Original Title: "How Does a Corporate Slave CEO Rectify the Workplace?"
Jiang Chuan was a miserable corporate slave in his previous life, suffering blow after relentless blow from lif...
Shouldn't we export this culture?
"Welcome to the live stream room for 'Why is this chapter only just beginning?'"
"Welcome to the live stream room for 'When Will I Finish Writing?'"
Alice's live stream only has about 200 viewers. She was just chatting with her viewers about what people in Scandinavia usually eat for dinner, a very ordinary and simple topic.
Then, very suddenly, a large group of people came in.
It's like someone is directing traffic to her.
Alice was still a little confused when these people started giving her gifts again.
[This chapter will be a simple 3000 words: Does the streamer play games? What kind of entertainment activities are there in Northern Europe?]
Very good, you even know to stretch out the map of Yan.
[And now only 200 words: There's a really popular game in China right now, I want to see a streamer play it (Cloud Piercing Arrow x1)]
This viewer was more direct, immediately asking for gifts and making demands.
Alice noticed the comment: "What game? I don't know much about games, I've only played some simple stress-relieving games."
Her Chinese was quite fluent, and she was also good-looking, which suddenly made these unscrupulous players feel a little guilty: "The Road to Becoming a Corporate Slave is a text adventure game. It's not very difficult. It mainly depends on luck."
The guy with the 200-character comment sent another arrow through the clouds: "Can the streamer play a bit? I want to see you play this game."
Alice was genuinely curious and checked her phone.
However, "The Way of the Corporate Slave" has not yet been released on overseas platforms. Fortunately, she had a game account on a Chinese gaming platform before, which allowed her to download it successfully.
Thus, under the watchful eyes of more than 700 people in the live broadcast room.
Alice opened the door to a new world.
Unfortunately, she entered a dungeon of hellish difficulty, which can probably be summarized as the growth path of a top salesperson.
Lacking formal education and having dropped out of high school, this profession offers no other option but to make a living. As a highly social profession, it actually places a significant psychological burden and mental stress on its practitioners.
Since she had no better options, Alice could only follow the plot.
The tactic of repeated sales.
Using persuasive sales tactics to induce customers to buy products that are actually of poor quality, etc.
It's pretty boring... That's Alice's assessment. During her work, she also received a lot of notes and saw the game developers' help and tips for players.
Alice didn't know much about the game, and the comments on the screen didn't show any inclination to believe the paper figure; in fact, they seemed to be happy about it.
So she was very successfully guided by the paper.
Even if you receive a note one second saying to work hard, the next second the note says the opposite: enjoy life.
She's quite methodical.
This simple and straightforward move left all the players completely baffled...
The players' prepared scripts to trick the streamer into looking at the game hints were useless; she obediently did exactly what was said in the game.
It's obvious that they don't play games at all.
I have no idea that the dog-like planner harbors hidden malice.
Alice finished the game and felt good about herself, but when she looked up, she saw that the comments were all discussing the ending.
"The scams used by netizens this year aren't sophisticated enough. How come the streamer didn't get caught? I suggest the system quickly give the streamer my piece of paper randomly!"
"Sure enough, no matter where 'The Way of the Corporate Slave' is, it remains a highly difficult instance."
"Is this difficult? Isn't this game quite simple?" Alice was a little puzzled. She had played it quite smoothly and achieved a good ending.
"Didn't the streamer realize that she typed out a bad ending?"
"Why is it a bad ending?" Alice was even more confused. "Isn't this ending pretty good?"
"I have a job with a decent salary. Even if I don't like it that much, I can live a worry-free life, break even, and even save a little money."
"Although I'm not a top salesperson or anything, and I might seem a bit ordinary and boring, isn't this just the norm for ordinary people? A peaceful ending."
Alice looked at the comments: "Why do you all think this is a bad ending?"
This question stumped the viewers in the live chat.
Right, so why is such a peaceful and mediocre ending considered a bad ending?
From a realistic perspective, this is clearly the kind of life that most people can accept and are living.
Is there really an officially designated happy ending?
Or perhaps everyone's definition of a good ending is too high, so countless players are stuck in a cycle of dehydration, replaying the game again and again, trying to truly achieve their own good ending in the game.
Just like in reality.
Why is this happening?
Is it because everyone around you is telling you that you should do this?
What exactly is the standard for happiness?
So this is the part of the text that Pigeon-kun didn't explain clearly: For an individual, whatever the ending, and whatever meaning they ultimately assign to it, is their own choice.
The pain of being forced to dehydrate is a reflection of societal values projected onto you, turning your mindset into a weapon that attacks you countless times throughout the long journey of life.
"One more round! One more round!"
How could someone intend to become a streamer but end up creating themselves instead?! Countless players gritted their teeth in anger.
The streamer has to suffer too.
Alice had no choice but to start a second playthrough at the audience's request.
The second round is a typical "Scroll King" dungeon.
The conventional approach should be: roll, roll, and roll again. Roll through undergraduate, roll through master's, roll through master's, roll through doctoral, roll through doctoral and become a martyr—it can only be said that this route is truly very Chinese.
Alice played the game following the instructions from the comments.
He played all the way to the end as a martyr. It wasn't that he died from overwork, but that he simply ran out of scrolls to play. As he got older, his energy couldn't compare to that of the younger scroll king.
At this point, her character no longer needs to be so curvy.
This kind of successful, wealthy, and financially independent ending, which is considered a happy ending among many players, actually had a significant impact on Alice. During the early stages of the game, she was frowning almost constantly.
The comments section was filled with restrained laughter.
"I've seen many friends say that this is a game with a realistic theme. Why are you, or rather the main characters in the game, always in a state of anxious striving?"
It felt like the first and second playthroughs were completely different games...
Alice adjusted her posture, still frowning: "During the postgraduate entrance exam preparation period, everyone is anxious about the exam. During the job search period, no matter which peer you meet, they all talk about not being able to find a job."
“I was an international student in China before, and I went through all of this. From that time on, I felt that you guys were good, very…” Alice didn’t know what words to use to describe it, so she gave an example.
"It's like looking for a job. We were in an English-speaking learning group. I don't know who first mentioned that it was so hard to find a job, and then everyone chimed in, and the topic just got out of control."
"You can hardly imagine that a group of Chinese people were communicating in English about how they were doing and how they were looking for jobs. At that time, all the foreign students in the group were like they had their microphones cut off."
"This may be very common in your lives, and talking about these things is not about anxiety or mental exhaustion."
"But for us, it's still too advanced..."
Alice concluded.
The fact that Chinese people are causing anxiety among foreigners is itself a form of culture shock.
However, the viewers in the live stream had a slight sense of "hurting the enemy a thousand, but also losing eight hundred of their own".
"Although I don't know why so many friends suddenly want me to play this game, I still think it's pretty good."
"A work that is very characteristic of modern Chinese culture."
"It basically matches my understanding of Chinese people, but if possible, I hope everyone won't be so hard on themselves. You've already done very well, there's no need to compare yourself with others."
"You don't live in their eyes, do you?"
Alice summarized today's live stream, and before leaving, while clicking the mouse to start a new game, she turned around and asked, "Does anyone know who the art director of 'The Way of the Corporate Slave' is? The art style is so unique, I really like it."
"I hope to see more of the artist's works."
Her question came at just the right time—
The latest episode of "The Survival Diary of Contemporary Migrant Workers" has adopted a brand-new program format, featuring interviews and conversations with ordinary people.
To be honest, ever since "The Survival Diary of Contemporary Working People" started taking in audience feedback, the production team has basically had no fixed program format, and each episode is a challenge to create a new program format.
The previously postponed episode on the theme of "Party A and Party B" was revived after the success of "The Road to Becoming a Corporate Slave." Meng Feifei promptly invited Yu Niannian to participate in an interview from the perspective of the Party B.
As for why Zhi Xing Games wasn't invited, it's mainly because their screen time is too high, and if they were exposed, the show would be in trouble.
Yu Niannian is quite a hot topic.
After all, he assisted in the development of the entire game "The Way of the Corporate Slave".
The previous episode's main content was completely overshadowed by the time off work, failing to generate any buzz whatsoever.
This can't happen again.
Considering that ordinary people may feel nervous when facing strangers during interviews, resulting in a less than ideal on-camera performance, this episode's interviews with ordinary people were mostly conducted using question cards with text displayed, allowing the guests to ask and answer their own questions.
"Hmm, what's your opinion on the natural second party..."
Yu Niannian thought for a moment and gave a wry smile: "I think this topic is very profound, because as the contractor, I often have to revise the plan according to the client's needs."
"If you work in this field for a long time, you'll encounter all sorts of strange and wonderful people, just like collecting all the illustrations in a catalog."
"One very special thing about the client is that we artists often tell this hellish joke."
Who are we?
"Party A!"
What do we want?
"have no idea!"
When do you need it?
"Right now, immediately!"
The photographer couldn't help but chuckle.
"Actually, this is still considered good. What I hate the most is the kind of repeated last-minute changes to requirements. Some of these changes basically require a complete overhaul of the entire previously developed solution framework."
"They underestimated the cost of making changes for us as the contractor."
"Furthermore, since he is Party A, and he wants to find Party B, it must be because he is an outsider who wants to seek help from an expert. However, in the relationship between Party A and Party B, it is rare for an outsider to respect the ideas of an expert."
"There are also some classic dialogues: 'Don't use Photoshop, everyone uses Photoshop. I asked you to send me the source file, why are you sending me a Photoshop file?'"
"Truly a classic."
“I have another classmate who works for a company that is also a natural supplier. For one product, the two parties cooperate, and after several revisions, they come up with five, six or seven different plans, which are reviewed by eight parties and still not finalized.”
"As a contractor, especially at the lowest level, there are no labor costs for routine modifications. They will only pay you once for each proposed solution."
"The boss won't care about you either. He'll just make you communicate. If the communication doesn't go well, he'll say that you didn't do a good job and that it affected the subsequent cooperation. You'll have to work overtime, but there will be no overtime pay. You'll just be a volunteer."
"In short, I must have been struck by lightning in my past life to be born a submissive party in this one."
Is it because of this situation that you decided to start your own business?
"I used to work for an art outsourcing company. I didn't study this kind of restricted design in college."
"So the adaptation period was actually very difficult. I was taught a lesson by several clients in a row."
"I am very grateful that when I was working on my first project independently, I encountered a client like Zhixing Games."
Even now, when I talk about what happened a few months ago, I still feel deeply moved.
It was through this opportunity that she had a platform to showcase her talents.
"They were the first client I encountered who gave me a requirement sheet that allowed me to be creative. Generally, other clients would describe things in more detail, provide some art styles for reference, and then let you create."
"But Zhixing Games does it differently. Maybe I can show you what the requirements form looks like."
"It was dry, boring, and monotonous, but at the same time it had to have artistic beauty. These were a few very abstract keywords. Then it was really completely up to me to create. During this time, they didn't urge me to make any progress or anything."
"The day after I finished the drawing, they sent me a message saying they wanted to continue our in-depth cooperation."
"There was absolutely nothing that needed to be changed, which was the most shocking thing for me. When I was working as a contractor, I dreamed every day of getting it done in one go, but when that dream actually came true, I was really a little..."
"I feel like I'm daydreaming."
"After being selected, there was a lot of art work to be done, and during this period, the other party still did not offer any suggestions for modification that would make people very angry."
"If it's something that requires expertise, then let the professionals do it."
"I am also very grateful to Zhixing Games. Before them, my inspiration had been stifled by many clients. Then I suddenly met such a special client, and my inspiration just flowed out like a perfect storm."
"Such an excellent case of cooperation between Party A and Party B is definitely worthy of being included in textbooks."
"Party A never said anything about interfering in Party B's work."
"I did see new possibilities in being a service provider, and I happened to have the opportunity to leave and start my own business, so I decided to just quit."
The interview was still airing, but Yu Yue's mind was no longer on Yu Niannian. He only glanced at it and sighed that President Jiang had even extended his blessings to the other party.
Then you have to get back to work.
Many players are waiting for the version update; it's a huge project.
The next chapter returns to the main storyline of workplace reform, with two smaller subplots running concurrently.
I'll try to get perfect attendance in May, and then I'll get back to regular updates in June. June will be quite busy too (sad).
In my line of work, I'm considered a service provider, and so far I haven't encountered any truly outrageous clients, but having to constantly revise requirements is a real pain.