Chapter 127 is ready for update.



The game testing team in the technical department worked day and night to test relevant data, making a final push for the release of the new game features. After fully considering various factors, the decision-making team, led by Han Ming, set the release date for December 6th, three days later. Subsequently, a countdown announcement was posted on the game's official website, instantly raising players' expectations to the max.

Han Ming paced back and forth in his office, feeling both excited and nervous. This was a major announcement for the company, concerning its future development. He frequently went to the technology department to check on the progress of the testing.

"Everyone, keep up the good work and make sure the new features are completely bug-free," Han Ming encouraged the members of the testing team.

Li, the head of the technical department, looked exhausted, but his eyes were filled with determination: "President Han, rest assured, we will definitely not let you down."

Meanwhile, the marketing department was also working diligently on promotional plans. They planned a series of online and offline events and collaborated with major gaming media outlets to maximize exposure on the day of the launch.

Looking at the proposal submitted by the marketing department, Han Ming kept offering suggestions for revision: "The rewards for the activities here should be more generous, and the promotional posters over there should be more attractive."

The company was filled with a tense and busy atmosphere; everyone knew the importance of this release.

During those three days, Han Ming barely slept a wink. He constantly monitored the progress of various tasks and resolved any problems that arose. Just the day before the release, the testing team suddenly discovered a serious compatibility issue: some older devices might not be able to run the new features properly.

"What should we do?" Han Ming was extremely anxious.

The technical team immediately launched an emergency task force to resolve the issue as quickly as possible. After a night of hard work, they found a temporary solution, but it still required further optimization.

Han Ming gritted his teeth: "Release it first, and then release an optimization patch as soon as possible."

December 6th finally arrived, and the new game feature was released on time. Players flocked to the game, instantly putting immense pressure on the servers. Fortunately, the technical team had made ample preparations in advance, and the servers did not crash.

However, as player feedback continued to pour in, some minor issues arose with the new feature. Han Ming immediately organized a team to urgently fix the problems, while also apologizing to players on the official website and social media, promising to resolve them as soon as possible.

Players had differing opinions; some expressed understanding and were willing to wait for the fix, while others began to complain and even gave negative reviews. Han Ming looked at these feedbacks with a heavy heart.

"We must resolve this issue as soon as possible and regain the players' trust," Han Ming said to his team members.

After two days and two nights of hard work, most of the problems were resolved, and the game gradually stabilized. Han Ming finally breathed a sigh of relief.

But he knew that this was only the first step, and that continuous optimization and improvement were needed to ensure the game would continue to be loved by players.

Meanwhile, competitors weren't idle either. They took the opportunity to release negative news, attempting to smear Hanming's game.

Han Ming decided to take the initiative. He organized an online player forum, personally explaining the causes and solutions to the problems and listening to players' suggestions. The forum was very effective; players' dissatisfaction was alleviated, and their confidence in the game gradually returned.

As time went on, the game's new features gradually gained player recognition, and its reputation improved. Hanming Company's games gradually increased their market share, and the company ushered in new development opportunities.

"This experience has helped us grow a lot, and we must be more rigorous and attentive in the future," Han Ming said at the company's celebration party.

Everyone nodded, their eyes filled with anticipation for the future.

However, Han Ming was not satisfied with his current achievements. He began to think about how to launch more innovative content to further improve the game's quality and competitiveness.

Just then, the company received a collaboration offer from a major game company. They saw the potential in Hanming's company and hoped to jointly develop a brand new game.

Han Ming knew this was a rare opportunity, but it also presented enormous challenges. He convened the company's core members for in-depth discussions and analysis.

"This is a rare opportunity, but we must also carefully consider the conditions and risks of cooperation," some people expressed their concerns.

After a moment of contemplation, Han Ming said, "We cannot miss this opportunity, but we must also maintain our independence and innovative capabilities."

After several rounds of negotiations and consultations, both parties finally reached a cooperation agreement. Han Ming led his team and plunged into a new challenge.

During the collaboration, Han Ming and his team members continuously learned from and absorbed each other's advanced experiences, while also giving full play to their own strengths, contributing unique creativity and ideas to the development of the new game.

After several months of hard work, the prototype of the new game gradually took shape. During internal testing, the game received high praise, and everyone was full of confidence for its official release.

On the eve of the new game's release, Han Ming once again felt that familiar tension and anticipation. He knew that this was another new journey, full of unknowns and challenges, but he and his team were ready to embrace new glory.

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