Chapter 414 Our Two Game Platforms
Sandy is very unfortunate.
He became the biggest victim of the console released by Linmu Studio on the player side...
However, there are not many examples like him.
Most European and American players actually reacted similarly to domestic players.
They were not affected, nor did they think of being a leeks just to show off.
They just felt surprised.
Switch and traditional consoles are indeed two different paths.
The main focus is differentiation!
The grand press conferences of Peria and Hardcore did not affect players' interest in Switch at all.
Because these are two different things.
European and American players are interested in the classic IP reboots at the Peria and Hardcore press conferences, but they are also interested in the new gaming experience brought by Switch.
After all, the console culture in Europe and the United States is strong, and who doesn't have a console at home.
If you really want to be picky.
Switch has a greater impact on Peria's handheld brand.
Because Switch is a game console that can be placed in the living room as a console, and can be held in the hand as a handheld, and can be switched freely. It's hard to say what the impact on the console is, but everyone can see that it is a dimensionality reduction attack on the handheld.
The plummeting share price of Peria is a signal.
After all, handheld game consoles have always been one of Peria's widest moats, with a very high market share.
Now Linmu Studio has come out halfway.
The impact is too great.
Investors are not optimistic about the future of Peria's handheld game console brand.
Of course.
Linmu Studio's switch is not without doubts.
This is a European and American market with a strong console atmosphere.
In addition, Linmu Studio does not have the same halo overseas as it does in China.
Therefore, some industry insiders are still waiting and watching the prospects of switch when discussing it. They think the idea is good and the creativity is great, but the actual machine may not be as good as the promotional video.
Especially the performance of the game.
After all, a bunch of hardware is concentrated in a small rectangle, which makes people a little worried.
As for comparing with traditional consoles? It is
definitely not comparable.
This is the consensus of many industry insiders who are not optimistic about switch.
However.
This is only a small number of people.
The vast majority of players fall in love with it after seeing the promotional video.
They don't think so much. Before they touch the entity, the promotional video is their only channel to understand the console.
And the promotional video is really amazing!
This time, Linmu Studio's trailer was released on the largest overseas video website.
Then some of it was also released on social media.
Since the trailer was released,
the speed at which the popularity of videos on social media and video websites has increased dramatically.
The increase in the number of likes is even more outrageous than the "Battlefield" trailer that Reflecta spent a lot of money and promoted crazily. In the comment area below the console trailer
on the video website , there were more than 30,000 comments in less than twelve hours after it was released. "Linmu Studio? Is it the Linmu Studio that made "Battlefield"? The console looks very interesting! I will remember them!" "So, I can play "Tomb Raider" while lying down?" "When is the fat otaku not lying down?" "Tomb Raider shouldn't be possible. This console is too small. For the sake of convenience, it should not be able to achieve such expressiveness. It depends on whether the masterpieces they make for this console are fun." "When can I buy it? Will there be pre-sales in Europe and the United States?" "I just called the nearest GameStop and they said that the switch can be pre-ordered!" "That's really cool!" "..." on the other side. Glenn John, president of Reflecta, was also looking through the comments below the promotional video of the Linmu Studio console. Of course, he couldn't stay up late to watch the press conference. So he only saw the promotional video during the day. After watching it, he also felt very surprised... It's really a completely different approach... Glenn John looked at the replies of players in the comment area below the promotional video, sighed softly, and was a little envious. When Reflecta announced the console, there was not so much discussion at all... Players cared about the game lineup, because their console was essentially no different from the consoles of the other two console manufacturers. At the beginning... If they had cooperated in development, would the situation be different? Glenn John looked at the promotional video and couldn't help thinking. Although Reflecta has temporarily won once thanks to the early unlocking of "Battlefield" and "Tomb Raider" and excellent quality, the situation is still not optimistic... But soon. Glenn John shook his head bitterly and dispelled the thoughts in his mind. It's too late to say these now.
In the future, Reflecta may have to trade with Linmu Studios in order to ask them to continue making games for Reflecta's consoles.
Don't think too much about unnecessary things...
"President."
At this time,
the secretary knocked on the door gently and walked in.
"What's the matter?"
Glenn John sorted out his expression and looked up.
"Zhang Jianghu sent an email in the early morning, and Linmu Studios made a request."
"What?" Glenn John was slightly startled when he heard it.
"They want to put an advertisement in the Super Bowl."
Glenn John: "..."
...
At the same time.
Gibbs Company.
The first day of work in the new year.
Frank didn't have much in the mood to drink.
He was also watching the console promotional video of Linmu Studios.
"...No wonder they are so confident, that's it."
However.
Frank's impression after watching the promotional video was somewhat different from Glenn John, who had no experience in games and rushed into the game field.
He admitted that Linmu Studios had a good idea and a good console concept.
But as the helmsman of the largest game company in North America,
he knew very well.
How bad would the hardware of this console be compared to traditional consoles...
Mainstream game companies basically cannot produce masterpieces for this kind of console.
Because there are too many restrictions.
Frank certainly won't want to...
So the final success or failure of this console will depend on the first-party masterpiece of Linmu Studio.
However, they were also graphics-oriented before.
Can they really make excellent games under such large hardware restrictions?
Frank has reservations.
But that being said.
He has to admit that the other party's creativity and ideas are indeed very good.
So for this console, his opinion is... success or failure is between two opinions.
It shouldn't be that successful, at most it can make Linmu Studio among the console manufacturers.
But if the console experience is not good, and the first game is also average... I guess the current praise will turn into abuse.
"..."
Frank looked at the screen, shook his head slightly, then picked up the phone and called his old rival Hawkins. What
he is most concerned about now is not the console.
Since he has concluded that the other party's console is not suitable for Gibber's game to log in,
he will temporarily abandon the console.
There is a more important thing that needs him to worry about.
The phone rang a few times.
It was quickly connected.
As soon as the call was connected,
Frank got straight to the point: "How have you considered my proposal last time? Our two gaming platforms..."
Please vote
(End of this chapter)
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