Chapter 166 New Game
"Do we still need to provide technical assistance?"
Zhong Xiu was a little puzzled after hearing Lin Yao's words.
"Well, I plan to adopt an audit mechanism in the early stage. Only the games that have passed our side will be put on the light of favor. We will provide assistance and a certain amount of production funds to those with high votes. When the game is finally put on the platform, we will collect a certain share."
Lin Yao nodded, and then said: "It will be very hard in the early stage, but as long as the early game is successful and famous, a certain clustering effect will be formed in the future."
"... Mr. Lin, now the exclusive agent signed by Tianhu will generally pay a fee to the developer after deducting the channel cost, and then divide the profits 70% to 30%, with Tianhu taking 30%. However, this exclusive agency model is mostly big works, very promising works. Those small works that are difficult to produce that you mentioned are generally co-operated models, and the profits are generally 60% for the development team and 40% for Tianhu. How much do we take?"
Chen Qiuwen, who is in charge of the "Fantasy OL" project, pondered for a moment and suddenly asked.
"Twenty percent."
"Twenty percent?"
Chen Qiuwen thought about it and nodded: "If the platform can really be built and has traffic, our accounts will be connected. Accounts, payments, cloud services, forums, data analysis... The operations team may not be able to do it, but the share we want is not high. If the developer is interested, they can actually do it themselves without an agent."
"Well, that's roughly my idea. The main thing is to build a distribution channel platform."
Lin Yao explained: "This is fundamentally different from Tianhu. We can't copy their agent model, but we can try another way. If it succeeds in the end, there will be many benefits. Let's talk about the most basic point. As long as the platform is built, our games will be much easier to promote and market on platforms with huge traffic in the future. After all, it's our own platform."
Zhong Xiu hesitated for a moment, then smiled and said: "Then let's give it a try? Let's build the platform first, put our own games in it, and then announce the Greenlight plan... and then use the exclusive platform games that Lin Yao just mentioned to build up our reputation first."
"Exclusive platform games... Actually, our game platform can attract a lot of players with just the two online games in our current studio, but if we want to expand our influence, we still have to make some games that can attract ordinary players, right? After all, for games like "Fantasy OL" and "Breakout", the player groups are relatively fixed,"
Zhu Nianqiao said.
Hearing her words, the people in the conference room showed a thoughtful expression, and then they all looked at Lin Yao.
In terms of games, Lin Yao is still the core figure.
Everyone understands the idea of the platform and thinks it is feasible.
But no one has any idea about the game yet.
"Games that attract ordinary players?"
Lin Yao held her chin and pondered for a while.
For the platform to start, it is indeed the most cost-effective and direct to promote a game. An attractive new game, combined with the two existing games in the studio, can achieve twice the result with half the effort.
But the game cannot be too complicated, because the intensity of the studio's work must be considered. Considering the task, it has to be a buyout system.
Well...
then it seems that there is only one choice.
Lin Yao temporarily gave up the plan before the New Year, stood up, thought for a moment, turned around and drew a circle on the whiteboard, and then said: "Let's make a battle royale game derived from "Breakout"." "
Battle Royale?" No one in the meeting room understood the meaning of
this word . After all, this word came from the movie of the same name by Kinji Fukasaku. "Yes, to put it simply, this is a game that many players play, but there is only one winner. The rules are very simple. We make a big map and then throw the players into the spaceship. Players can choose to be airdropped to any location on the map, but except for the clothes, any props on their body in the early stage can only be obtained by searching everywhere. Guns, throwing objects, and armor all need to be searched. Then the game begins, and the player needs to use his IQ, shooting skills, etc. to become the last survivor." Lin Yao explained the game mechanism of the battle royale game: "Players can hide in the bushes and wait for other players to kill each other until the opponents become fewer and fewer, or they can pick up weapons and do it themselves, killing one by one. In order to make them kill each other, add the concept of a safe zone. After everyone falls, the system randomly refreshes a safe zone, and then starts a countdown. After the countdown ends, the poisonous gas that makes the players lose blood will spread from the outside. Players are safe only when they enter the safe zone..." In fact, the rules of the battle royale are really not complicated. The gameplay is even simpler. It is to survive to the end. This is why Lin Yao said there is only this one choice. Considering the operating pressure of the studio's other two games, Battle Royale is indeed a good choice. First of all, this game is indeed very attractive at first sight. Lin Yao's previous life, PlayerUnknown's Battlegrounds, was very popular, and the same type of games all had good results in the end. Secondly, this type of game is relatively simple to make. The chicken-eating MODs made by the producer of PlayerUnknown's Battlegrounds at the beginning were all very decent . It is also relatively easy for Linmu Studio to make. At least it is not as troublesome as stand-alone games. In addition, the most important thing is that the popularity of PlayerUnknown's Battlegrounds on various live broadcast platforms also directly led to the participation of many ordinary players... The performance is absolutely phenomenal. I feel that it is indeed worth a try. "..." The rules of Battle Royale are not complicated. Lin Yao explained it in detail and drew some schematic diagrams on the whiteboard. Soon. Everyone in the conference room understood this gameplay. Then, no one spoke for a long time. "How is it?" Lin Yao put down the marker, looked at everyone, and asked for their opinions. But still no one said anything. Instead, Zhong Xiu looked at Lin Yao's head with bright eyes.
"I warn you, don't tell me what I think of my head." Lin Yao glared at him.
"But I can't help it. How did you come up with this idea? This gameplay sounds very interesting!"
Zhong Xiu finally spoke, his tone excited.
"Indeed, the concept is very interesting, battle royale, battle royale... I see."
Chen Qiuwen breathed a sigh of relief, with an expression of admiration on his face.
Zhu Nianqiao and Mu Wanqing looked at Lin Yao with subtle expressions.
"..."
Lin Yao was silent for a moment, a little surprised at the excitement of everyone.
Because she forgot that there is no battle royale movie here, and the concept of battle royale itself is very interesting.
"Let's start doing this now, the plan! Lin Yao! Have you written the plan?"
Zhong Xiu looked at Lin Yao expectantly.
Lin Yao came back to her senses: "No, this is just an idea. I haven't had time to write it yet. We have to build the platform first."
Zhong Xiu shook his head: "The game must also be carried out simultaneously. Don't worry about the workload of our engine team. This gameplay is really interesting. I think everyone is willing to do it."
Lin Yao thought for a while and said, "...Okay, then I will write it later and give it to you together with the platform plan."
"Okay, then what are you waiting for, let's adjourn the meeting."
Zhong Xiu stood up immediately. He
seemed impatient.
Because he really thought that the battle royale game that Lin Yao mentioned was very interesting. If it was made, it might be more popular than Breakout!
Lin Yao: "..."
...
Although Zhong Xiu was very anxious.
But Lin Yao didn't go out to write the plan immediately. The meeting was extended for a while because the existing game could not be shelved. The biochemical gameplay of Breakout had to be changed. Lin Yao planned to add the savior mode. In addition, the ladder system confirmed before the New Year was also ready to go online.
In addition, in terms of events, due to the impact of the Breakout Challenge, there are many third-party organizers who need to be authorized and certified recently. After discussion, Lin Yao finally decided to establish an e-sports department.
After all the arrangements were made.
Lin Yao returned to her seat, slightly modified the platform's software documentation, and then began to write a plan for the battle royale game.
The rules of the battle royale game are very simple and do not take too long to write.
Lin Yao quickly described the rules in simple sentences.
But some details still need to be considered.
Lin Yao is actually a little entangled. Although she has decided to make a battle royale game, she is still considering what kind of game it should be.
In her previous life, the most popular battle royale game was of course PlayerUnknown's Battlegrounds, which was the root of the popularity of the battle royale game. Then, apart from mobile games, the hottest ones should be APEX and Fortnite.
Fortnite is too complicated and basically unpopular in China, so Lin Yao will not consider it for the time being.
APEX is one of the most successful battle royale games after PlayerUnknown's Battlegrounds.
Compared with PlayerUnknown's Battlegrounds, it is simpler, the communication system is very user-friendly, and the innovations in combat mechanism and gameplay are also eye-catching.
The fall damage is cancelled, the concept of hero skills is introduced, and the effect of armor is visualized, plus the engine system bonus.
Overall, this game actually surpasses PlayerUnknown's Battlegrounds.
PlayerUnknown's Battlegrounds focuses on reality. If you jump out of the car rashly, you will die, and if you fall, you will lose blood. The characters are all ordinary people...
while everyone in APEX is a talent.
Subjectively.
In fact, Lin Yao prefers to make APEX, because the studio's Blue Star Engine is essentially a combination of the Origin Engine and the Unreal Engine, and the fluency is definitely no problem.
But if the concept of legend is introduced in imitation of APEX, it will take a long time to make.
"Well... how about combining these two games, and then making four legends with relatively simple mechanisms to experience them first?"
Lin Yao pondered for a moment with a pen, and suddenly an idea came to his mind.
"Breakout" also made a DEMO first, and then officially became an online game.
I feel that I can use the same trick again.
"...Then let's make four legends first."
Lin Yao thought for a while, and thought that there was no battle royale game in this world, so she made up her mind, pulled the keyboard over, and began to write the resurrection point pulling mechanism that did not exist in PlayerUnknown's Battlegrounds, as well as describing the skills of the first four legends.
She planned to keep the characteristics of PlayerUnknown's Battlegrounds while adding the innovative points of subsequent battle royale games.
For example, APEX's communication system, the legendary combat system, and the concept of pulling people and resurrection stations.
(End of this chapter)
Continue read on readnovelmtl.com