Chapter 79 The sound of spending money is different!



Chapter 79 The sound of spending money is different!

"After playing this game, learning musical notation should be much easier!"

Lu Ming stared at the prompt on the screen, not knowing how to complain for a moment.

Combining a music game with a combat system is a very creative way to play, but the mechanics of this game are really outrageous.

First of all, the battle rhythm is so disjointed that it makes people frustrate.

I had just gotten used to the rhythm of the violin when suddenly a saxophone popped up.

This is like playing an FPS game and just getting used to the feel of a sniper rifle.

As a result, the system forces you to switch to the shotgun without any transition time.

What's more, the attack determination method of each instrument is completely different.

The saxophone's attack mode is "sound wave impact", which requires the player to continuously input note commands.

To accumulate energy and release a powerful range damage, but if the rhythm is not right,

The attack will miss and will not even be as effective as scraping.

"The difficulty is gradually increasing..."

Lu Ming pressed the solar plexus button and continued to advance the game.

However, as the game progressed, he found more and more problems.

Not long after the battle ended, his character entered a dimly lit street and the system prompted:

[The current area's rhythm is disrupted, and melody weapons cannot be used. Please restore the rhythm's stability through environmental resonance.]

???

Simply put, players must find the "right melody point" in the environment.

Only when the background music returns to normal can you continue to use weapons to fight.

Lu Ming tried to explore and found that the so-called melody points were some fragments of notes hidden in the environment.

Players need to get close to them so that they can automatically synthesize the correct melody.

This is outrageous.

This is like you are playing "氪命修仙" and you are beating monsters and the system suddenly tells you

"Sorry, the spiritual energy in the current area is exhausted. Please find some spiritual stones nearby to replenish the spiritual energy."

Then you can continue fighting.

This game is too difficult!

Moreover, if Lu Ming didn’t have a strong comprehension ability, he wouldn’t be able to understand these rules!

Lu Ming suddenly understood why this game received such terrible ratings.

Playable, but extremely discouraging.

The controls feel stiff, the combat mechanics are fragmented, the rhythm synchronization is inexplicable, and the exploration system is frustrating...

If he hadn't come to play with a mission, an ordinary player would have smashed the keyboard long ago.

But at the same time, Lu Ming also smelled a hint of potential.

If it is optimized, this will definitely be a game that can be criticized!

Its combat system, while confusing, is conceptually novel;

Although the music elements are forcibly integrated into the battle,

But the gameplay is completely different from the music games on the market;

The exploration mechanic, while torturous, does enhance immersion.

This is interesting.

A game that is "relatively niche, attractive, and people are willing to criticize" is exactly what he needs!

Lu Ming touched his chin and was already thinking about how to promote this game.

Maybe, with a few tweaks, it could become that game that gets played but slammed after it goes online!

This is exactly his ideal type.

Moreover, Lu Ming also checked the detailed data of the game through the background.

"Camera Obscura Studio"

"A small development team of three people"

Isn't this just a good piece of uncut material?

Thinking of this, Lu Ming did not hesitate to record this game in his notebook!

Finally found a game that meets my needs!

Although it took several days, it was worth it.

A few days later,

The War-torn Studio far away in Qiantang is also in a state of frantic operation at this moment.

Since Zhou Yizhou got a lot of inspiration from the promotional video, dozens of people in the studio have been working non-stop.

But this time, no one complained.

Because they knew that the company was not only acquired for 7 million, but also received 60 million in investment!

This time, with equipment upgrades and salary increases, the entire company was instantly transformed!

The plot of "Time Journey" is still in the charge of Zhou Yizhou.

While the plot was being finalized, the studio's historical research was also proceeding intensively.

Relying on his previous connections, Zhou Yizhou also found his old classmates who stayed in school.

He gathered several students who were studying the history of World War I and formed a temporary advisory team.

This group of people not only provided a lot of tactical information,

We also specially compiled some very representative World War I battles for the team's reference.

Zhou Yizhou stood in the middle of the conference room, looking at the densely packed development plans on the whiteboard.

An unprecedented sense of excitement surged in my heart.

This time it's really different!

In the past, the development conditions of Zhan Huo Tian Studio were extremely simple.

Due to the limited budget, everyone has to do multiple things, and even the outsourced art resources can only be carefully selected from the cheapest ones.

This time, with a sufficient budget and an expanded team, everyone can finally let go and create the work they really want!

"Each department reports on its progress."

In the conference room, Zhou Yizhou was full of energy and enthusiasm.

The art director nodded and displayed a set of concept drawings on the screen:

The devastated battlefield, dark clouds covering the sky, broken trenches,

The broken rifles were buried in the earth, and the embers of the burning artillery fire were still floating in the air.

Glancing at Zhou Yizhou, the art director slowly spoke,

"Mr. Zhou, we've deliberately incorporated the concept of time loops into the environment design. For example, the first time a player comes to a trench, it's intact. The second time, it's already been destroyed by artillery fire. The third time, it might just be a desolate, no-man's-land."

Zhou Yizhou saw this and nodded with satisfaction.

"Okay, the changes in details must be rich enough so that players can truly feel the passage of time!"

After all, the budget this time is 60 million, it’s a battle for wealth!

Zhou Yizhou spent all his money where it counted, and the sound effects were the highlight!

After all, for war games, sound effects are key!

Zhou Yizhou directly found a team specializing in sound design.

They directly pulled a group of professionals to the shooting range to record various gun sound effects.

“We didn’t want to use ready-made sound effects from the library; that would sound fake.”

"So, we found real old rifles, such as the Mauser 98K and Maxim, and recorded their gunshots in different environments."

“On the battlefield, gunshots aren’t as crisp as in the movies, but rather have a thick echo and a sense of explosion.”

"Also, we recorded the sound of bullets cutting through the air. The whooshing sound when a rifle bullet passes by your ear is what really makes you feel terrified."

This is the sound of war!

In addition to the sound effects, players will not hear any exciting background music in the game.

Instead, there was the muffled sound of distant artillery fire.

And the painful groans of wounded soldiers,

The sound of cold raindrops hitting the worn helmet,

There are even soldiers whispering their hometown dialect in the trenches late at night.

All this is the real feeling of war.

With the support of art and sound effects, the overall immersion of the game is greatly enhanced.

Zhou Yizhou closed his eyes, listened to the test version sound effects in his headphones, and couldn't help nodding.

The sound you spend money on is different!

This game is absolutely immersive!

On September 16, after more than a month of continuous polishing, the trial version of "Time Journey" was finally released.

Continue read on readnovelmtl.com


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