Chapter 196
As they tried, players who had used Divine Summoning gradually figured out the various rules of this new feature.
The first is the random summoning mechanism. Investing 1,000 energy and investing 10,000 energy will result in a different number of choices. Summoning once is based on luck, and there is no choice but to summon the powerful gods. However, summoning ten times allows you to choose the most suitable one among the powerful gods, which means you can get the strongest helper.
However, whether summoning once or ten times, the number of powerful people each player can summon is directly related to their personal level.
Only players who have completed the first transformation can use the divine realm summoning. The number of summoners that can be summoned at the same time is limited to one. The number of powerful people that can be summoned from the divine realm by the second transformation profession is increased to two.
By analogy, there should be at least three third-level professions, but no StarCraft players have completed the third level yet, so this cannot be verified.
Each time a summon is made, the summoner will stay in the Ten Thousand Realms for ten days. Once the ten days are up, he will automatically return to the Divine Realm.
The next time you summon, if the player wishes, they can choose to summon a new person, or they can continue to summon the powerful god from the last time.
If the player continues to summon within ten days of the summoning, once the number exceeds the upper limit of the powerful gods in the divine realm that can be contracted at his own level, he will need to make a choice and must repatriate a powerful god back to the divine realm in advance.
The summoned powerful gods will not be willing to work hard for the players after being summoned. Like normal NPCs in all realms, they also have a favorability system. The summoner only has a basic initial favorability, and the powerful gods will not attack them. However, the subsequent favorability between the NPC and the player determines their attitude towards the player and also determines the benefits the player can get from the NPC.
If these "card drawing" conditions were put into the game of Ye Bai's era, the entire game would definitely be criticized by players.
But in today's world, the situation is completely different.
After understanding the [Divine Realm Summoning] function, StarCraft players all recognized that this is an important benefit unique to the player community in the Ten Thousand Worlds.
The Myriad Realms themselves cannot be exchanged for real currency. Everything players have gained in the game since the launch of the server requires their own actions to obtain, and summoning from the Divine Realm also requires game resources.
Even if there are forces or organizations with more resources, there are huge differences in reality itself. There are also many players who can immediately pay a lot of resources to participate in the lottery. This is a civilized and organized arrangement, and it cannot be considered a fundamental unfairness.
More importantly, although the conditions for drawing cards are expensive, it can be said that for most players, it is not easy to make a draw. However, even for the lowest single draw, the rewards that can be obtained are beyond the reach of players who spend the same resources in the Ten Thousand Worlds.
The 'guaranteed' summon from the Divine Realm is always a rank three warrior, and ten consecutive draws may even yield a demigod-level warrior - even the significance of the demigod level is something players only learn from the Divine Realm NPCs.
The summoned third-level warriors have different personalities and races. The most basic contractual relationship is that they are willing to assist players in battle, which can greatly increase the players' upgrade speed.
This is only the most basic benefit. After the powerful gods continued to cater to their needs, the researchers behind the cosmic civilization forces soon discovered more benefits.
A lord player summoned a druid from the divine realm and, with the help of the druid, directly tamed a wildebeest.
A player who was lucky enough to summon a high-level earth element, with the help of the other party, discovered a high-level mineral vein, obtained the support of the civilization, and built a territory on the spot;
Even a player who summoned the Knight of Light gained the other party's recognition, was accepted as a student, and started the prerequisite tasks for a powerful third-level career change in advance, making others envious.
Of course, there were a small number of overly active player forces that attempted to kill the summoned powerful gods as bosses.
Then every player and force that did this would end up with the same outcome—
When they launched an attack on the NPCs in the Divine Realm, the Divine Realm strongmen who had originally had a basic good impression of the players due to the contractual relationship instantly had their good impression reduced to zero and turned negative. They showed their terrifying health bars and ruthlessly killed the nearby players who were preparing to ambush them.
As an advanced map, the Divine Realm has NPCs that are generally stronger than those in the Ten Thousand Realms. Not to mention that those who need to descend into the Ten Thousand Realms at this juncture are the most powerful among them. The idea that quantitative change leads to qualitative change simply cannot hold true.
Players below level three were killed instantly upon encounter.
And when a battle breaks out between the summoner and the summoned, the summoning contract will be automatically canceled. When the player is resurrected, the NPC from the divine realm has already returned, and resources will need to be spent again to summon them.
If your luck is even worse, when you summon again, you may encounter a powerful person from the divine realm who is acquainted with the previous NPC. Even if you don't attack the other party, you will be in an extremely cold state of favorability, and the other party will be on guard against you, making it difficult for you to get the help you should have under normal circumstances.
The example of the 'Roy City Incident' was still fresh in people's minds. Players who had participated in the Divine Realm Summoning together had gained benefits by currying favor with the NPCs. After attempting this act of courting death once, with the comparison, no player wanted to take this path that was not worth the loss.
'During the entire summoning period, if you want to get more help from the powerful gods, you need to cater to their needs in order to get the maximum benefit.' This understanding quickly became the consensus of StarCraft players.
Under these circumstances, Divine Realm Summoning quickly became integrated into players' activities, exploring various possibilities. All the hot news on Starnet about the universe was already related to Divine Realm Summoning:
[The interoperability of divine summoning abilities is the key to maximizing this function.]
[Guin City provides rapid domestication services for wild animals. Interested parties please contact Guin Civilization]
[Information summary of the Divine Realm: All players may have special channels to enter the Divine Realm in the future]
[NPCs in the Divine Realm also have networks of relationships with each other, and may form alliances or even enemies with each other. Players are advised to pay attention to this information to avoid unnecessary misunderstandings and losses!]
[Summoning of the Divine Realm] has only been out for less than seven or eight days, and among the players who have come into contact with the Divine Realm NPC, in addition to the trend of working hard to obtain resources and draw cards, a trend of "exchanging cards" has gradually formed.
Because the powerful gods summoned are random, even if you draw eleven times in a row, you can only get a rough idea. Once players truly understand their abilities, it becomes inevitable to exchange resources with each other, especially among the main group of card drawers - lord players.
In addition, players have also discovered that the NPCs in the divine world also have their own network of relationships. Some races are hostile to each other. Although the players are partners and allies, the powerful beings in the divine world they summon may be enemies. In this case, they can only be separated and not contact each other, otherwise they are likely to be affected.
Of course, there are many more civilization experts and scholars who are prepared for the future and are more concerned about the information of the advanced map of the Divine Realm. They try their best to piece together a magnificent and mysterious world from the few words revealed to the players by the powerful people in the Divine Realm.
Those who focus on the information about the divine realm are almost all strong people above level B. It turns out that there is an even more powerful divine realm above all realms. Will there be the key to breaking through the A-level mental power?
The Eternal City, on the throne of God.
Ye Bai smiled with satisfaction as he watched a large number of powerful beings from the divine realm descending into the myriad realms through the summons of the divine realm every moment.
Compared to the entire interstellar player community, the powerful gods were just a drop in the bucket. Even though the price of drawing cards was high, she didn't have to worry about the 'card pool' being empty. Even the ten-day limit on summoning time was to prevent the card pool from being emptied.
At the same time, through this opportunity, the Divine Realm has already formed an impression in the minds of the players. When the Void Corridor officially arrives, it will undoubtedly arouse their enthusiasm for exploration. By then, the data of the Divine Realm will be able to be completely linked with the myriad realms, and the crisis from data clearing will be able to be resolved.
And with the arrival of powerful gods, players' level upgrades will be much faster than the normal process. When the mainstream player group completes the third job change, the gods have also gained enough energy through this wave of operations. It is time to condense the Void Corridor and open the expansion pack.
But before that, Ye Bai himself could not leave the throne or log off.
There was no way around it. The entire [Divine Realm Summoning] function was essentially completed by Ye Bai using her administrator privileges and the Divine Throne console. Once she left, this function would become ineffective.
However, even during this period of time when she was unable to get away, Ye Bai did not have to worry about the situation in Baiye City, because compared to other players who could summon ordinary strong men from the God Realm, she had a real "professional team".
…
In White Night City, in the quiet and deserted basement of the Lord's Mansion.
The half-real and half-virtual Well of Origin shone with light, and the next moment, the figures of a man and a donkey emerged from it.
It was Nao and Autophis.
The Space Dragon and the Void King were powerful in themselves, and they had already used the Well of Origin with Ye Bai. Even without Ye Bai as the 'summoner', they could still travel through the Well of Origin.
After arriving, a strange spatial fluctuation spread from Ottophis, who had turned into a donkey. Then, two familiar figures appeared beside the two of them.
"Is this the new city built by the king?" The elf queen Inoloscia, wearing a white dress, stepped out of the space and looked around curiously.
"Hmm... a little hungry..." Kraken, who looked like a little girl at the side, fixed her eyes on the bricks used to build the basement. From her eyes, it was obvious that she was wondering what those bricks tasted like.
Nao and Ottophis can go directly through the Well of Origin, while Inolusia and Kraken are brought here by the Space Dragon using the power of the laws of space.
The next moment after they landed here, the kings of the three top races present all gained a new identity: residents of White Night City.
Even if Ye Bai is not in the territory, he can control the Tree of Creation related to White Night City on the throne. Kraken and Inolucia had never been to the Ten Thousand Worlds before, so they could not obtain their identities. Now that they have arrived, they have already recognized themselves as the kings of the two tribes under the God King, and they completed the "household registration" of White Night City in an instant.
As for the third King of Purgatory, Walsh, he is still serving his sentence in prison and exists in a dimension with Kraken's body. Otherwise, once he appears, the Elf Queen present will not let him go.
Ottophis has retracted his dragon body, and Kraken's overly large size is not suitable for its true form to appear.
Nao, who had assisted Ye Bai in balancing the various races in the God Realm period ten thousand years ago and has always been called the "Hand of the God King", would certainly not make such a low-level mistake.
"That's right. Come on, I'll show you around." Nao led Kraken and Inollucia up the basement stairs, explaining his goal. "We all helped build the Eternal City back then. Now this is the king's new territory. Our goal is to make it a 'main city' before the king arrives."
Just like that, while other interstellar players were busy drawing and exchanging cards, many lords were planning to take this opportunity to catch up with Bai Ye City because of Bai Ye's recent disappearance.
A 'professional team' from the Eternal City in the divine world has quietly arrived here.
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