"Hot Weapon Attack" (Level 9): A wide-range explosive attack that uses a series of hot weapons. The type of hot weapon must be selected at the start of the game, and you can carry 1 weapon. Cooldown: 5 minutes.
"Full Power" (Level 5): The War Terminator activates a special device on its body, rapidly launching a large number of small bombs in a short period of time, indiscriminately bombing an area. Cooldown: 4 minutes.
Passive skills (innate)
"War Frenzy": Damage dealt can stack attack power, there is a chance to trigger invincibility and speed boost when hit, and the attack power of the weapon used increases with the number of times the character attacks.
*Buff Protector (Support Role)
Role: Possesses strong defensive and healing capabilities, providing a solid support for the team.
Active Skills:
"Health Bar Buff" (Level 2): Fires three beams of red buff light, dealing damage to enemies or restoring health to teammates. The effect automatically switches depending on the target. Cooldown: 30 seconds.
"Guardian Buff" (Level 2): Generates a powerful shield for yourself and nearby allies, absorbing a significant amount of damage. Cooldown: 1 minute.
"Mana Buff" (Level 2): Reduces the mana bar of enemy allies and increases the mana bar of your own allies. The effect automatically switches depending on the target. Cooldown: 15 seconds.
"Resurrection" (Level 9): Can revive a dead teammate. Cooldown: 5 minutes.
Passive skills (innate)
"Buff Protection": When there are teammates nearby, the buff protector's own defense will be increased, and the teammates' healing effects will also be enhanced.
*Psionic Summoner (Support)
Function: It can summon powerful spiritual beings from other dimensions to assist in battle. It is relatively fragile and relies on commanding these spiritual beings to change the course of the battlefield.
Active skills
"Spirit Summoning" (Level 2): Summons a powerful spirit creature to assist in battle. The spirit creature possesses unique skills, such as attacking enemies and providing buffs to teammates. Cooldown: 2 minutes.
"Psionic Blast" (Level 3): Deals psionic damage to enemies, reducing their attack power and movement time. Cooldown: 15 seconds.
"Psionic Link" (Level 5): Establishes a psionic link with an ally, providing them with a continuous attribute buff. Cooldown: 50 seconds.
Passive skills (innate)
"Psionic Sensing": Psionic summoners can sense the presence of nearby psionic creatures and gain attribute bonuses from them.
*Time Manipulator (Support Role)
Function: It can manipulate time and space to provide strategic support to the team and disrupt the enemy's time.
Active Skills:
"Time Stop" (Level 1): Suspends the movement of enemies within range for a short period. Cooldown: 25 seconds.
"Spatial Teleport" (Level 3): Teleports yourself or a teammate to a designated location. Cooldown: 55 seconds.
"Time Distortion" (Level 5): Inflicts a time distortion status on enemies within range, reducing their movement and attack speed. Cooldown: 15 seconds.
Passive skills (innate)
"Space-Time Perception": Space-time manipulators can sense nearby space-time fluctuations and anticipate enemy space-time skills.
*Phantom Dancer (Support Position)
Function: Possesses extremely high mobility and dazzling light and shadow effects, capable of confusing enemies and launching surprise attacks. Attack speed is fast but damage is relatively low.
Active Skills:
"Shadow Clone" (Level 1): Creates multiple false shadow clones to confuse enemies and launch attacks. Cooldown: 15 seconds.
"Light and Shadow Strike" (Level 2): Quickly dash between light and shadow to ambush enemies, dealing damage and briefly increasing your movement speed. Cooldown: 10 seconds.
"Light and Shadow Shield" (Level 3): Generates a light and shadow shield for yourself, absorbing a certain amount of damage. Cooldown: 35 seconds.
Passive skills
"Light and Shadow Movement": When the Phantom Dancer moves, it leaves a trail of light and shadow, dealing minor damage to enemies it passes through, and its movement speed gradually increases with continuous movement time.
*Eternal Tree (Tank Position)
Function: To provide a stable defense for the team with its tenacious vitality and control capabilities.
Active Skills:
"Wrath of the Forest" (Level 1): Summons tree branches to attack surrounding enemies, dealing damage and binding them. 10-second cooldown.
"Life Drain" (Level 3): Draws life energy from the surrounding nature to restore health. Cooldown: 30 seconds.
"Natural Sanctuary" (Level 4): Grants a brief damage reduction effect to yourself and nearby allies. Cooldown: 35 seconds.
Passive skills (innate)
"Eternal Life": The Ancient Tree slowly regenerates its health when it is stationary, and the regeneration speed is accelerated when there are plants around it.
*Sea Fishman (Tank Position)
Function: Possessing a massive body and astonishing health, it can continuously withstand damage in battle.
Active Skills:
"Raging Tide Impact" (Level 2): Unleashes a powerful jet of water forward, damaging and knocking back enemies. 10-second cooldown.
"Water Curtain Shield" (Level 2): Summons a water curtain shield that absorbs a certain amount of damage. Cooldown: 30 seconds.
"Deep Sea Roar" (Level 4): Unleashes a roar, instilling fear in nearby enemies and briefly rendering them unable to move. Cooldown: 15 seconds.
Passive skills (innate)
"Deep Sea Body": Deep-sea fishmen recover health faster in water or humid environments and take less physical damage.
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