Chapter 415 Profit Sharing and Plan
Frank wanted to build his own online distribution platform, not just a momentary idea.
He had thought about it a long time ago.
He had been thinking about it when the Vaporwave game platform just came out and began to emerge.
After all...
for every game sold on the Vaporwave game platform, 20% of the revenue must be shared with Linmu Studio.
They can make a net profit of 20% without paying any price!
When has Gibber ever suffered such humiliation!
Although the Vaporwave game platform also increased the sales of Gibber's masterpieces by one third compared to before.
But Frank obviously cares more about the latter point, that is, 20% of this one-third of sales went to Linmu Studio.
This is really unacceptable for a capitalist.
So before Gibber's games were listed on the Vaporwave platform, Frank had put pressure on Lin Yao and even had the idea of using the Linmu Studio engine.
However.
Because of Lin Yao's response.
Frank found that as a third-party publisher, he could not restrict the Vaporwave game platform more effectively, and he was indeed jealous of the sales increase brought by the Vaporwave game platform.
In the end, he still gave in.
By the way, he also stabbed Hawkins in the back.
But even if he admitted his weakness,
he never gave up the idea of building his own online distribution platform.
At that time, when Hawkins' Dreamland cooperated with Tianhu to build a platform, he paid special attention and had been observing secretly.
In the end, he came to a conclusion.
It was a bit difficult for a company to build a platform to compete with the Vaporwave game platform. It was possible to cooperate with others.
But there was a prerequisite, that is, the other party's work must also have a greater influence, and it must also learn from the ideas of the Vaporwave game platform of Linmu Studio...
However.
Frank came to this conclusion. Although he was very tempted, he did not rush to tell Hawkins about it.
The main reason was that there was no good reason, and he was also hesitant.
After all, once you build your own platform, it means that you have to break with the Vaporwave game platform completely.
If your own platform is not good.
Then the online sales will be greatly affected.
The loss is not a small amount of money.
So Frank has been hesitating and has not made up his mind.
And the opportunity for him to make up his mind...
was the "Battlefield" and "Tomb Raider" released by Linmu Studio some time ago.
These two masterpieces, which Lin Yao created to open up European and American channels and also as smoke bombs for consoles, have almost no physical discs, and Reflecta has urgently pressed a part of them.
They are almost negligible.
But these two games that almost gave up offline channels ended up selling well.
Although he is not very clear about the specific sales volume because Linmu Studio did not disclose it, he is not very clear.
But how well they sell is not necessarily determined by sales volume.
Players' discussions and
the matching speed of online games
can also be seen.
At this time, Frank suddenly realized a very serious problem.
Online channels seem to have a trend of replacing traditional channels and becoming mainstream...
Players' habits have been subtly changed.
Even a game company that has no offline foundation in Europe and the United States can sell its masterpieces online.
Major console platforms are building their own online platforms.
Players' habits are changing.
The online channel of the PC market is dominated by the Vaporwave game platform.
This is really a terrible thing!
If online channels really become mainstream, it means that the 20% commission of the platform will get higher and higher in the future...
Now that 20% of each game is given to Linmu Studio, Frank is very unhappy.
It is said that online game purchases have become mainstream.
So since thinking of this, Frank has made up his mind.
He took advantage of the popularity of the promotional videos of "Battlefield" and "Tomb Raider" to make suggestions to his mortal enemy Hawkins.
And carefully analyzed the pros and cons.
As expected.
After hearing what he said, combined with the popularity of "Battlefield" and "Tomb Raider", Hawkins quickly understood the crisis.
But like Frank before, he was a little worried that once he became a platform, he would completely break with the Vaporwave game platform, which would affect the sales of the game.
So he has been hesitant to give a clear answer.
Frank gave him time to think about it.
But today, he really can't wait.
A once-in-a-lifetime opportunity is in front of him.
So he went straight to the point and asked what the other party was thinking.
"...How can I be sure that you are not trying to trick me again?"
On the other end of the phone.
Hawkins heard Frank's question, was silent for a while, and asked back.
"This investment is made by both parties, so don't worry. In addition, when the time is right, our Gibber Company will be the first to announce it! The game will no longer be available on the Vaporwave game platform!"
Frank also knew that he had tricked the other party once before, and the other party was a little defensive, so this time his attitude was very sincere: "I'll tell you the truth, compared to handing over the profits to the Vaporwave game platform, which is the only dominant platform, I would rather share the profits with you.
In addition, my friend, I believe that after listening to me, you should be very clear about how much revenue an online distribution platform like the Vaporwave game platform can generate as player habits change. I won't joke about such things."
"...This is a crazy idea."
Hawkins was silent again for a moment, and replied: "If it fails, we will also be greatly affected. I don't want to publicize our withdrawal from the Vaporwave game platform in a high-profile manner and then go back in disgrace." "
No, and this is not crazy. If we withdraw from Vaporwave, it will not only be us who will be affected. The Vaporwave game platform does not have the works of our two companies. Won't it be affected?
There will definitely be an impact, especially when they still have to make games for their own consoles. The game library of the Vaporwave game platform will probably need third-party works to enrich it for a long time. This is a once-in-a-lifetime opportunity for us."
"Even if we take a step back, we won't lose this time. We don't need to immediately announce our withdrawal from the Vaporwave gaming platform. We can first discuss the profit-sharing ratio with them. Even if our cooperation is not pleasant in the end, we can still put pressure on them to change the profit-sharing ratio, right?"
"...Okay, you convinced me. Tell me about your plan."
Hawkins was silent for a longer time this time, and finally.
He gritted his teeth and nodded in agreement.
Frank smiled, not surprised by this, but he didn't rush to talk about the plan: "No, before that, I want to confirm with you, are you sure you have full control over the Dream Kingdom? Reflecta is your major shareholder and a partner of Linmu Studio. I don't want the platform to be leaked before it is completed, which will bring unexpected troubles."
"Don't worry."
Hawkins replied simply.
Although it was simple, his tone was very confident.
"That's good, then let's talk about the details, my friend, first of all, we need to talk to Linmu Studio about the profit-sharing again. Let's lay the groundwork first. These vampires are really greedy..."
...
Time soon came to January 4th.
The popularity of Linmu Studio's consoles remains high.
Although Linmu Studio has not released a new promotional video, the aftermath of the previous promotional video and press conference has not dissipated.
However,
compared to the previous two days, there are indeed fewer related discussions.
Because the holiday is over.
Most players are working and going to school.
Linmu Studio has also officially resumed work.
As soon as she arrived at Linmu Studio,
Lin Yao was pulled into the meeting room by Mu Wanqing...
There have been a lot of things in the studio recently, plus the big event of the console. Everyone was very serious at the meeting at the beginning of the month.
As usual, Mu Wanqing presided over the meeting.
As the items were read out one by one,
the core staff of the studio, who were originally tense, gradually relaxed.
Although there are many things
to do, most of them are progressing smoothly and there are few troubles.
There are no unexpected situations.
"... Regarding the Super Bowl advertising before the holiday, Reflecta has already responded. They are willing to assist us and have given reference quotes from previous years."
After Mu Wanqing finished talking about the e-sports festival and the console, she mentioned the next thing and looked at Lin Yao.
Lin Yao raised her snow-white chin slightly and asked, "How much?"
"About 1.2 million per second."
"!!!"
As soon as Mu Wanqing said the number.
Everyone in the conference room took a breath.
More than one million per second.
Wouldn't that cost tens of millions for a 30-second ad?
Lin Yao was relatively calm. Although she didn't know much about the cost of advertising during the Super Bowl in her previous life, she had heard of the influence of the Super Bowl.
The influence is roughly equivalent to that of the Spring Festival Gala in China.
The advertising fee for the Spring Festival Gala in China is very expensive...
During good time periods, it can even reach nearly six million per second at its peak...
So the price is actually not too outrageous.
"Okay, let Qi Jianhua prepare it. The Super Bowl happens to be at the end of this month, which is the best time for the host promotion. This is a necessary expense."
Lin Yao lowered her head and pondered for a moment, and gave a definite answer.
As the most watched sporting event in the United States, the Super Bowl is also a national carnival day there, and its influence is indeed great.
Lin Yao is still willing to pay the money.
Of course, only she can make the decision on this matter...
After all, tens of millions, just for a 30-second advertisement... It sounds really outrageous.
"Okay."
Mu Wanqing nodded, then hesitated for a moment and continued: "There is one last thing. Gibber and Dreamland contacted us yesterday and said they wanted to discuss the profit sharing of the Vaporwave gaming platform again."
"Ah?"
Lin Yao was immediately surprised when she heard this, and then said dissatisfiedly: "Why are you talking about this again?"
"They think the current profit sharing ratio is too high. They pointed out that we basically don't pay anything, but we can get a huge profit sharing. This is very unfair..."
Mu Wanqing shook her head helplessly.
"Bullshit!"
Lin Yao was even more dissatisfied: "What do you mean I didn't contribute anything? It's not fair. I should have changed the profit-sharing ratio to 3:7! Do you really think it's easy to build a Vaporwave gaming platform..."
(End of this chapter)
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