, he thought it was a bad setting, but after a deeper understanding of the knowledge crystal, he found that it was a great thing.

Because it gave Gong Qiying the opportunity to gain more authority.

For a long time, Gong Qiying had a misunderstanding - he thought that the permissions obtained by all dungeon lords were the same. After all, [Teleport] and [Mimesis] looked too much like common products.

Actually not!

Each city lord's authority is unique!

With each upgrade, the dungeon will generate new permissions based on the characteristics of its lord, such as [Rogue], which will never appear in other lords.

Now every upgrade is like opening a blind box, and Gong Qiying is always looking forward to what the new permissions will be.

In addition, the Knowledge Crystal also mentioned one point -

Permissions can be plundered.

After a fight to the death, the winner can choose one of the loser's dungeon privileges to take away.

However, this will make it impossible to take over the opponent's dungeon. The loser will die and his dungeon will fall into a dormant period.

Whether you want permissions or dungeons is something worth considering. Sometimes good permissions are more valuable than the dungeons themselves.

Gong Qiying began to look forward to what kind of permissions the Erchao Dungeon would have.

The day of the fatal battle is getting closer. He just took a look and saw that the portrait of the Sword Master Japar has appeared in [Those of the Congenial], although the bond value is very low.

"Let's see if we can kill a few more Sword Masters in the next few days, and then let him fry fish among the bugs."

Gong Qiying felt that he was a bad person.

Looking back at the adventurers, the exploration is still in full swing.

But some people have been killed and sent back to the starting point.

It was Malu and Tel. Unfortunately, both of them received negative effects in the event level and subsequently died at the hands of elite monsters.

To their surprise, after they died, they did not return to the bonfire, but returned to where the dream began - the teleportation treasure chest in front of the dead end.

Originally, they planned to leave the dungeon after returning to the campfire.

After all, there is still a certain distance between the Firelink Shrine and the Grave Pigeon, and it is too troublesome to run there.

But now they are sent back to the beginning of the level, so...

"Again?" Malu looked at Tel, who nodded with a fighting look in his eyes.

He believed that if he had another chance he would never make the wrong choice and he must kill the monster that killed him!

"rush!"

Sometimes, addiction happens in an instant.

Let’s take a look at the Swordmaster who has the strongest stats among all the rogue players. He should be able to clear the level without any obstacles, right?

No, he felt like he was dying now.

“There is no cure for corruption.”

Japar's face turned visibly pale, the corruption having taken away half of his vitality.

If he fails to find a cure for the scarlet corruption in the next level, he will have to leave with regret.

It’s so frustrating.

The first time he died was from the curse, the second time he died from the scarlet corruption, what about the third time?

He suddenly coughed and looked puzzled.

Why should I speculate that I will die again! ?

After spending so much time in the Senn dungeon, has my brain gone haywire?

"This dungeon feels really uncomfortable."

Japar looked at the damaged sword and finally opened the teleportation chest.

Hopefully there will be a cure in the next level.

I deliberately made the new permissions vague ()

(End of this chapter)

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