Chapter 290 Hero



Chapter 290 Hero

February 21st.

February 2nd of the lunar calendar.

Dragon raises its head.

Qinglong Festival.

Once the first month is over, the Chinese New Year is over.

Workers go back to work, students go back to school.

Do what they should do.

Everything is back on track.

The same goes for games. All New Year activities are offline, and all New Year props and items in the mall are off the shelves.

Players who miss out now

can only wait until next year.

The same goes for Linmu Studio's games.

Just after the first month of the lunar calendar,

all New Year activities of Linmu Studio's games were off the shelves.

To some extent, this is also a marketing method.

And during the Spring Festival of this year, if you want to say which game company made the most money, it must be Linmu Studio.

Even if Linmu Studio did not publish a report and

did not give specific data.

But many people in the industry, even players.

Know that Linmu Studio made a lot of money...

After all, they have competitions, activities, and promotions...

and players are also generous.

There is no way, it's not that players want to spend money, it's just that the temptation is too great!

Now, many forums have even started a trend of criticizing Linmu Studio.

What kind of rubbish game, rubbish company, ruining my youth, stealing my money, etc.

It seems that there are a lot of bad reviews...

Just when players were scolding Linmu Studio for ruining my youth

and speculating how much money Linmu Studio had made by the end of the year.

On this day,

Vaporwave, a game platform under Linmu Studio, launched a new feature with great fanfare.

This feature is called EA, the abbreviation of Early Access, and its official name is... Early Access Game.

And.

Along with the launch of this feature,

there is also a new game, a first-party game of Linmu Studio.

Free! As soon as

this news came out.

Instantly.

The players who were still scolding Linmu Studio for cheating me of my money and ruining my youth immediately stopped criticizing and went to the Vaporwave game platform to watch the new game...

They cursed and criticized...

They still recognized the quality of Linmu Studio's first-party games.

At the same time.

Many producers also learned the news. When the Vaporwave game platform issued a new policy, they also went to see it as soon as possible.

After figuring out what the EA plan is.

Some producers who were suffering from limited funds were instantly excited.

Many people even shouted "Wow", and were so excited that they couldn't help themselves.

Because this plan was like a long-awaited sweet dew for them

... This description may not be so accurate, but it is indeed the feeling of many producers.

It's too timely!

It's great!

As for the completion requirements of the early experience game,

they have no objection.

Domestic producers in this world still have integrity because of the Vaporwave game platform and the benchmark of Linmu Studio. Most of the excited producers really want to make good games,

but they really have no money now... Not to mention the lack of traffic.

They can't complete the game now, and they have no money to continue, but they are unwilling to give up...

Now the Vaporwave game platform has given them an opportunity to recover funds first and have the opportunity to make the game completely.

What else do they need?

Therefore, this early experience game function

has been unanimously praised by producers with limited funds.

Because of this function,

Lin Yao's image has become an angel in their eyes...

Even Mou Feng.

When he saw the EA plan, he was a little moved.

Because this thing feels really good!

Not only can it recover funds, but it can also be unaffected by the official version framework, and adjust the game in time according to player feedback. Both parties benefit mutually. If it weren't for his sufficient funds and the fact that EA games don't have any traffic support.

He wanted to put his studio's independent game on EA so that players can experience it first.

In the end, Mou Feng gave up the idea because of traffic restrictions.

But he also sighed.

Linmu Studio is indeed the most special game company in China.

Compared with them, Tianhu

is really far behind.

It's not comparable at all...

I guess even if there was no Feng Yingzhuo incident, they wouldn't be opponents...

On the other hand.

Players.

Compared with EA, early experience and the like.

They pay more attention to games.

This mode where all players can download the game and participate in the test has also been well received by players.

Players have been suffering from the internal beta code for a long time.

For an online game internal beta, as long as it is slightly popular, the internal beta code will be scrambled, and in the end, if you can't get it and really want to play, you even have to buy it at a high price...

Not to mention the game of Linmu Studio.

They are very famous now.

If they launch a new game, if they use traditional internal beta methods,

it is estimated that the internal qualification will be copied like the event tickets before the New Year, and the price will be sky-high!

Now this EA plan specifically states that the game is in the early access stage, and all players can play and give opinions, which is equivalent to allowing all players to participate in the test.

How great is that.

So.

As soon as the store page of the game "Hero" was launched,

a large

number of players rushed in. There were so many people that the store page even crashed briefly.

But soon.

The store page returned to normal.

Players excitedly scanned the description of the early access game and wanted to play the new game of Linmu Studio.

But they were soon disappointed because the game was not playable yet.

They had to wait for two days.

But two days is not long, and players can understand and scroll to the top to see the game screenshots.

At present,

the gameplay introduction video of "Hero" has not been released, only some screenshots.

But this is enough to make players interested and discuss it

on major forums.

Soon,

the game "Hero" became a new hot spot.

"New game, new game, and it looks like an online game, an online game made by Linmu Studio [excited]."

"Interesting, the screenshots look like an RTS, but not really, the map is so small, and it seems that there is no need to pile up buildings."

"Indeed, aren't those more conspicuous characters the hero units in "Warcraft"? And the name of this new game seems to be a spoiler, "Heroes", isn't that obvious?"

"No, Linmu Studio also promised a new expansion pack for "Warcraft", how could it be an RTS now, it should be a new game."

"Then what type is this game? RTS? RPG?"

"I don't know, you'll know after playing it, looking forward to it!"

"Last year, Linmu Studio said it would make a brand new game type, wouldn't it be this game?"

"Possibly, no... I feel more and more excited the more I talk about it."

"..."

Players were discussing "Heroes".

At the same time.

In addition to Linmu Studio, a small incident happened in the gaming circle.

A game company called Cosi announced that it would... be the agent of a Korean online game in the future.

They promoted this matter a lot.

But at first, the players didn't care.

(End of this chapter)

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