A turn-based online game that hadn’t been updated for half a year, had a development budget seven times that of its competitors, yet only made a tenth of their revenue—a total failure. A game t...
Chapter 218: Porting
Vaporwave Game Platform has made new progress.
Lin Yao put down the half-written plan and turned to pay attention to the difficulty and progress of the game porting.
Two games to be ported to the Vaporwave game platform this time are called "Forward, Mous" and "Hunting".
Lin Yao has played both of them, because in order to port his own games, Bushnell sent a new console, which also included a complete set of development kits.
Among them, "Hunting" is easy to classify. It is an action game, and the plot is also very simple. It is a cliché story of the protagonist's revenge. There are not many ups and downs, just one line.
The protagonist finally gets his revenge, and then it's over.
But "Forward, Mous" is more complicated.
It's mainly difficult to classify.
When Lin Yao played, she felt like playing a reasoning game, because the game is a third-person perspective, and the player plays a policeman who needs to decipher, solve cases and investigate.
But, those murder scenes don't look like they were committed by ordinary people.
It's very weird.
Then the game also has some shooting elements. At the same time, this game is an open world. Players can interact with residents in a small town and take on some new tasks to investigate.
But the more you investigate, the more wrong it becomes.
In the end, it even involves something mysterious. The more you know, the more abnormal the protagonist becomes, until he completely falls into madness. It
looks familiar, right?
Lin Yao feels very familiar...
Isn't this the most common routine of Cthulhu...
So it's really hard to classify.
But the game is really good. Although Lin Yao is not interested in horror games and is a little scared,
he still played it in the end, because this game does not have direct scary pictures, but more indirect attacks. And each case in it is also well designed, and there is a hidden main line connecting the cases.
If the investigation is not in-depth, the murderer will point to ordinary people in the end, and the ending of the game will also be a hypocritical ending. The protagonist will leave the remote town where it rains all year round, and in the hazy rain, there is a huge figure watching the protagonist go away...
But if the investigation is in-depth, the protagonist will go crazy and finally become one of the confused residents in the town.
It's quite interesting.
It is precisely because she has played them that Lin Yao said that she wanted these two exclusive games to be available on the Vaporwave game platform.
Porting these two games is actually not difficult and there is no technical difficulty.
Although there are no very good commercial engines on the market now, and Linmu Studio's Blue Star Engine has not been officially released.
But if you really want to port it, it can basically be done in three months. If you really want to be fast, you are willing to invest resources and the time can be even shorter.
This time, after hearing that Linmu Studio is willing to support it, the producers of "Hunting" directly handed the game over to Linmu Studio for porting, because the producer of this game is limited in size and has no experience in PC, so there is no way.
But "Forward, Mous" has not yet given an official reply.
"Can it be done in a month?"
Lin Yao stood behind Zhong Xiu, looking at "Hunting" running on the host platform, and asked.
"Of course you can. If we transfer most of the experienced members of the engine group to port the game, it won't be slow. It may even be faster."
Zhong Xiu nodded and gave a clear answer: "But you are more optimistic about "Advance, Mous", right? If that game is not carried out and put on the shelves simultaneously, there will be no point in you being so anxious to transfer most of the engine group."
"Yeah, but they are hesitant and say that they have no experience and don't want to let us port it, which is very troublesome."
Lin Yao was helpless: "Why do they think I am so anxious? It's because the Vaporwave game platform is popular now. The summer special promotion has just ended, and many players are still playing "Plants vs. Zombies". The launch of two masterpieces at this time is very eye-catching, and it is also for their own good."
"How about being tougher? Tell the other party directly that either you can port the PC version yourself in a month, or you can port it for us, otherwise don't want it and let them find a new buyer." Zhong Xiu made a suggestion in a joking tone.
“…”
Lin Yao didn’t take it as a joke when she heard it. Instead, after careful consideration, she said, “Okay, let’s put it this way.”
Zhong Xiu was a little surprised: “Are you really saying that?”
Lin Yao explained helplessly, “I’m really anxious. I finally used the ‘Summer Special Promotion’ to attract so many players who play Plants vs. Zombies. It would be a shame if we don’t convert them. Besides, those European and American companies who want to force us to lower the profit sharing ratio are watching us. I still hope to occupy a dominant position.”
“…I understand.”
Zhong Xiu thought about it and felt that it made sense, so he didn’t mention it again.
But soon, new doubts emerged. He said in surprise: "But, Lin Yao, I feel that those European and American companies are quite unreasonable. We developed the statistical function just to let them see the potential of the Vaporwave game platform. They should also know that it is most beneficial to put the game on the shelves now? The summer special promotion has just ended, and there are many users. Even if they are not satisfied with the share, can't they try it out first? Why do they have to argue to the end?"
"Who knows."
Lin Yao sighed and said: "Maybe they think that if the test results are good, we will have a dominant position in the future, and it will be difficult to change. Of course, it may also be that they are full and bored..."
Zhong Xiu: "..."
...
Either make a PC version in one month, or let Linmu Studio be responsible for the porting.
Linmu Studio suddenly made a strong statement.
It directly made many people in Connection, the producer of "Forward, Mous", feel cheated, and another debate was set off.
But Lindsay Hart finally chose to compromise.
After all, it was a hard-won opportunity. If you don't accept it, it's fine. Now that you accept it, the opportunity is gone. Most people really can't accept it.
He was willing to let Linmu Studio port the game.
However, Lindsay Hart chose to compromise in the face of Linmu Studio's tough attitude, which caused him and Chris to part ways unhappily again.
Chris felt that he was too spineless!
He could do it himself but he wanted to let the other party port it!
In short, there was a lot of noise.
On the other side of the Pacific Ocean, Frank, the president of Gibbs, was very proud.
Gibbs, a world-renowned interactive entertainment software company, is mainly engaged in the development, publishing and sales of various electronic games.
In short, it is Lin Yao's peer.
They recently launched three masterpieces, covering themes such as shooting, rugby, and racing. Among them, the rugby-themed games were sold out on the day they were unlocked.
The inventory of various game stores was directly in a state of emergency.
Affected by this.
Gibbs' stock price soared.
Of course, he had reason to be proud.
"Hawkins, it turns out that even without the online market, our games can still sell well."
Frank, the president of Gibbs, poured whiskey into a crystal glass while talking to his hands-free phone: "So you have to keep your composure, my friend. The Vaporwave gaming platform is really good, but it's just a channel for us. We have more practical goals."
"Frank, of course I can keep my composure. I don't need you to teach me. I'm not calling to ask you to list the game on Vaporwave, but to ask you, when will you ask for it?"
Hawkins said in a muffled voice on the other end of the phone, sounding a little unhappy.
Of course he's unhappy.
Because Hawkins on the other end of the phone is the president of another video game company in North America, and is a direct competitor of Frank's Gibbs, similar to EA and Activision in Lin Yao's previous life.
Although they formed an alliance this time.
But when it's time to be unhappy, it's still unhappy.
Frank didn't mind hearing the tone of his old rival, but slowly picked up the glass, pondered for a moment, and said: "It's almost done. When that studio gets anxious and talks to us again, we'll mention the Blue Star Engine."
(End of this chapter)