*Giant Rock (Damage Resistant Position)
Function: With its extremely high health and defense, it can absorb a lot of damage on the front line, creating space for teammates to deal damage.
Active Skills:
"Mountain Collapse and Earth Shattering" (Level 2): Slams the ground, causing an area-of-effect tremor that damages and slows enemies. Cooldown: 1 minute.
"Rock Guardian" (Level 3): Enters a defensive state, greatly reducing damage taken for a period of time. Cooldown: 30 seconds.
"Boulder Throw" (Level 5): Throws yourself at the enemy, dealing high damage. Cooldown: 35 seconds.
Passive skills (innate)
"Rock Solid": The Giant Rock has an extremely high maximum health, and there is a certain chance to reduce the damage it receives each time it is attacked.
2. Gameplay
During the match, players choose 6 out of 12 characters freely. The team that kills all the opposing team members wins.
It features a variety of maps with distinct styles, such as mysterious swamps, ancient castles, and lava canyons.
Each map has unique terrain and strategic points, such as narrow passages, hidden caves, plains and volcanoes, and players need to develop strategies and tactics based on the characteristics of the map.
Local natives (beasts) or system quests will appear randomly. Killing natives and completing quests will grant you experience points for early leveling up.
Treasure chests spawn randomly and drop items including mechanical parts, mechanical blueprints, buff-enhancing equipment, etc.
The map is dotted with various special locations, such as buff energy springs and magic circles (the effects of these locations depend on luck; if you're unlucky, you might be killed by a special location, but the probability is relatively small).
If you're lucky, you can gain an extra advantage by capturing these locations.
In addition, special events will randomly occur on the map, such as mysterious storms and the appearance of strange creatures, which will affect the progress of the game and players need to deal with them in time.
3. Skills and Equipment System:
Each character has a unique skill tree, and players can level up and unlock new skills by gaining experience points and completing specific tasks.
The game features a rich equipment system, allowing players to acquire various equipment by defeating monsters and enemies, completing quests, or purchasing from shops. Different equipment provides different attribute bonuses and special effects. Players can choose suitable equipment combinations based on their character and game needs.
4. Competitive Mode:
The game features a variety of competitive modes, such as Team Deathmatch and Domination.
Different competitive modes have different rules and victory conditions, and players can choose different modes to play according to their preferences.
The game features a leaderboard system where players can earn points by participating in competitive matches and improve their ranking.
The top 500 on the leaderboard will receive special rewards and honors.
5. Teamwork and Strategy:
The game emphasizes teamwork; different roles need to cooperate with each other to unleash their full potential.
Players need to develop reasonable strategies and tactics, and choose appropriate character combinations and combat methods based on the enemy's lineup and map characteristics.
6. Social System:
The game features a comprehensive social system, allowing players to add friends, form teams, and more.
Through the social system, players can exchange game experiences and share game tips with other players, and also participate in team competitions together to improve their game skills.
The game also features a chat system and an emoticon system, allowing players to communicate with each other in real time, increasing the game's fun and interactivity.
7. Tournament Schedule (two-year cycle)
The first year's Spring Tournament was in March, the Summer Tournament in July, the Autumn Tournament in September, and the Winter Tournament in December.
The season uses a single round-robin points format.
Each participating team will play against each other once. A win earns 3 points, a draw earns 1 point, and a loss earns 0 points.
The global competition was held the following July.
Teams must participate in at least three of the four seasons: Spring, Summer, Autumn, and Winter.
Teams with a total score of 60 points or more are eligible to participate in the global competition.
The winning team will receive six solid gold suns as a prize.
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