"Mortals are Muggles, extraordinary are superhuman, and the Morning Star Wizard..."
"...a true god on earth, equivalent to the celestial bodies."
Lynn's concept of the "Morning Star Wizard" had gradually evolved from initial shock into a habit, and even a kind of inexplicable excitement.
As his understanding deepened, he began to truly look forward to what height he would reach when he also ascended to this extreme realm.
In fact, this was not the first time he had come into contact with the pinnacle of the Morning Star Wizards.
When he brought that priceless divine body to the Forgestone, he personally witnessed the true appearance of the sixth-level Morning Star Wizard, the peak Hercules.
At that time, he was stunned by Hercules' grand vision: the "Hercules-Corona Borealis Great Wall," which floated in the void of the universe and was pieced together and connected from countless stars and planes.
Within that "Great Wall," there are an astonishing number of resource planes, and even many low-level civilization planes mixed in.
In his understanding at the time, this was simply unbelievable.
After breaking through the Morning Star, he was puzzled by how Hercules had conquered those lower-level civilization planes.
Resource planes are relatively easy to deal with, but civilization planes have their own will and their own top-level powerhouses; they are not things that can be easily wiped out.
Now, as his understanding of the power of a level six Morning Star Wizard gradually became more complete, he finally realized what was happening.
For an existence like Hercules, his energy level and his maximum output are already close to the level of those real "celestial bodies" in the void of the universe.
Faced with such overwhelming power, the struggles of dimensional civilizations are nothing more than ants trying to shake a tree.
It was only natural that Hercules was able to accomplish such a miracle.
Lynn pursed his lips and whispered, "The three realms of the Morning Star Wizard... each level is a precipitous leap."
The main differentiating factor in the formal wizarding hierarchy is the evolution of mental power:
First tier: Spiritual energy vaporization; Second tier: Spiritual energy liquefaction; Third tier (Grand Wizard): Spiritual energy crystallization.
This is the condensation and qualitative change of the spirit.
However, the classification of Morning Star Wizards took a completely different path, based on the depth of their mastery of the rules and their ability to withstand the turbulence of the cosmic void.
At the level of rules, it's not hard to understand.
The major realms of Morning Star Wizards are divided according to very clear standards, namely the amount of rule power they master.
A level four Morning Star Wizard can only control one rule; a level five Wizard can control two; and a level six Wizard can control three.
On the surface, this may seem like a simple process of "understanding the rules," but once you truly touch the rules, any wizard will understand.
The power of rules is unfathomable and far from being as easily obtained as one might imagine.
Even at the initial stage of a fourth-level Morning Star Wizard, that only touches the shallowest and most superficial part of the rules.
The three major realms of the Morning Star Wizard are further divided into four smaller stages: early, middle, late, and peak.
Take Lynn's current level four as an example: a level three archmage who successfully comprehends and breaks through the first rule can enter the "early stage of level four Morning Star Wizard".
To go further, it is necessary to continuously deepen one's mastery of the rules and make the anchor between oneself and the rules increasingly firm.
What exactly is the power of rules?
In the wizarding world, there's a vivid metaphor: rules are the underlying "code" of the universe.
The Morning Star Wizard's training involves copying this code little by little into himself, making himself the embodiment of the rules.
The initial state of a Level 4 Morning Star Wizard is known as the "Anchor of Echoes".
At this stage, the wizard can only passively listen to the rules.
The connection between spiritual power and rules is distant and indistinct; one can only hear faint echoes from deep space, like standing by a well, seeing the reflection in the water, but unable to touch the surface.
What's more troublesome is that the power of rules is far more profound than energy factors.
Each instance of performing a rule-based spell requires extremely high mental concentration, and is often followed by intense fatigue, excruciating mental pain, and even brief weakness.
Because the anchoring is unstable, this stage is also prone to getting out of control.
The power of rules can backfire on the physical body or disrupt the mind; the power of witchcraft is inconsistent and difficult to control; in battle, there are often comical situations where one is "extremely strong for a moment, but then becomes extremely weak afterward."
Therefore, the key to cultivation in the early stages of Level 4 is only one thing: stabilize your mind and anchor yourself to the rules.
Only by gradually adapting one's mental power to the rules, guiding rather than forcibly seizing them, and allowing the "code" of the rules to truly overlap with oneself, can one step into a higher realm, namely the mid-stage of a fourth-level Morning Star Wizard.
If the initial stage of a Level 4 Morning Star Wizard is called the "Anchor of Echoes," then the next stage, the intermediate level, is called the "Anchor of Resonance."
At this level, the wizard's spiritual power finally found its own resonant frequency.
No longer passively listening, but actively resonating, the power of the rules will naturally flow into the wizard's body, as stable and peaceful as river water actively seeking its way to the sea.
As the resonance deepens, the rules will begin to subtly influence the wizard himself, and his personality, temperament, and even physical characteristics will gradually become consistent with the rules.
A fire wizard's body temperature remains constant at the edge of scorching heat; a water wizard's emotions are as calm as a lake; an earth wizard's aura is as steady as a mountain.
The operation of power undergoes a qualitative change during this stage.
The accuracy of rule-based spells has been greatly improved, their operation is smooth, and their consumption curve is as stable as silk.
Wizards are no longer the repositories of rules, but the conduits of rules.
At this level, Morningstar Wizards can even create a weak but stable "rule field" around their bodies.
Within the rules-based field, their spell power is naturally enhanced, while other power systems are slightly suppressed.
This is one of the fundamental reasons why mid-level wizards often "suppress the entire civilization" in lower-level planes.
The core of cultivation in the mid-stage is both simple and difficult: refine the rules and optimize resonance.
To refine the power flowing into oneself, making it truly one's own.
At the same time, each wizard will begin to forge their own unique, rule-based core mark during this stage.
That is the mark of individualized power, a prerequisite for advancement to the later stages.
When a wizard pushes all of this to its extreme, he will enter the later stage of the fourth-level Morning Star Wizard, "Anchor of the Mind".
At this point, the wizard had completely internalized the rules into his own mental world.
Within the realm of the mind, rules not only exist, but are also molded into a stable small "copy".
The practice of witchcraft no longer requires complex incantations, gestures, or mediums; with a mere thought, the rules are invoked.
In areas related to the rules they have mastered, wizards gain near-permanent boosts:
When an earth-type wizard steps onto the rocky ground, it's as if he's walking in his own territory, with his strength, defense, and speed all increasing.
Lightning wizards are twice as powerful during thunderstorms, and their movements are as swift as lightning.
Even more terrifying is that, when facing Morning Star Wizards of the same or even lower level, they can temporarily suppress the opponent's rule power by virtue of their deeper rule authority.
It wasn't about combat skills, but about overwhelming authority.
However, truly reaching the pinnacle of a Level 4 Morning Star Wizard requires a long period of accumulation of experience.
There is only one core objective: to make the rules completely saturated and flawless.
At this stage, wizards will begin to attempt to temporarily strip away their own power of rules in order to "shape the rules".
Thus, things like: sharp blades formed from rules; shields constructed from rules; and even rifts in the realm formed from rules will appear in the world.
The final stage for a fourth-level Morning Star Wizard is the peak level.
The so-called peak is not when combat power reaches a certain extreme, but when one begins to touch the threshold of the power of the second rule after fully mastering the first rule.
Once a wizard truly comprehends the second rule, they can break through and reach the higher level of a fifth-level Morning Star Wizard.
Therefore, in terms of pure combat strength, there is no significant difference between the late stage of a Level 4 Morning Star Wizard and the peak of a Level 4 Morning Star Wizard.
The real difference lies in the fact that the latter has touched the edge of "another rule" and has the potential to move to a higher level.
Thus, the cultivation path of a Level 4 Morning Star Wizard—early, middle, late, and peak—is now fully revealed.
Of course, for a Morning Star Wizard, breaking through is by no means as simple as "finding any rule to refine".
Those who reach the pinnacle must carefully choose the next rule:
One must be able to refine it; one must not conflict with one's own first rule; and one must adapt it to one's own path and temperament.
A mistake in any link could destroy thousands of years of accumulated knowledge.
It is far beyond what the three realms of non-magicians can compare to.
As for a level 5 Morning Star Wizard?
Lynn hasn't dared to hope for that yet.
We should wait until he has truly mastered his current fourth-level cultivation before discussing the next step.
And when he reaches level five in the future, his cultivation method will not change:
It's still a process from the initial stage to the peak, only the object of cultivation has changed from the first rule to the second rule; the same applies to sixth-level Morning Star Wizards, except it's the third rule...
"At this point, I have a fairly comprehensive understanding of the Morning Star Wizard realm..."
Lynn murmured softly.
Since this book, "The Morning Star Wizarding Guide," is titled "The Guide," it naturally explains the most mainstream system in the wizarding world: the rule-making method of elemental wizards.
As for the other branches: Bloodline Wizard, Mechanical Wizard, Nature Wizard...
These more niche and complex systems naturally require consulting relevant professional classics.
"let me see……"
He glanced at the bookshelf and gently spread his mental energy.
The Theory of Nature and the Morning Star
The Rules of Extraordinary Plants
The Path of the Nature Wizard
One book after another was located, and with a flash of light, they fell into Lynn's hands.
"I have to say, the Southern Library of the Wizarding Council is something else... It's spacious enough and has a very complete collection of books."
Lynn smiled with satisfaction, his figure flashed slightly, and he returned to the reading table with the newly found books.
Time passed slowly, and Lynn became so engrossed in absorbing extraordinary knowledge that he forgot everything else...
………………………………
Half a month passed in the blink of an eye; time slipped away quietly.
Above the dome of the Upper City of the Mountain City, an elegant floating island rests quietly amidst the sea of clouds.
Surrounded by gardens, with crystal-clear lakes and scattered villas, the island is like a secluded paradise in the sky, far from the hustle and bustle of the world. Living there, even the air seems to become soft and light.
At this moment, on the second-floor balcony of a classically styled villa on the island, a chubby wizard is lazily reclining in a deck chair.
He held a porcelain cup in one hand, sipping fragrant tea, while his other hand flipped through a thick magic notebook, his days so pleasant that they seemed never to be disturbed.
In the garden downstairs, several tiny, transparent-winged sprites were leaping and fluttering, their laughter as clear as bells.
They were busy watering rare, extraordinary flowers, their petals shimmering and emitting a faint fragrance.
Inside the villa, light footsteps echoed, clearly indicating that the maids were cleaning carefully.
Just as this tranquility was about to continue, a hurried footstep broke the peace.
"Lord Bodø, there's news about you..."
The voice came from a beautiful and graceful witch.
She was dressed in a very alluring maid outfit, with a hint of cleavage showing at her chest, and a pair of long, fair legs beneath the skirt, making her appear both graceful and seductive.
The leisurely, fat wizard, the councilor on vacation, and the guide, Wizard Bod, raised their eyes, their fat faces showing no annoyance.
Instead, he revealed his usual frivolous smile, and with a wave of his hand, easily pulled the witch's slender waist into his arms.
With his fat head and big ears, he pressed himself against the witch's neck, inhaling deeply the faint fragrance.
Despite being treated so rudely, the witch was not angry. Instead, her body trembled, a hint of shyness appeared in her eyes, and her voice was so soft it seemed to drip water.
"Lord Bode...you, you should check the message first...it seems to have been sent to you by a councilor..."
Upon hearing the word "senator," Bode reluctantly released her, rubbed his chubby cheeks, took out his senator token, and looked completely bewildered.
"A congressman contacted me? For the past two hundred years, I've stayed in this mountain city, never making friends or going out... It's been so long since any congressman has reached out to me..."
A flash of light appeared on the surface of the token, and a name emerged on it.
"Hmm? Wizard Lynn...?"
He blinked, then remembered someone from half a month ago…
"Ah, is that the newly appointed councilor I just introduced not long ago? Why is he suddenly contacting me?"
Bode was filled with doubt.
Introducing a newly elected member of parliament is a routine matter, but unexpectedly, only half a month later, this newly elected member of parliament took the initiative to send him a message...
Despite his confusion, the wizard Bode, who was on vacation, got up without hesitation. After all, it was a Morning Star councilor who had contacted him, and he was the one who had guided the other party.
Naturally, the two sides have a good relationship. Now that the other party has taken the initiative to come, he may have something to ask for, so he naturally wants to work on the relationship.
After all, once you become a Morning Star Wizard, your way of dealing with people and things is completely different from that of a formal wizard.
A lifespan of three thousand years allows the Morning Star Wizard to maintain a detached attitude towards everyday events.
At this level, making friends and companions is far better than making enemies and grudges...
After all, even though everyone is at the same level, there will always be a difference in combat strength. Even if one is determined to escape, it will be difficult to kill the other...
Therefore, a friend of three thousand years is naturally better than an enemy of three thousand years...
"But... why is this Councilor Lynn's coordinates still the library? Could it be that he's been staying there all this time?"
With that thought, Wizard Bode transformed into a dazzling beam of light and flew towards Lynn's coordinates. (End of Chapter)
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