Chapter 420 Console Arrived
The actual gameplay video of The Legend of Zelda was just released.
When Kevin and James clicked on it,
many players who had been paying attention to the console of Linmu Studio also couldn't wait to click on it.
The comments that criticized the performance and game performance of the console of Linmu Studio were not only seen by Kevin and James.
Many ordinary players also saw it.
On the one hand, they were very interested in this console, but on the other hand, they were indeed a little worried about the experience of the actual console game.
After all, many people really analyzed that the console of Linmu Studio was not good.
At this time, Linmu Studio released the actual gameplay video.
After listening to those serious analyses, the players who were eager to know more about the situation were of course interested.
And the actual gameplay video did not disappoint the players who had been interested in the console of Linmu Studio.
The picture alone made the players feel very relieved.
It was really much better than expected.
Cartoon rendering, high saturation, although the fineness was definitely not comparable to the realistic style picture.
But it was comfortable and differentiated.
At present, after the launch of "Breakout", the game industry is either pursuing more and more sophisticated graphics or pursuing retro...
In this environment.
The unique art style of "The Legend of Zelda" really makes most players shine.
Besides.
Compared with ordinary masterpieces, the graphics of this game are not bad.
The sparkling water surface, the breeze blowing through the swaying lush green grass, the hazy mountain line, and the mist flowing in the distant mountains...
Grasslands, deserts, rainforests, snow peaks, cliffs.
Various environments appear one by one.
The use of a large amount of soft light and halo makes the scenery beautiful, and the feeling of the fantasy world comes out at once.
Not to mention, the actual machine video also throws out various new ways to play games.
There are many ways and fun.
You can also interact with any object, even the weather!
The feeling of the open world also comes out at once!
In short.
After watching this promotional video, the players' doubts immediately dissipated, and they became more interested in the game.
And the promotional video of the second game "Mario Kart".
The style is completely different from the previous "Legend of Zelda".
The art style is closer to cartoons.
However, what players pay most attention to in this game is not the style of painting, but its "framing for fun" gameplay.
According to the actual video released.
This game does not seem to be an ordinary racing game.
Instead, it takes a different approach and adds props to the racetrack.
For example, red turtle shells, green turtle shells, big rockets, banana peels, boomerangs...
These props make ordinary racing full of variables. For example, the player in the video is still the first in one second,
and is knocked over by a rocket in the next second. The opponent behind took advantage of the first rollover and whizzed past.
But soon.
Others threw props at the first head.
Boomerangs, octopuses, lightning, all thrown up.
In the entire actual video.
Kart racing is based on the lively props, which is very lively.
Coupled with the soundtrack that fits the atmosphere.
It doesn't feel serious at all, but feels very happy, with a very relaxed party feeling.
However, because players have not played the actual machine yet,
the fun of watching the video is limited.
There are players who are interested in "Mario Kart", but most players still focus on "The Legend of Zelda"...
But the actual machine video released by Linmu Studio this time was successful, there is no doubt about that.
Because on the day of release,
the pre-sale sales of the console increased.
A bunch of overseas players who were pessimistic about the console of Linmu Studio even argued with players who were particularly confident in the console after watching the promotional video.
Both sides insisted on their own opinions.
This made the popularity of the console continue to soar... This also indirectly affected the sales of traditional consoles under Peria and Hardcore.
After all, they are all consoles, and the traditional consoles of Peria and Hardcore are not cheap. Many players who want to buy the consoles of Linmu Studio can only give up buying traditional consoles...
This makes the heads of Peria and Hardcore hate Linmu Studio.
They originally thought that at the beginning of the new year, Peria and Hardcore would compete with each other, but who knew that such a thing would come out!
As for China,
the situation is much better than overseas.
After all, this is the home base of Linmu Studio. Although some players are concerned about the performance and game performance of Linmu Studio's console ,
as the actual machine video was released,
all those concerns and doubts disappeared.
The remaining players who are still worried are a minority, and they will argue with other players.
Because compared with overseas players, they have more confidence in Linmu Studio.
On the forum, almost all of them are praising it.
This is probably the halo of domestic production.
"I feel that the graphics of Zelda are so beautiful, much better than I imagined. I don't know how Linmu Studio did it. With such a small machine and a lot of hardware stuffed in it, they can actually make the graphics so amazing."
"It's really beautiful. The art style is a bit like cel, using colors to create a three-dimensional effect. It feels like watching animations from the golden age."
"In fact, if you look closely, you can still see that the fineness is a bit poor, but it doesn't matter. It's really comfortable to watch, especially the distant view in the video, it's so beautiful."
"No! Shouldn't the gameplay be more worthy of discussion? So interesting! I've never seen such gameplay!"
"Indeed, that lightning-inducing monster is really funny! I want to know who played the actual game video? I'll remove a wrong answer first, Qi Jianhua!"
"Please, let Qi Jianhua go. He is from the PC department of Linmu Studio, not the console department, and he is not a game producer... But I don't think it's him [funny]."
"Mario Kart seems to be perfect for friends' gatherings! Together with "1-2-Switch" revealed at the previous press conference, I seem to understand the idea of Linmu Studio for this console!"
"The person above, what are you waiting for! Pre-order!"
"Waiting for friends, I don't have any friends..."
"...The atmosphere suddenly became sad."
Of course.
Having no friends was just a joke...
basically.
Players who were attracted by the promotional video have already pre-ordered.
At this time, the pessimistic or suspicious emotions, at least in China, have mostly dissipated as the actual video of the console was released.
Compared with ordinary consoles, the console of Linmu Studio is nearly 2,000 yuan cheaper.
The price of 1999 is indeed very beautiful in comparison
, which makes domestic players very tempted.
And Lin Yao saw that the situation was good, and then added relevant official advertisements to various projects of the e-sports festival with a wide audience.
Official channels, in conjunction with other publicity offensives.
A set of combined punches came down.
Soon.
Domestic pre-sale sales and overseas pre-sale sales began to soar...
Just when players were full of expectations for the upcoming switch console and games, and their doubts about the console gradually dissipated.
CGN Editorial Department.
The console and games mailed by Linmu Studio have also been sent.
Then, Kevin and James received the news.
The review editor, it turned out not to be them...
(End of this chapter)
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