455. Chapter 452: Exiled Clan



Chapter 452: Exiled Clan

After many days, the Empire was hit by a light rain again.

Dwarves frequently appear on the road, either wandering dwarf rangers or lonely butchers who are unable to die.

Compared to the humans on the road, their number is negligible, but if we look at the proportion spread across the entire empire, there are indeed many dwarves in Sigmar's territory.

They probably have something in common.

No amount of gold can buy back lost reputation, and no amount of skill can repair a ruined reputation.

If they had a home to return to, why would these nostalgic short guys wander around?

Lynch noticed something unusual as soon as he saw a large group of dwarves walking together.

In the south, on one side of the road, nearly a hundred dwarves occupied a corner of the broad avenue and slowly moved north.

Their feet were deeply embedded in the mud. They were wearing armor that was either neatly laid or missing some parts. The armor plates were badly worn because they had not been polished for a long time. Lynch found some familiar gaps - pits made by the orcs' brute force, and scratches left by the ratmen's daggers.

Most of the ancient runes were damaged, and the most severely damaged piece of plate armor only had commemorative significance. The runes were broken by an unknown force, and a crack appeared along the left shoulder.

Lynch could sense the rune's former glory. It was a master-level rune, enough to serve as the core rune of a dwarf legion, and it seemed to be related to defense.

Even for Lynch before he was upgraded, it was not easy to smash the master-level rune specializing in defense in one fell swoop.

It is still draped over the dwarves, and it may be the only pride left for these dwarves.

The dwarves were all wearing deformed silver ornaments, the silver luster had become dull, and it seemed that these dwarves were no longer willing to polish the silver ornaments.

Every dwarf had scars on his body, and some of them looked as if they had just returned from Morr. Their scalps were missing a piece, and the patches of hair and beards were full of shocking disgust.

The first to be alarmed was the carriage driven by Eugen, and Sorian even jumped directly from the carriage.

The old dwarf rolled on the ground several times, got up with incredible eagerness, and limped towards the group of dwarves.

He called out to the group of dwarves in the Khazarid dialect. Because his voice was so low and rapid, Lynch had difficulty making out his pronunciation. He could only see the tears in the corners of his eyes.

The group of dwarves on the opposite side responded to the call in the same dialect, and the conversations that went on one after another were filled with surprise and confusion.

"They are the sons of Gunnar." The archmage stuck his head out and made a conclusion after a brief identification.

Lynch only knew that the Sons of Gunnar were from the royal family of Silverspear Mountain, and were the descendants of Grimnir left in the human world.

After the fall of Silverspear, a group of dwarves attempted to retake the fortress, and records of them end when they return to Silverspear.

Some dwarves choose to serve the High King of Karaz-a-Karak, and all of them are powerful warriors.

The last group of Sons of Gunnar wandered in the countryside and did not choose to settle in a dwarven city-state. They were not famous for their forging skills, and the only thing they could sell was force.

Based on previous rumors, Lynch thought that Sorian could only see the bloodline of another branch of the Son of Gunnar in the Dwarf High King.

Because according to Sorian's own account, after he was separated from his clan, he heard rumors that the Sons of Gnar had been wiped out while he was looking for a way home.

They encountered the legendary black orc warrior Grimgor Ironhide.

Greenskins are a naturally warlike race, and black orcs are the best among them.

All greenskins will start a war without reason, and the Black Orcs are the most professional military personnel among the greenskins.

According to some less reliable but questionable legends:

The Black Orcs are a new breed bred by the Chaos Dwarves, distant relatives of the Dwarves who were spurned by them, in the east of the World Mountains.

All attempts to tame greenskins have the same outcome, and the Chaos Dwarves are the most notable example, having bred the most terrifying Orcs ever.

The Chaos Dwarves equipped them with demonic armor and supernatural weapons. Even the Chaos Warriors were outmatched by the Black Orcs. The Chaos Dwarves thought they had indestructible axes, but the uprisings and rebellions that followed taught the Black Dwarves a severe lesson.

No one knows what Grimgor encountered at the hands of the Chaos Dwarves, what made it so brutal and bellicosous that it far surpassed its own kind.

The end result was that the Chaos Dwarves' mistake gave rise to a legend, a tale that struck fear into the hearts of all mortals in the Old World: the story of Grimgor Ironhide.

From the Badlands in the south to Kislev in the north and to Bretonnia in the west, elves, dwarves, humans, and ratmen often mention this name, and mortal children are told absurd and terrifying stories about the "Destroyer" at an early age.

If these Sons of Gnar really encountered Grimgor Ironhide, and some of the dwarves were able to escape, even the most unkind old dwarf should not hold them accountable.

It is often said among the greenskins that Grimgor Ironhide is the living embodiment of Gork's cruel will.

No one knows the truth. This legendary black orc warrior is still lingering on the edge of the civilized world. Perhaps he has killed enough humans in the long years before. When the novelty returns, perhaps he will come again.

Rather than harming weak humans, it now seems to prefer Chaos Warbands and Chaos Dwarves.

No one knows where in the world it continues to kill, perhaps this is a good thing for mortals.

The encounter with this clan caused Lynch's small group to lose a member. Obviously, nothing was more important to the old dwarf than his family, even if it meant returning to a wandering life, continuing his exile with sleeping in the open and going hungry.

Fortunately, they are not a clan exiled from the fortress. They still have honor, and the dwarf kingdom will accept them.

If they are labeled with shame, all individuals of the dwarf clan can only continue to live on the border between the human world and the dwarf kingdom, and will always be on the road to regaining their honor.

Living in isolation is not easy, and most of the exiled clans are consigned to history, as they make excellent targets for the dwarves' enemies.

Lynch was not surprised by the sudden separation, but Eugen was quite reluctant to part.

Since there weren't many people who could talk to him, now he could only talk to himself.

It can be seen that for a moment, he wanted to try the dwarf exile life with Sorian.

Reason restrains him and he lacks passion. Perhaps human beings are romantic only when they have nothing, but they will always be timid when they have burdens.

Separation may be a good thing. The road ahead may not necessarily continue to be smooth. Yurik's reminder must not be groundless.

(End of this chapter)

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