"The Wasteland of Bones..."
Lynn repeated the name in a low voice, and together with the Sea Emperor, turned their gazes forward.
The location of the Dark Wizards' Gathering is situated in the border region between the two major factions, the Shadow Forge and the Abyss Forge.
Originally, this place should have been a restricted area completely blocked off by impoverished mountains and treacherous terrain.
Whether it was naturally formed by heaven and earth, or whether the two great melting pots forcibly transformed this place with astonishing topographical magic when dividing the boundaries of their power, is now impossible to verify.
However, after the division of power was completed, this area was completely abandoned.
Apart from a very few wizards who needed to cross the borders of the two great furnaces, almost no one set foot there.
As for the creatures of the mortal world, even the most powerful knights would find it difficult to survive here.
The terrain here is treacherous, with layers of mountains and crisscrossing valleys. A slight misstep could send one tumbling into an abyss, leaving no trace of their body.
However, what appeared before the three of them at this moment was a completely different scene.
Lynn, the Sea Emperor, and the Wizard of Ald were three figures silently suspended in mid-air.
As far as the eye could see, there was a vast, almost unreal, flat wasteland.
There are no mountains.
There is no canyon.
There is no trace of any remote, impoverished mountains that once existed there.
Instead, there are crisscrossing ravines and ridges, or rather, the outline of some kind of huge skeleton and muscle.
These undulations display eerie, multicolored hues, within which the power of rules flows, flickers, overlaps, clashes, and coexists, exuding a chilling, strange beauty.
"here……"
The wizard Ald's voice rang out slowly, his tone steady and resolute.
"It is a wasteland of bones."
"It was that Void Wanderer that voluntarily revealed its...back."
The words fell.
Lynn and the Sea Emperor both felt a jolt in their hearts.
With the vision of a level four being, their gaze could easily sweep across a territory of hundreds of miles.
However, no matter how they gazed at it, the wasteland before them remained endless.
Those colorful mounds, formed from the power of rules, stood like a forest of bones on the earth, layer upon layer, stretching to the horizon.
This "wilderness" probably covers at least a thousand miles, or even several thousand miles.
And this is only a part of the Void Wanderer's spine.
So, just how enormous must the complete body of this creature be?
"What you are seeing now is only the part that the Void Spirit has revealed on its own initiative."
Old continued to explain, his tone tinged with awe for the ancient creatures.
"Most of its body is still hidden in a deeper layer of rules."
"Once you detect anything unusual, or feel threatened..."
"With just a thought, it can completely penetrate the depths of the rules, tear through space, and escape to a place millions of miles away."
Upon hearing this, Lynn and the Sea Emperor of Surging Waves exchanged a glance.
The same thought arose in both of their minds: no wonder the Wizarding Council couldn't do anything about the Dark Wizards' Exchange.
With such a creature as its foundation, this place is practically a mobile forbidden zone that can "disappear" at any time.
The so-called rule level is itself a realm that even wizards find extremely difficult to truly access.
In the civilization of gods, the divine realm is clearly divided into multiple levels from the inside out.
Some of these are the material planes that connect with reality; while others are the energy planes hidden deep within the world, or even the higher-dimensional origin realms of the world.
The wizarding world follows a similar structure.
However, unlike the civilization of gods, the wizard civilization imposed extremely strict restrictions on itself.
Wizards are confined to the material plane for their existence and activities.
In the deeper energy planes, they can only draw upon power and invoke factors, but they cannot truly step into them with their own existence.
At least for the Morning Star Wizard, this step remains an insurmountable chasm.
However, the wizarding world is not just about wizards.
In this world, there still exist some unique and extraordinary creatures.
They can freely roam between the material plane and the energy plane, and even reside in the energy plane itself for a long time.
The Void Wanderer is the rarest and most dangerous of them all.
They are naturally able to travel between layers of matter and energy.
Once danger is detected, the properties of the energy plane can be used to complete an almost unsolvable long-distance migration.
This is precisely why Void Spirits are extremely difficult to capture, let alone surround and kill.
And they are not even beings living in the energy plane in the ordinary sense.
Just as wizards' control over power varies in levels, the energy plane itself also possesses a clear structure of varying depths:
The outermost layer is a shallow plane where energy factors flow freely; this is the source from which formal wizards draw power from the world.
Further inward lies a complex and intricately structured plane of rules, a region that touches upon the source of the Morning Star Wizard's power and is far beyond the reach of ordinary wizards.
Void Wanderers, thanks to their unique racial talents, are able to freely roam, hide, and migrate within these rule-based planes.
This is where their true strength lies.
………………………………
"Alright, let's go in first."
Wizard Alder stopped explaining, flicked his long sleeves, and his figure instantly transformed into a streak of light, falling straight down from mid-air into the desolate wasteland of bones.
Lynn and the Sea Emperor followed closely behind.
During the journey, Lynn suddenly spoke, his tone tinged with doubt:
"Wizard Alder, aren't you going to change your clothes?"
His gaze fell on the law enforcement wizard's robes worn by Ald.
Since the Wanderer is still wary of the Wizarding Council, continuing to wear such conspicuous identification would be a bit too ostentatious.
Upon hearing this, Wizard Alder simply shook his head and smiled.
"Clothing can be changed, but the power of the rules I cultivate and the path I walk cannot be altered."
He spoke calmly, yet with an undeniable certainty.
"This is the law enforcement wizard system created and left behind by the famous His Highness Radiant Moon in the Wizard Council."
"For someone like Master Youfang, who has stepped into the Dawn Star Realm, it wouldn't be difficult for him to sense it."
Old paused slightly, then continued:
"Since we can't hide it, we might as well not bother with it. Instead of deliberately hiding it, it's easier to arouse suspicion; it's better to openly reveal our identity, which will make the other party lower their guard."
At this point, as if suddenly remembering something, he added:
"By the way, after entering the Bone Wasteland, our bodies will be covered by the rule aura of the Void Wanderers."
"This change is random, originating from the scattered and residual forces of rules on its spine."
The Void Wanderer roams the realm of rules year-round.
Over the long years, various rules and forces have accumulated, adhered to, and remained on its massive body, much like barnacles growing on a deep-sea blue whale.
This wasteland of bones is made up of the remnants of these rules.
When a being at the Morning Star level enters, the Void Spirit will "randomly" select one of the rules and replace the rule fluctuations that the entrant originally displayed.
This is why, even if a Morning Star wizard doesn't disguise himself, hide his face, or deliberately conceal his aura when entering the Dark Wizards' Meeting, a very strange situation will still occur.
Nobody knows anyone.
Aside from the Void Spirit itself, and that Wandering Master.
After listening to Wizard Alder's explanation, Lynn suddenly understood and nodded thoughtfully.
The next moment!
call out!
call out!
call out!
The three figures transformed into streaks of light and plunged into the desolate wasteland of bones.
The moment they approached, the colorful, mottled, and chaotic remnants of rules on the wasteland seemed to be awakened by some invisible will, and they all surged toward the three of them.
Lynn and the Sea Emperor of Surging Waves exchanged a glance, neither of them activating their own power of rules to repel the attack.
They allowed those unfamiliar and cold rules to fluctuate, attaching and settling on the surface of their bodies and souls.
After about ten breaths, everything gradually returned to calm.
Lynn looked down to sense himself, a look of understanding flashing in his eyes.
"The power of the fire element..."
At this moment, his outward aura had already changed.
From a rules-based perspective, I felt like a wizard who had just entered the Morning Star level and specialized in the path of fire element.
"This cover-up...is almost flawless."
"No wonder the Dark Wizards' Conference is so famous, attracting so many people to come and risk their lives."
He then looked at Wizard Alder.
At this moment, Ald was surrounded by dense and sharp lightning rules, making him look like a Morning Star wizard who had studied the way of lightning.
Meanwhile, the Sea Emperor of the Surging Waves, an outsider from another civilization, was also covered by the rules of the ice element, his aura cold and pure.
It appears that he is no different from the Morning Star wizards in the wizarding world who study the ways of ice.
As the application of these rules of power was completed, Lynn and the other two simultaneously felt a faint, almost imperceptible, pull.
That's a kind of guidance from the level of rules.
They don't need to deliberately identify directions; they only need to follow that invisible pull to reach the true location of the Dark Wizards' Meeting.
………………
Before long, the three of them stopped deep in the wilderness of bones.
Before them, a huge, deep pit had suddenly opened up in the wasteland.
The pit's edges were smooth and steep, as if it had been carved through by some incomprehensible force, leading straight into the dark, bottomless depths of the earth.
Darkness surged within it, unfathomable.
"This is the inner entrance to the Black Wizards' Exchange Meeting."
Wizard Ald spoke casually, as if it were commonplace.
"Let's go in."
The Sea Emperor nodded, but his gaze lingered on the deep pit for a moment longer, his eyes filled with undisguised curiosity.
He came from a mid-level civilization plane and was already at the peak of the fifth-level being realm.
What they saw and heard was profound and extensive within their own civilization.
However, after stepping into the plane of the Wizarding Civilization, a truly advanced civilization,
He felt more and more clearly that he was like an indigenous person who was stepping out of his tribe for the first time and glimpsing the stars.
Whether it's the way the rules are applied, the understanding of the world's structure, or even the means of using a creature governed by rules as a medium for communication, all of these things deeply impressed him.
The vastness and terror of wizarding civilization were constantly redefining his understanding.
As Lynn gazed at the enormous pit that led straight into the earth, a very subtle feeling arose in his heart.
"The Wasteland of Bones is the spine of the Void Wanderers..."
"And here, going down, we've probably already entered its body."
His thoughts involuntarily began to wander.
"It does bear some resemblance to a deep-sea blue whale."
"Blue whales inhabit the deep sea, while Void Wanderers live in the depths of the energy plane, in places covered by rules."
"Blue whales need to surface periodically to breathe, expelling exhaust gases through their blowholes..."
"And this Void Wanderer actually has a similar structure? If we enter through here, we can penetrate deep into its body..."
This idea of drawing parallels between magnificent and mysterious beings governed by rules and the colossal beasts of the mortal world...
Far from appearing disrespectful, Lynn felt even more keenly the wonder and self-consistency of the world's structure.
"That's...unbelievable."
The thought flashed through my mind.
Then, Lynn walked side by side with Wizard Ald and Sea Emperor Storm, heading straight down the huge pit.
What they are entering is no longer simply the underground, but the inner world of a wandering spirit.
call out!
call out!
Three figures plummeted rapidly through the deep, narrow passage, the surrounding darkness seeming to possess weight, pressing down on them layer by layer.
After flying for an unknown period of time, a completely different pattern of fluctuation suddenly appeared from ahead.
The power of the rules was not violent, but extremely majestic and ancient. It slowly swirled around the three of them, and then seemed to transform into an invisible hand that firmly grasped them.
Lynn and the other two instantly understood that this was the will of the Wandering Lord, and also the will of the Void Wanderer himself.
Therefore, no one stepped in to counter it.
The next moment, space suddenly distorted.
A strong sense of dislocation and weightlessness came at the same time, as if the entire space was folded and flipped by an invisible hand, and the three people's existence was directly "stuffed" into another world.
When the dizziness subsided and they opened their eyes again, Lynn and the other two were in a completely different area.
After passing through the deep, abyss-like "gas vent," and experiencing a feeling of weightlessness that made one's soul sink, the three gently landed on a soft and elastic, regular membrane.
What comes into view is a breathtaking dark purple world.
There is no ground or dome here; the entire venue itself is a vast, semi-transparent, dark purple living cavity.
In the void, there are layers upon layers of translucent membranes, which resemble infinitely magnified cell membranes, intersecting and extending with each other.
These films possess amazing toughness and elasticity.
Stepping on it feels like walking on a thick jelly surface; with each step, it creates subtle yet clear ripples in the space.
This place was, after all, within the body of the Void Spirit, and the power of the Void Spirit permeated the entire venue.
Here, the ordinary spatial structure has long been "fixed" by its rule-based will, and any conventional means of movement are useless.
However, since the purpose of this exchange meeting is to prohibit one mode of transportation, another mode of transportation must be used instead.
This chamber is filled with high-density "empty amniotic fluid," putting all visitors in a state of semi-weightlessness.
Without walking, simply by gently moving the surrounding energy flow, the body can glide silently through the air like a fish.
There's no need for lights here.
The light source comes from the physiological cycle of this behemoth of rules itself.
Giant "blood vessels" several meters in diameter, like semi-transparent pipes, run through the entire space.
Inside, a dark red primordial liquid flowed slowly, emanating a heart-pounding energy fluctuation.
Every few breaths, a bright blue electrical pulse would suddenly sweep across the cavity wall.
In an instant, the entire abyss-like venue was completely illuminated, and then the light receded like the tide, returning to darkness.
Above their heads, several translucent, enormous blood vessels pulsated slowly, the regular primordial fluid flowing within them glowing faintly, illuminating hundreds and thousands of sac-like objects suspended in the air below.
unique.
Strange.
Yet it also possesses an indescribable beauty.
This is the venue for the Black Wizards' Exchange Meeting, which opened within the body of the Void Wanderer.
For a moment, Lynn and the other two were all astonished by the sight before them. (End of Chapter)
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