Chapter 256 Irritation
[No, Tianhu, is this the only beautiful and poignant plot you guys are talking about? I'm almost sick of it...]
This post actually attracted little attention at first.
After all, Warcraft is quite popular now.
Besides,
there are many players who play online games without watching the plot.
Single-player players and online game players are two different things.
Because the expectations and efforts are different.
Single-player games are now a one-time deal.
The content in single-player games is purchased with your own money, and players feel that they will lose out if they don't experience it...
So generally speaking, as long as they don't hate it, they will experience the single-player campaign.
And the reputation of Linmu Studio will also make players more patient to experience the single-player campaign they made.
But online games.
Either they are free games or point card games.
Free games don't cost money, so there is no effort. In addition, most free online game plots are just standing and chatting, so many players will skip the plot if they can.
Many game companies don't care about the plot, as long as it is well-written.
And for point card games, time is money.
Plus the special positioning of online games.
This means that the plot of this kind of game is likely to be boring and long... because the game makers will try to extend the time players spend in the game and spend a lot of effort to make the story long, but they can't be as meticulous as the plot performance in a single-player game.
Because resources are limited.
So many players don't read the plot.
But...
if you encounter a person in charge and screenwriter who has no idea, and thinks that the boring and long story they wrote is very good.
Not to mention the big publicity, they don't allow players to skip.
That's another story...
and "Shenge" is such a problem.
"Shenge" has no problem with the gameplay. It's a common MMORPG. Tianhu is also familiar with it and has a fixed audience.
But the problem lies in the plot.
"Shenge" The plot is not outstanding. It's just a love story in the skin of classical mythology. If it's simple, it's okay, but because it's a point card online game, the plot planner wrote the story very confusing, boring and long.
If that's the case, it's okay.
Players can just skip it.
But I don't know what the "Shenge" project team thinks, maybe they think there are too many players who skip the plot.
In the latest update, players are not allowed to skip.
Players can speed up the dialogue process.
But they cannot skip it directly.
This change is simply sick!
Players who originally entered the game happily, whether accepting quests or doing anything else, as long as they talk to NPCs, they can only wait like a wooden stake for the NPC to finish talking.
Players who have just entered the game are even worse. Players
who have reached a certain level are fine, they can choose not to go through the main line.
But new players must go through it...
This main line is not as simple as accepting quests.
It takes longer to stand and watch the dialogue
. It's ridiculously long.
Some players.
Seeing that there is no way to skip, just watch it.
Then.
There are the posts complaining above.
In essence.
The plot of "Shenge" is really ordinary. It's just a skin of classical mythology, and then it tells a love story between a man and a woman. The male protagonist loves the female protagonist, the female protagonist loves the male second, the male second likes the female second and then they are entangled.
There is no poignant beauty.
Only your circle is really messy.
Players are dissatisfied, but they don't criticize the production team for false propaganda.
After all, it's an online game, and those who know will understand.
But the problem is.
The project team has no idea.
It's fine that they promoted the plot as being extremely beautiful and tragic during the game's public beta. But
they don't even allow players to skip the game!
Players see that the plot is not good, and they still force me to watch it?
Then their resentment exploded.
The number of replies to the post that said it made people vomit also began to increase rapidly...
"Indeed, I am really vomiting. You love me and I love you, please, you are gods, can the production team please show some spirit and write some grand stories, like the one in Warcraft."
"Stop talking. Now I feel like vomiting when I see the male protagonist's stinky face. He ran away from the battlefield for a woman, and was demoted to the mortal world, but he still said that the world is unfair. How shameless is he?"
"He is always hypocritical."
"The most annoying thing is that the plot can't be skipped. Does the screenwriter think he wrote well? What you wrote is a pile of shit, you know? I want to play the game! I don't want to read your shitty plot." "
Damn it, I'm about to cry. Newbies enter the game, but they won't let me skip."
"I don't have the life of Linmu Studio, and I have a disease they don't have. They can skip the campaign of "Warcraft."
"Speaking of Warcraft, it's really way ahead of Shen'go. Regardless of the game type, their plot is not widely promoted, but it is indeed much better than Shen'go. The human campaign alone is enough to kill it instantly. Not to mention the plot of the entire game. The four races each have a separate campaign, and with these four campaigns, a whole new fantasy world has been built."
"Don't compare them."
"What's the use of comparing a piece of shit to others!"
"..."
This post was originally just a complaint.
But not being allowed to skip is really too much, so players who play "Shenge" can't help but vent their anger here.
And talking about it.
Maybe another game of the same period is too dazzling.
Players can't help but compare it.
In the end, "Shenge" certainly didn't get any good. Not only was it frequently compared and criticized, but in the end, players also praised the world view and plot built by "Warcraft".
But that's it.
It's just the players' comments, and most players don't criticize it for the sake of criticizing it.
Many players who criticize it are players of "Shenge", they just have grievances.
The production team just needs to change it.
But some people don't think so.
...
Inside Tianhu.
"Shenge" project team.
Project leader, Feng Yingzhuo, looked at the replies under the forum post and his blood pressure rose.
He clenched his fists and really wanted to punch the screen in front of him.
But in the end, considering that he had to pay for the screen himself,
he gave up.
But he was really upset, so he replied under the forum post: "What's wrong with the plot? What's wrong with the plot of "Shenge"? You just know, what's the problem? Can you point out the problem to me?"
Not long after he sent out his words,
the reply came soon.
A bunch of players pointed out the problem to him.
They directly gave him an outline and criticized the plot he wrote.
Feng Yingzhuo's blood boiled again.
This is not talking about the plot.
This is a slap in his face!
He really doesn't think there is anything wrong with him. Otherwise
, when he promoted it, he wouldn't have specifically said that the plot was extremely beautiful and he wouldn't force players not to skip it.
He really wants players to calm down and appreciate the story he tells.
He has confidence in his story!
Feng Yingzhuo's purpose is very simple, but he forgot that he can't press the players' heads...
It's normal for players to be resentful now.
But he doesn't think so.
Seeing players jump out one by one, and then point out problems here and there,
he became more and more irritated.
When he saw them comparing "Warcraft" with "Shenge" one by one, he became even more irritated.
"Warcraft, Warcraft, what the hell are you? Stupid Warcraft player! You only know how to step on my game to stand out! Stupid."
Feng Yingzhuo's fingers trembled slightly as he typed out this sentence quickly. After clicking reply, he suddenly picked up the mouse and smashed it hard.
With a bang,
the sound spread across half of the office.
It attracted countless attention.
(End of this chapter)
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