Chapter 419 Actual Machine Demonstration



Chapter 419 Actual Machine Demonstration

Overseas.

Game media, CGN editorial department.

Kevin and James were waiting by the phone, waiting for the final reply from Linmu Studio.

A little anxious.

They contacted Linmu Studio this time not because they were greedy for the console... although they were greedy.

But they were mainly greedy for popularity...

Recently, Linmu Studio has been in the limelight. It first launched "Battlefield" and "Tomb Raider", and then launched consoles such as Switch, which triggered huge discussions.

Many European and American players remember this company.

But the problem is.

This game company from the East never sends games to the media for review in advance.

Not even once.

This also leads to basically no game media being able to give reviews before their games are released.

It didn't matter before.

But now seeing that the console is so popular.

CGN is really tempted.

Look.

The editor-in-chief above Kevin and James gave a death order, asking them to find a way to get a game review before the release, no matter what method they use.

And Kevin and James are indeed interested in that console, so they contacted Linmu Studio again.

The attitude is very sincere.

Of course.

There is definitely no begging.

Anyway, James and Kevin think that there is no such thing.

And their phone call finally worked...

"I know, okay, I understand."

As soon as the phone rang.

Kevin immediately picked up the phone, then listened to the other party's words quietly, and finally responded twice and hung up the phone.

"How is it?" James looked at Kevin who hung up the phone with expectation.

Kevin stood up from the chair and said excitedly: "Success! Linmu Studio promised to send the console and game today, and we will receive it in two days! In addition! They also revealed that they will release the actual game clip of the Escort masterpiece today!"

"...Really?"

James also widened his eyes and showed an excited expression.

"Yes!"

Kevin nodded, and then the two happy editors clapped their hands vigorously.

"I am looking forward to it."

Kevin put down his hand and immediately showed an expectant expression.

Although he was a little dissatisfied with Linmu Studio for not sending them games in advance before, when "Battlefield" and "Tomb Raider" were released, he even wanted to make trouble for Linmu Studio.

But in the end.

Those two games still conquered him...

He did not give low scores against his conscience, and finally gave high scores of more than nine points.

Because they are not only game editors, but also players.

When the promotional video of the game console of Linmu Studio was released, they were also attracted to it at the first time, and they were very much looking forward to the console. This is why they were willing to call Linmu Studio in a low profile.

"Let's not talk about this for now, let's see if their actual game video is out? It will probably take a few days for the console to be mailed, let's see the quality of their escort masterpiece first."

James ignored Kevin's sigh, but urged him excitedly.

Kevin came back to his senses after hearing this, and was also very interested, so he sat down again.

He opened the video website and found the account where Linmu Studio had been releasing promotional videos before.

And they came at the right time.

Just in time.

The new real game video has been released...

Kevin first opened the video titled "The Legend of Zelda".

...

This time, the real video did not have too many fancy editing.

It was directly the game screen.

Accompanied by the female voice of "Wake up, Link" and soft music.

The protagonist Link, carrying a sword and shield, runs on cartoon-rendered, bright grasslands and ruins.

The breeze blows across the grass, and the protagonist walks against the light.

Whether it is the scenery in the near distance, the blurred mountain line in the distance, or the lush trees or the mist flowing in the distant mountains.

They are all beautiful.

During this period, there have been many comments overseas that have been pessimistic about the performance of the console and the performance of the game of Linmu Studio.

Kevin and James have certainly noticed these comments...

But now watching the actual machine, it doesn't seem to be performing poorly...

But soon.

The two of them didn't care about the picture.

Because more interesting places are coming.

In front of a ruin.

The player who controls the protagonist in the actual video suddenly slowed down, then went around the edge of the hill and climbed up.

After climbing up.

You can see.

There are three monsters ambushing behind the ruins.

When they saw the protagonist on the high ground, an exclamation mark immediately appeared above their heads, and then they raised their weapons and rushed towards the protagonist stupidly, looking not very smart.

It feels weird and cute.

The player controlling the protagonist Link jumped down from the hill the moment he saw the monster, raised his bow and aimed.

Time suddenly slowed down.

The protagonist Link used a bow and arrow to shoot a monster to death in Link time, which was similar to bullet time.

After shooting three arrows, one of the monsters died, and the health bar on the protagonist's ear turned red.

The protagonist landed.

The other two monsters saw the protagonist jump down and turned around and rushed up again.

The protagonist raised his shield and fought and retreated. After the health bar was fully restored, he retreated back to the hill and jumped down again. He used Link time to raise his bow and kill the second monster.

The last monster.

The protagonist Link finally pulled out the sword behind him.

He raised his shield, and then at the moment of the opponent's attack, he used a shield counter, then rushed forward with a charge, chopped the monster twice, and knocked the monster away.

But as the monster flew away, a line of prompts appeared.

[Soldier's Sword is Damaged]

Then.

The protagonist's sword turned into a sky full of light and dissipated instantly.

But the player controlling the protagonist was not panicked at all. He directly picked up the hoe left by the dead monster, and then used a shield counter again, and killed the monster with two hoes.

Kevin and James were stunned when they saw this.

This game... is indeed different from Linmu Studio's previous works.

Although the battle time in the actual video is not long.

But there are still many elements.

Link time, shield counter, weapon destruction, real-time weapon picking...

The whole process is very vivid and interesting!

And then, it's even more interesting.

In the game, the clear sky suddenly became cloudy.

Raindrops began to fall.

The protagonist Link was still running fast on the grassland.

The rain gradually increased.

A thunder fell, illuminating the mountain stream that was gradually filled with fog.

Link just ran to a high place.

Suddenly, the iron shield on his back emitted lightning.

Then.

"Crack!"

Another thunder.

The thunder struck directly in front of the protagonist.

The momentum was huge.

But the protagonist still ran forward.

And the arc of electricity emitted by the iron shield behind him became stronger and stronger.

Then.

Accompanied by the rapid sound of arcs.

Bang.

Another thunderbolt struck.

The protagonist was struck by lightning...

and instantly fell to his knees and died.

And wait for resurrection.

The player who controlled the character seemed to be quite confused, and it took a while before he made any movement.

And this time, the player who controlled the character also learned bad things.

It was still a rainy day with dark clouds.

The protagonist changed his wooden weapon, then squatted and slowly came to a sleeping lizard monster, opened his backpack, and threw an iron spear next to it.

Then he ran away quickly.

With an arc of electricity coming from the top of the spear.

The lizard monster woke up, jumped, and seemed ready to attack at any time.

But the next second.

Thunder fell.

The lizard monster was instantly reduced to ashes...

The protagonist calmly went over to pick up the fallen things and the spear.

And in front of the screen.

Kevin and James saw this scene, their eyes widened slightly, and they were a little shocked.

Of course, they knew what the meaning of Linmu Studio releasing such a picture was.

There is actually a weather interaction mechanism!

... So amazing!

And what shocked the two of them was not just that.

Next, the picture that appeared also made them dumbfounded!

For example, there was a scene.

The protagonist explores the cave, and the fire tool emits light, illuminating the cave, but the role of the fire tool seems to be more than that. After the protagonist walks out of the cave, he still holds a torch and directly ignites the surrounding grass and trees.

In the actual machine demonstration video, the fire spreads, igniting a large area of ​​grass, creating an updraft, and then the protagonist opens the parachute, takes off, and glides directly...

For example.

The protagonist came to a monster's nest.

This time the monster's attack method is to throw stones.

The protagonist holds a shield in his left hand and a wooden stick in his right hand, hitting the stones thrown by the opponent back.

Just like baseball, the attack is rebounded to the opponent...

There are also things like standing on a hill and pushing a boulder down the hill to attack the monster. Stop the rolling boulder and then knock it back with a stick, use something like a magnet to absorb metal objects...

In short.

Various mechanisms or gameplay that are rarely seen in ordinary games appear one by one.

Linmu Studio seems to be telling players that in the game, you can create your own unique fighting method!

Kevin and James were stunned.

It's very interesting.

It's really interesting.

I feel like everything in this game world can interact closely with each other.

It's completely different from other ordinary games.

Very fast.

The actual demonstration video of more than ten minutes was over.

Kevin and James looked at each other, and even forgot that there was a real-life video of "Mario Kart" later.

"No, I have to tell the editor-in-chief."

Kevin glanced at the window and suddenly stood up: "Since we want the machine, we must be the first to review it! Right?"

"Yes! That makes sense! Just tell him the good news that Linmu Studio agreed to send us the machine for review in advance."

James also stood up.

The two looked at each other, and everything was self-explanatory. They walked towards the editor-in-chief's office at the same time.

Three minutes later.

The two met the CGN editor-in-chief with a beard and a big belly.

When the editor-in-chief of CGN heard the two say that Linmu Studio was willing to send the machine to review in advance, he was a little surprised: "Did they really agree?"

"Yes, editor-in-chief, let the two of us do the review."

Kevin said earnestly: "We are really interested in their console and new games!"

"..."

The editor-in-chief of CGN looked at Kevin and James with a dark look in his eyes. After a moment of silence, he said: "Let's talk about it later."

"Ah?"

James was a little anxious and wanted to say something.

But the editor-in-chief of CGN interrupted him: "Go out, the other party's console has not been delivered yet, it's too early to say this now."

"But..."

"Go out."

The editor-in-chief of CGN emphasized his tone.

Kevin frowned slightly, realized something, pulled James, and then the two walked out of the office.

After the two left.

The editor-in-chief of CGN shook his head, tapped the table with his fingers, then picked up the phone and made a call.

"Linmu Studio agreed."

As soon as the call was connected.

The editor-in-chief of CGN said this straight to the point, and then continued: "Yes, we haven't received the machine yet, and we haven't confirmed the review editor yet."

The other party seemed to have said something.

The editor-in-chief of CGN listened quietly, then responded a few times and hung up the phone.

Then.

He put down the phone and sighed.

Somewhat helpless.

Although the game media, on the surface, seems to have nothing to do with the game manufacturers, most of their superiors are media companies, and their advertising revenue still has to be supported by the game manufacturers.

Although they have been claiming to evaluate games from the perspective of players... but the fact is that readers will not bring them real money, so it is impossible to say "independent third party".

They can't really ignore the reaction of game manufacturers.

In fact.

They have always maintained a cooperative relationship with game manufacturers.

Game manufacturers give game reviews, exclusive news, and advertisements in advance.

And they also reciprocate and give their games higher ratings...

This is a tacit understanding of many game media.

This time, the editor-in-chief of CGN also wants to give Kevin and James a completely fair evaluation of the console and games of Linmu Studio.

But it's a pity.

Among their partners, there is a company called Peria...

Peria is one of their most important partners.

Let’s not talk about the advertising that Peria gives to CGN’s parent media company every year. Just talk about the exclusive breaking news that they give in advance every year… CGN cannot give it up.

For example, this time Peria’s reboot of the classic IP was the first information disclosed by CGN.

With such a partner, it is really difficult for CGN to remain unscathed.

Because Peria will really turn against them…

Once they turn against them.

Not only will there be no advertising, they may also not give advance reviews and breaking news in the future.

And a game media that cannot review games in advance and has no exclusive content will only become second-rate…

This is something that

CGN’s senior management obviously doesn’t want to see.

“Forget it.”

CGN’s editor-in-chief pondered for a moment, shook his head, and said to himself: “Anyway, this is your first time to send a game review, so it’s not strange to give any score. We have never given your games low scores before, so just consider it as a return of favor.”

On the other side.

“Why don’t you let me explain clearly?”

James looked at Kevin, who pulled him out, with some dissatisfaction.

Kevin stopped, patted him on the shoulder, and said helplessly: "No need to say, our review is going to fail."

"Why?" James was even more upset.

"..."

Kevin opened his mouth, and didn't know how to explain for a moment. After a while, he said: "Peria, you know their relationship with us, right? And they have a handheld brand, which has been hit hard recently."

"...Wait, what do you mean?"

James reacted and widened his eyes slightly: "No way, this is the first time that Linmu Studio has sent the game to the media for review in advance. If you say something wrong, the other party will turn hostile!"

"But it would be worse if Peria turned hostile, wouldn't it?"

Kevin shrugged.

James: "..."

"Actually, I'm not sure. I hope I'm overthinking..."

Kevin sighed, glanced at the editor-in-chief's office, and really hoped that he was overthinking it.

Because he had a hunch.

Although it is still not worth offending Peria and making them fall out now, it may not be the case in the future...

Sorry, I dare not say I owe you... I really owe you too much. My mentality has indeed been affected recently. I will see if I can adjust myself tomorrow and resume three updates.

(End of this chapter)

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