Chapter 128 The Lighthouse Illuminates the World! (Subscribe!)



Chapter 128 The Lighthouse Illuminates the World! (Subscribe!)

Unlike other wonders built by Idar before, the Lighthouse of Alexandria has two wonder characteristics as recorded in the wonder construction atlas.

This makes it worthy of the title of one of the eight wonders of the world! After all, the Hanging Gardens, which is one of the "Eight Wonders of the World" along with the Lighthouse of Alexandria, only has one wonder property.

Details of the characteristics of the Alexander wonder are as follows: [Great Lighthouse Wonder Characteristics 1: In the sea area controlled by Idar, the probability of bad weather is reduced, and the loss of ships during navigation is reduced]

[Great Lighthouse Wonder Feature 2: The probability of mages being born within the territory increases, making it more attractive to mages from other regions]

In Bruno's opinion, these two miraculous features of the Great Lighthouse are all top-notch products! And the second miraculous feature of the Lighthouse of Alexandria can be called a miracle like a plug-in!

Let’s start with the first miraculous characteristic which is relatively easy to understand – reducing the chance of bad weather and reducing the ship’s sailing losses.

In today's era, once bad weather occurs in the sea, the risk of ships sinking is extremely high.

This is partly due to problems with the ship itself.

Because including the three-masted warships of Idar Territory, all the ships that can sail on the sea at present are wooden ships, and a large part of them are extremely primitive single-masted sailing ships. Both in terms of size and displacement, they can be said to be pitifully small.

Therefore, these wooden ships obviously do not have the stability and safety of the giant ships weighing tens of thousands of tons on Earth. Therefore, their ability to resist natural disasters is not strong.

On the other hand, this place is different from Bruno's previous life. It is a world with magic! Therefore, this means that in addition to natural disasters such as storms and tsunamis, there may be unconventional natural disasters such as magic storms on the sea.

If an unlucky person sailing on the sea encounters these disasters, he will naturally be in great danger.

So...reducing the probability of natural disasters can almost be considered a life-saving talisman.

Furthermore, since the probability of natural disasters occurring within the sea area of ​​Idar will be greatly reduced, this will also greatly reduce the possibility of Idar's coastal ports being hit by natural disasters such as tsunamis.

It's like in his previous life, when Bruno was playing "Cities: Skylines", if he forgot to turn off the random disaster DLC, and encountered a tsunami when the city was constantly developing, then all his hard-earned fruits of labor would be destroyed.

So, although reducing the chance of natural disasters may not sound that practical, it is actually very powerful!

As for reducing the loss of ships, you have to know that although magic can greatly slow down the corrosion of wood by seawater, this effect also has a certain limit! Moreover, it requires mages to frequently reinforce the magic mark drawn on the hull to maintain the long-term effectiveness of the magic mark.

However, directly using wonders to slow down the loss of ships is undoubtedly a good way to solve the problem once and for all.

Although there are not many ships in Idar County now, this point is not very noticeable.

But if the number of ships in Idar County gradually increases and grows to dozens or even hundreds, will Bruno have to support a group of mages to maintain these launched ships?

This is obviously impossible!

After all, as one of the most important strategic resources in Idal Territory, mages must be used in the most critical places! And this... this reflects the preciousness of the second wonder feature of the Lighthouse of Alexandria! Directly increase the probability of the birth of mages in Idal Territory! This can almost be called an extremely amazing feature!

However, probably due to the system's machine translation, the description of this wonder's characteristics is not very accurate.

The "increased chance of a wizard being born" here does not refer to the increased chance of wizard apprentices like Arnel being promoted to wizards, but the increased chance of newborns born in Idar Territory having magical talent! Good seedlings must be raised from the beginning!

However, for some unknown reason, within the Norman Empire, newborns with magical talents are mostly not born in the eastern part of the empire.

Therefore, the eastern part of the empire is the only place so far where no mature school of magic has taken root and grown.

After all... in a place like the eastern part of the empire where there are not even a few mages, no school would be interested in this place.

Of course, except for the newly born Idar School...

So, although the Lighthouse of Alexandria has this spectacular feature, its effect will not be seen in a short period of time...

But... after all, there is a feature that enhances the magician's appeal!

Since it is impossible to directly increase the number of mages in Idar Territory in a short period of time, then... attracting some mages from other places is also a very good thing! Anyway, none of the current group of mage apprentices in Idar Territory are produced in Idar Territory.

The two amazing wonder features, plus the fact that Idar Territory can currently afford the expense of building this wonder, make the Lighthouse of Alexandria the best choice for Idar Territory's third wonder!

after all……

In Bruno's view,

As a beacon of reform and innovation in this world, Idar Territory should illuminate the world!

However, unlike a certain game where a lighthouse is built on the sea, the lighthouse in reality is actually located on land or reefs.

The Lighthouse of Alexandria on Earth stands on a reef at the eastern end of the island of Pharos, while the Lighthouse of Alexandria in Idar will stand on the coastline on the east side of Idar.

There happens to be a giant reef not far from the coast on the south side of the Idar River estuary. According to the scan of the Wonder Construction System, the geographical environment there matches the original construction environment of the lighthouse by as much as 96%.

Therefore, this became the ideal location for Bruno to build the Lighthouse of Alexandria.

There are different opinions about the actual height of the Lighthouse of Alexandria, but the drawings provided by the Wonder Construction System are designed for a height of ninety meters.

Therefore, once the Lighthouse of Alexandria is successfully built by the Idar people, its height will exceed those of the Wizard Towers in St. Lawrence, becoming the tallest building in the world, no doubt about it!

Bruno felt extremely excited at the thought of being able to bring another wonder of the earth back to the world.

After all... the Lighthouse of Alexandria on Earth, the giant navigation lighthouse built by the Egyptian Pharaoh Ptolemy II, collapsed due to several earthquakes... and the remains of the lighthouse, which had suffered so many disasters, have successively become a watchtower, a mosque, the Qatbay Castle, and a maritime museum.

In this magical world, the difficulty of replicating these wonders will be greatly reduced, and a project that originally took several years or even decades can be shortened to one year or even half a year.

This will not only allow the wonders that once shone brightly on Earth to reappear in the world, but also allow Bruno and his Idar Territory to gain huge benefits.

Therefore, in the eyes of Bruno, who loves farming, the wonder construction system is undoubtedly the system that suits his taste the most!

Thanks to "Favorite Lemon Drink" for the 5,000 points !

Thanks to “Book Friend 20200201191642822” for the reward of 1,500 points!

Thanks to "FattyDon'tRun" for the reward of 600 points!

Thanks to "天子笑更愁" for the reward of 100 coins!

(End of this chapter)

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