A turn-based online game that hadn’t been updated for half a year, had a development budget seven times that of its competitors, yet only made a tenth of their revenue—a total failure. A game t...
Chapter 280 Witch
Lin Yao made up her mind and prepared to ask her unreliable father.
Then she looked up and was about to talk to Mu Wanqing about the upcoming event.
But she found that Chen Qiuwen, the person in charge of "Fantasy OL", was holding a stack of A4 papers and wandering not far away with some anxiety.
Occasionally he glanced at Lin Yao.
But he never came over.
Lin Yao saw it and felt a little strange.
The game "Fantasy OL" is very special in Linmu Studio.
There are the least things.
But it accounts for one-fifth of the studio's income...
This has something to do with the special nature of turn-based online games, and it also has something to do with the foundation that Lin Yao originally laid for this game.
Of course, it also has something to do with Chen Qiuwen.
After he joined the "Fantasy OL" project team, he has always had a good reputation among players. Lin Yao has been busy with other games for more than a year, and many "Fantasy OL" players have long known that the game is not Lin Yao's responsibility.
They were quite resistant at first.
Because they were afraid that the game would return to its previous state.
But after Chen Qiuwen took over, he almost completely implemented Lin Yao's original ideas. Even if there were changes, he was very cautious, and during his tenure, he launched four or five well-received activities.
Players saw that the game was still the same, not only did it not return to its previous state, but it was getting better and better, so they were relieved.
And "Fantasy OL" has maintained high growth almost every month.
You can say that.
Although Chen Qiuwen is not as famous in the studio as Zhong Xiu and others, and he has less contact with Lin Yao.
But if you want to count him as a veteran and a hero, he is definitely one.
But as a hero and a veteran, he is now wandering around like a headless fly...
It is really worrying.
"Chen Qiuwen."
Lin Yao chatted with Mu Wanqing for a few words, and found that Chen Qiuwen was still wandering there. He couldn't help but called him.
Chen Qiuwen heard the voice and found Lin Yao's eyes. After hesitating for a moment, he still walked over.
"What's wrong with you? Is there something wrong? Is there something wrong with Fantasy OL?"
Lin Yao smiled: "Or are you getting married? Too embarrassed to send out invitations? Send them, I'll give you a gift..." "
..."
Chen Qiuwen smiled awkwardly and blurted out: "I'm not that fast. If you want to receive invitations, it's also Mr. Lin and Miss Mu who are faster..."
"???"
Lin Yao slowly typed a question mark.
How come... that's not right.
After Chen Qiuwen said it, he also realized that something was wrong. It was bad. It seemed that he had said what everyone teased Lin Yao about in private...
He noticed that Lin Yao and Mu Wanqing cast their eyes in his direction, and he couldn't help but feel a little embarrassed.
In order to ease the embarrassment.
He glanced at the stack of A4 paper in his hand and gritted his teeth. He
handed it to Lin Yao.
"It's like this, Mr. Lin, I want to ask you to help look at this thing."
"..."
Lin Yao blinked, looked at Chen Qiuwen who was gritting his teeth and looked serious, reached out to take it, and then looked down.
This is a... game plan.
But it's not about "Fantasy OL".
A new game.
It seems to be Chen Qiuwen's own idea.
And the title of this project book is... "Witch".
There is no plot, only a short sentence - the story of arresting, identifying and hunting witches in the Victorian era.
But the gameplay introduction is very long.
In short, this is an action game with magical elements. The protagonist is set to obtain the other party's ability every time he hunts a witch.
Chen Qiuwen wrote a lot of witch abilities, or skills, on it, and then planned the gameplay.
There are also many setting pictures at the back.
Including witch forms, witch assimilation, Victorian architecture, palaces, all kinds of ordinary humans, etc.
Although the drawing is not very good.
But it is obvious that Chen Qiuwen drew it very seriously.
Lin Yao carefully flipped through the large stack of information he handed over, then looked up and said in surprise: "Is this what you thought?"
"Yeah."
Chen Qiuwen gritted his teeth again, nodded, and then mustered up the courage to say: "In fact, Mr. Lin, I came to you mainly to ask you to help see if this project can be done..."
As he spoke.
His voice became smaller, and he lacked confidence.
But at least he finished speaking.
Before joining Linmu Studio, Chen Qiuwen worked in many small companies, hoping to make his own game one day.
The reason why he finally joined Linmu Studio was because he knew that he could not achieve his goals in a small company, so he jumped to Linmu Studio.
He became the second batch of people to join Linmu Studio.
After joining Linmu Studio.
He knew that he was still far from it, so he always had the mentality of learning more.
He did learn a lot.
But when he felt that the time was almost right, he was a little afraid to tell Lin Yao.
Because during this period of time.
The games launched by the studio under the leadership of Lin Yao were really excellent.
He lost confidence... but he really wanted to make this game called "Witch" because he had been preparing for it a long time ago.
So in the midst of the struggle, he finally came to Lin Yao's position and began to wander around.
"When did you have this idea?"
Lin Yao nodded, but did not rush to answer him, but asked.
"I had it a long time ago."
Chen Qiuwen said immediately, and frankly told him about his previous situation in a small company, and then said: "Boss Lin, I know that the studio is very busy now, and you are not relaxed. This game does not require you to be deeply involved in it. I plan to use motion capture..."
He was really frank.
Even the bottom of the cooperative motion capture studio was handed over to Lin Yao.
It was opened by his classmate.
Because the income was not enough to cover the expenses, it was about to go bankrupt, and he was completely determined to make "Witch" because of a casual chat with his classmates a few days ago.
The classmate repeatedly told him about the efficiency of motion capture, and complained that most domestic game companies ignored this aspect. Many game companies either did not have this department, or it was just a small department. It was basically not used normally, and they would only think of motion capture when they really couldn't solve it.
Even Tianhu uses motion capture only when it is working on a super-large flagship project.
Of course.
Linmu Studio is also within the scope of Chen Qiuwen's complaints.
However, Chen Qiuwen knows very well why Linmu Studio does not need it.
The first is that at present, apart from CG, the game that can really use motion capture is "Shadow", but that game is watched by Lin Yao himself, and the size is relatively small. Chen Qiuwen knows better than anyone that his boss is much better than motion capture...
And CG and "Warcraft" cutscenes, using motion capture will indeed be more efficient, but these projects are also watched by Lin Yao.
Lin Yao's storyboards are not only good, but the original paintings are even better. The animators of Linmu Studio can make them with their glasses closed according to the original paintings.
So Chen Qiuwen directly asked his classmates, how is Linmu Studio's CG.
The other party had nothing to say...
However, although he refuted his classmates, his own words also became the reason for his entanglement.
As he said himself.
Most of the works recently launched by Linmu Studio are masterpieces, but motion capture is required throughout the process, which is not the case for pure 3D stand-alone masterpieces.
Battle Royale and Warcraft are battle games.
Not to mention Chinese Paladin.
What he wants to do now is the purest single-player game. He has not even considered the battle part.
What Lin Yao will think?
He really has no idea.
Because the risk is really too great...
(End of this chapter)