Chapter 78 Listening to the Music of the World
Lu Ming's mouth curled up slightly, and he clicked the mouse with his finger, directly scrolling to the bottom of the ranking list.
Suddenly, a large number of horrible games appeared before my eyes.
Last place: Goblin's Revenge
Introduction: This is an open world RPG game where the player plays a goblin and seeks revenge in the human world.
Rating: 1.2
Comment:
"The protagonist can't even walk, how can he avenge himself?"
“Is the production team deliberately disgusting the players?”
“Not only are the values bad, but the games are even worse!”
"You can play games, but at least let me see where the goblins are first!"
Third from the bottom: Twilight Zone 2047
Introduction: Cyberpunk stealth assassination game with unique AI tactical system.
Rating: 1.8
Comment:
"Does the AI tactical system mean the system is always busy?"
"Can you optimize it first? My 4060 graphics card can run PPT effects."
"The game experience is extremely torturous. Are the production team trying to conduct a mental torture experiment?"
…
Lu Ming started to try them out one by one from the bottom up, his expression becoming increasingly grim!
A high score on the Deep Blue platform doesn’t necessarily mean that everyone will enjoy playing the game, but a low score definitely has a reason!
Even if the game is bad, it still has to be playable!
These one-point games are completely unable to meet Lu Ming's requirements!
It's obvious that these games were made without any care!
When making games, attitude is important! Values are also important!
Just like Lao Zhou, although the games he made are not very good, his attitude is also good!
And, I really like the game!
Such talents are so hard to find!
For several days in a row, Lu Ming was immersed in the abyss of the countdown list, trying out more than a dozen games every day.
From morning till night, I didn't touch the fish much.
From the last to the twentieth, his patience and mental strength were challenged again and again.
This is a harsh sifting, he's not looking for the worst games,
Instead, I'm looking for games that were made seriously but received a lot of criticism.
However, reality disappointed him time and time again.
Many games are either full of bugs or poorly optimized.
Some games don't even have basic gameplay, just like a half-finished product thrown together by a few amateur developers. This is not right!
Patiently, Lu Ming continued to try treasure hunting.
A few days later, Lu Ming's face became increasingly darker, and he even began to doubt whether he should change his method of trial.
What he needs is works that have potential but have been buried, not something that is just a sloppy job.
“This is too difficult…”
On the fourth night, Lu Ming opened "Out of Control Accompaniment: Platycodon Overture"
This game is currently ranked over 250, which can be considered super unpopular.
Lu Ming stared at the introduction of the game.
Description: "When music gets out of control, when melody takes over, can you still find your true self? An immersive 2D game where melody and reality intersect."
A music game?
Lu Ming was stunned. It was the first time he had seen something different in the past few days.
The introduction is quite interesting, but the comments section is terrible.
"What the plot is trying to say feels completely incoherent."
"The art style is okay, but the combat is terrible, like hitting cotton."
"I came here for the second dimension, but ended up getting hit by it!"
"It's a perfectly good music game, but you forced combat into it. What the hell is going on? Your studio's planners have holes in their brains."
"The clumsy players can't play this game, so I'm going to quit right away!"
Lu Ming raised his eyebrows.
These comments piqued his interest.
In his experience, some games are criticized because they are too unique and ordinary players cannot understand them.
Moreover, this is a very rare music game!
So, without hesitation, he clicked download.
Downloading...
A few minutes later, Lu Ming clicked to start the game.
The game's startup interface is very simple, with only a title screen with a strong hand-painted style.
A girl in a black windbreaker stood on the stage, holding a tattered violin in her hand. The background was a blurry ruined stage with a faint blue-purple light.
The background music sounded, it was a well-known violin solo, with a little bit of joy
Lu Ming nodded slightly. The game had a strong atmosphere. At least from the beginning, the art was pretty good. It did have a bit of a two-dimensional feel.
It's just that the music is a bit out of place, you could at least use some sad music here!
The next second, the stage shattered, and the scene changed, with the protagonist standing in a ruined city.
On the streets, electronic screens flashed strange symbols and intermittent melodies echoed in the air.
In the protagonist's hand, he was holding a violin that was glowing.
System prompts:
Your "melody perception" is activated, and you can listen to the rhythm of the world.
Please find the right melody in the environment and resonate with the world.
Lu Ming controlled the protagonist to explore around and soon discovered the first problem of the game:
The operation feels very stiff, there is a noticeable lag in character movement, and the perspective switching is not smooth enough.
The lighting and shadow effects are also somewhat fragmented, and the character's shadow sometimes obviously cannot keep up with the character's movements.
"It seems that the optimization is not very good."
But Lu Ming did not quit directly, but continued to play.
A few minutes later, Lu Ming encountered the first core gameplay of the game: melodic resonance battle.
The first enemy in the game is a weird noise monster.
Composed of broken notes and distorted staves, it floats in mid-air, making a harsh noise.
A prompt pops up at the bottom of the screen:
[The enemy has entered a state of musical interference. Please use melodic weapons to adjust the resonance!]
Lu Ming controlled the character to raise the violin, and a rhythm track appeared in the center of the screen, similar to the judgment bar in a music game, with some jumping notes slowly flowing on it.
He tried to press the attack button, the protagonist pulled the strings, and a light blue sound wave shot towards the enemy.
However, the damage was only a pitiful 1 point, and the noise monster had almost no reaction.
[The current melody is out of sync, the attack is invalid, please adjust the melody rhythm. ]
"……Um"
Lu Ming raised his eyebrows. The combat mechanism of this game was quite interesting.
He tried to adjust the timing of the attack according to the rhythm of the background music and found that when the attack melody was synchronized with the background BGM,
The attack effect will be significantly improved, and even additional sound effects can be triggered.
After the adjustment, the attack hit, the sound wave turned golden, and it was a direct critical hit!
"Oh, that's interesting!" A hint of excitement flashed in Lu Ming's eyes.
Technology can be continuously improved, but ideas and imagination are difficult!
This game is worth watching!
After playing for a while, Lu Ming discovered another problem: the battle rhythm was extremely unstable!
As the BGM changes, the character's attack judgment point seems to be constantly floating.
Sometimes, even though you're attacking according to the rhythm, the system may judge it as out of sync, resulting in a significant reduction in damage.
Lu Ming frowned and began to try to adapt to this mechanism, but the more he played, the more he felt something was wrong.
Not only that, the enemy's attack method is also very troublesome.
The noise monster will periodically emit harsh interference sounds, and the rhythm track on the screen will be distorted in a short period of time, causing the judgment points to be confused and seriously interfering with the player's operation.
What's even more outrageous is that the BGM will suddenly change during the battle.
This causes the original attack rhythm to be completely disrupted, and players must adjust their attack methods instantly, otherwise the output will be directly reduced to zero.
"Are you playing a music game, or are you being played by a music game?"
Lu Ming complained speechlessly.
Despite this, he persisted and finished the novice battle.
After winning, the system pops up a prompt:
[Congratulations on completing Musical Resonance. Your Melody Perception has been upgraded to Level 2, unlocking a new weapon: Saxophone!]
Well, I just got used to the rhythm of the violin.
One more operational weapon!
…
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