Chapter 515 The more you play, the more addicted you become



Chapter 515 The more I play, the more

I get addicted "When it comes to face-pinching, who can beat me!? I can make a beautiful girl like the one in Dark Souls [picture]."

"Look, does the Lin Yao I made look like her? Is she interesting?"

"She looks like a ghost, without any charm."

"What's a woman? Look at the macho Lin Yao I made!"

"Ugh! She's so ugly, are you a macho? Are you an evil god?"

"I think I made her look like her, I don't care, my ID will be Lin Yao, I'm excited just thinking about it, controlling Lin Yao to go hunting..."

"Fuck! You upstairs are so heartless that you let such a girl hunt!...By the way, will Monster Hunter scream out when you get beaten like in Dark Souls?"

"Brothers, are you playing games or face-pinching?"

"..."

On domestic game forums.

After Monster Hunter was unlocked, a bunch of face-pinching posts appeared.

And it was probably because of the Linmu Carnival.

Lin Yao became a popular candidate for face-pinching...

Of course.

Most of the players are just messing around, and those who are not messing around can't make the characters look like the real ones, but there are some who can   really make them look like the real ones.

The whole forum is just a mess. Actually, it's not their fault.   Although Linmu Studio has released many games.   But there are not many games with face-pinching systems.   Moreover, most of the games with face-pinching systems are basically European and American in style, and Linmu Studio has not launched games with the greasy senior sister style of Korean online games.   This leads to many players.   Generally, they just play with it by themselves, and see for themselves whether it is good or not.   But this time "Monster Hunter" is in an oriental style, and although the characters are not in the greasy senior sister style of Korean online games, they are indeed very aesthetic.   Therefore, the freshness and the popularity of Linmu Carnival are still there.   One player took the lead, and other players became interested and followed immediately.   In the end, it became like this.   Some forums even saw that the players were so enthusiastic and quickly held a face-pinching selection event. Although they didn't specify who to pinch, the players basically pinched the same person...   It's outrageous!   This group of stupid players started discussing face-pinching with others before they even started playing the game.   This made Lin Yao, who originally wanted to pay attention to the comments of the players, very angry.   What a psychopath...   But it's okay.   This situation did not last long.   Soon.   After an hour, the popularity of face-pinching was basically over, after all, the game was unlocked but not played yet.   Except for some crazy people who claimed to have ten years of face-pinching skills, they were still adjusting the face-pinching values ​​bit by bit.   Most players pinched a similar character, posted a post, and then entered the game.   And some players, like Marco and Xibulon, were confused by the complicated system and information volume of the novice tutorial after entering the game.   However.   China is not Europe and the United States after all.   Before the rise of Linmu Studio, online games were very popular.   After the rise of Linmu Studio, MMORPG and turn-based games were also the most popular types.   So, basically every player in China... has more or less experienced similar complex teaching.   The tutorial of "Monster Hunter" is not unfamiliar to them.   On the contrary, it is very familiar.   This makes it much easier to accept.   Many players even enthusiastically checked the properties of each weapon at the processor.   They were not resistant at all.   Instead, they were eager to try because of the vastness of the game village and the many gameplay systems.   "Dogs, Kinsects, Cats, Dogs... Damn, fourteen kinds of weapons!"   In a certain apartment.   Wang Ang curled up in a chair, holding the handle, familiarizing himself with the various NPCs in the village while running around according to the novice tutorial.   Then, he came to a place called the training ground.   According to the prompts.   Here you can confirm the actions of the weapons and try other weapon types one by one.   To be honest.   Seeing the list of fourteen weapons in two full lines, Wang Ang was really shocked.   The game did not let players slowly familiarize themselves with various weapons according to the game process.   Instead, they were all put up directly!   For a moment, she didn't know which one to try.   Wang Ang glanced at it and was most interested in the weapon called "Insect Manipulator".   As for why... well, it was probably because of the name.   Although he knew it was not that meaning, it was really easy to associate.   However.   So many types of weapons stimulated Wang Ang's choice difficulty.   In the end, he didn't choose other weapons, but decided to try the default sword first.   He closed the pop-up list, and then came to the training mechanical monster and tried it.   He walked forward quickly.   He pressed X directly .   Originally, he just wanted to draw his weapon.   But by mistake, he pressed the stepping slash directly.

The character he controlled directly drew out the knife, and then slashed forward.

There was a certain delay when the character swung the knife.

The action was not too gorgeous.

But whether it was watching or operating.

It was very comfortable.

It felt that Linmu Studio's action was better tuned...

Wang Ang had this feeling for some reason.

Wang Ang had already completed the previous game "Dark Soul" with strong action elements. He

had completed the second round.

So he had a deep understanding of the action system of Linmu Studio's games.

But in the game "Monster Hunter", Linmu Studio seemed to have evolved again.

But he was not sure yet.

So he tried many kinds of actions again.

What kind of cassock slash, air blade slash, knife sheathing...

Wang Ang tried almost all the actions according to the tutorial.

Then he confirmed it.

Linmu Studio's actions have indeed evolved!

The actions are very precise.

The sense of attack is really strong!

"Awesome."

Wang Ang tried the knife sheathing for the last time, stopped, and was a little impressed.

It has indeed evolved.

And compared with the slightly monotonous attack method of "Dark Soul",

there are more tricks!

And more importantly, he became more handsome!

After all, the "Dark Soul" currently launched by Linmu Studio is based on Dark Soul 1.

There are not too many fancy moves.

If it were Dark Soul 3, he probably wouldn't think so.

Of course, the current game is "Monster Hunter", which is a good thing for Wang Ang and other players as the action system has made visible progress.

Especially after discovering that Kinsect can also cooperate with attacks.

Wang Ang directly retracted his words that the action is not gorgeous. It

's really handsome!

I don't know if it's because of the sword. After

fighting the training monster for more than ten minutes.

Wang Ang played a few sets of beautiful combos that he figured out, and nodded with satisfaction.

I feel that I have learned nothing!

As for other weapons.

He doesn't want to try it for the time being.

He can't wait to go hunting, and then use the moves he trained!

"Let's go."

Wang Ang controlled the character to run to the poster girl, and then very patiently completed the pre-task of the first hunting task.

Then he finally received the first hunting task.

[Kamaweasel Dragon King]

And after receiving this task.

After walking out of the map.

What came head-on was a CG...

night.

In the bamboo forest.

The moonlight shines through the bamboo leaves, casting mottled shadows.

A Maru bird fled forward in panic, and behind it, a sickle dragon that was slightly smaller than it was chasing after it with red light flashing in its eyes.

Maru bird was in front.

The sickle dragon was behind.

As they ran.

Suddenly, another sickle dragon suddenly jumped out from the side and bit Maru bird.

Maru bird suddenly jumped to the side and barely avoided it.

The two sickle dragons surrounded and continued to chase.

At the same time.

The narration read in a singing tone.

rang out.

[The sickle wind trembles the eyelashes]

[Attack again]

Swish.

A cold light flashed.

Several bamboos were cut off.

In slow motion, the camera was fixed on the tail of the sickle dragon. The cold light just now was the tail of the sickle dragon, as sharp as a sickle, flashing a cold light.

The sickle-shaped tail.

The cut bamboo fell, blocking Maru bird's way.

And behind it.

A larger sickle-weasel dragon stepped out of the shadows and appeared between the two small sickle-weasel dragons. It

was the sickle-weasel dragon king.

It approached the prey that was waiting to be killed.

[Endless Waves]

[The Line Between Life and Death]

As if it had received an order.

The two small sickle-weasel dragons turned their bodies, waving their sickle-like tails, and rushed towards the prey, blocking the opponent's retreat.

The sound of sickles breaking through the air was faintly heard.

Then.

The sickle-weasel dragon king stepped forward and suddenly jumped up.

The tail swept.

A cold light flashed.

The prey was killed on the spot.

The camera was aimed at the sickle-weasel dragon king, it walked through the moonlight and slowly walked forward.

The picture froze.

[The Trinity of Scythe Wind]

【Sickle Weasel Dragon King】

CG finished.

This is the first monster Wang Ang needs to hunt.

Wang Ang watched the words "The quest begins" appear.

The character he made appeared on the new map.

He slowly breathed a sigh of relief.

It feels right.

The feeling of Dark Souls.

Although, it doesn't feel as shocking as the CG performance of the Dark Souls BOSS.

But after all, it's only the first monster, so it's understandable.

It's still handsome.

"Come on!"

Wang Ang controlled the character to turn over and ride on the hound, and started forward.

The map of Monster Hunter is a bit strange.

It's not an ordinary map.

The entire map is marked with Arabic numerals.

He doesn't know what it is used for yet.

But.

It doesn't matter.

Wang Ang can't wait to try out the combo he just learned on the monster!

Come on!

Right now!

Wang Ang confidently controlled the hound to run forward.

Then.

A few minutes later.

Wang Ang found the sickle weasel dragon king on the partition with the Arabic numeral 10.

He got off the hound.

Then he walked quickly forward.

Murderous.

Step and slash!

Chop!

The strike is awesome!

Kasaya Slash!

Good.

So cool!

Sheathing.

Being chopped off by a tail!

Good.

Kinsect moves away!

Dodged beautifully.

The Kamaitachi Dragon King is catching up.

Sheathing…

Sheathing…

Sheathing…

Ah…

[Falling down due to exhaustion]

With this prompt.

The screen darkens.

The two cats push the cart all the way back to the camp, then lean forward and throw the character lying on it to the ground.

Wang Ang: “…”

Shit!

This is the first monster.

How did it die!

In fact, the frequency of the Kamaitachi Dragon King’s attacks is not that high, and it is not as exaggerated as the range attacks of many bosses in Dark Souls.

But Wang Ang’s own moves that he just learned

are not very useful .

I didn’t feel much during the training just now, but in actual combat, the feeling is quite obvious.

It feels like fighting a real monster.

The movements are well-organized, and training is cool, but the consequence is… It is easy to be interrupted in actual combat, and it is easy to forget what to press.

In the end, Wang Ang was so flustered that he forgot everything and could only sheath his sword...

Then he didn't drink the medicine in time, and was swept away by the tail. He

was pushed back by the cat cart.

However,

Wang Ang was not discouraged.

He knew very well that

he could fight this monster by himself, but he just needed to get used to it.

Moreover, that feeling really came back...

the feeling of "Dark Souls" where the player gradually becomes stronger as the game progresses!

Obviously,

this game is not a game like "Kirby" that everyone can play happily.

After all, the sickle-weasel dragon king is only the first monster.

There should be many large monsters in the future! The difficulty should also increase a lot!

Speaking of this.

Wang Ang, who cleared Dark Souls in the second round, was not sleepy...

Not only was he not sleepy, but his eyes were shining. He

was faintly excited.

He quickly regrouped, then practiced the moves again on the spot, and then rode the hound again, with a light in his eyes, controlling the character to continue hunting.

Then...

"Fuck, the moves are too easily interrupted, Kinsect!"

"Sharpening the blade? I see! I get it!"

"No, I don't understand... Isn't it a hit? Why did the state disappear again?"

"No, I can't think about this, I'm almost killed."

"Aha, I got it!"

"Fuck, you can't beat it and you're running away."

"..."

In the room.

Wang Ang's excited voice rose and fell.

It didn't stop for a long time.

And at the same time.

Many players are playing the game.

Their status is similar to Wang Ang.

I don't know if it's because it's handsome, most players choose the sword to open up new land. The

sword has many advantages, but the disadvantages are also obvious. This weapon is not suitable for novice players. The moves are too easy to be interrupted, and it takes skills to accumulate and use the training tank.

So most players don't use it very well.

But at the same time, most players are not discouraged, but more and more interested in the game.

Because as long as you go through the previous tutorial and have a general understanding of the entire game system.

The fun of the game begins to increase exponentially!

Three-dimensional maps, extremely rich monsters of different types, strong sense of attack, different experiences brought by weapon diversity, and the Kinsect system that raises the upper and lower limits of weapons...

As long as you play a few more times, as your proficiency increases, the action will be smooth and refreshing.

The difficulty of the hunting commission will also gradually increase.

Slowly get familiar with it, and then become stronger and stronger, and then collect materials to fight monsters with higher difficulty.

This is the core selling point of the game "Monster Hunter"!

And this selling point.

As long as you like this type of player, almost no one can resist it!

It's not just domestic players who can't resist...

Japan.

"So cool!!" A high school student sitting on the tatami, holding a Switch, exclaimed.

"Yeah, I said it must be right to buy this game."

Another high school student replied without looking up.

A little proud.

In the game, he was controlling the character to run around in the village, familiarizing himself with the relevant gameplay system.

He had a hunch that the game he was playing now would become the hottest game topic in the class!

He had to hurry up and familiarize himself with this game.

He couldn't wait to discuss this game with other classmates.

"Yes, yes, yes." The high school student who spoke first nodded vigorously in agreement.

In essence.

"Monster Hunter" is actually a development game, which contains a large number of props and RPG-style character development elements.

Although action is the core element and the type is ACT.

But the proportion of game development elements cannot be ignored.

And this is indeed very familiar to Japanese players...

RPG elements, cool action system, plus the advertising bombardment during this period.

"Monster Hunter" was successfully accepted by most Japanese players on the first day of the game unlocking.

Very quickly.

The first night of the game's release

passed just like that.

In China,

the enthusiasm for face-pinching has faded, and related posts have begun to decrease.

Because many players who enter the game don't care about face-pinching.

However,

there are not many other related game posts.

After all, everyone is playing games.

Until...

a new post appeared, the discussion was opened again-["Monster Hunter": An RPG without the concept of levels! An ACT game that combines multiple elements! ! Fun! ! ! ]

...

"Damn, I played too late yesterday."

Xibulon got up from the bed, then looked at the time, turned over and picked up the cup on the table, and drank the overnight coffee in the cup.

Bitterness spread in his mouth.

He woke up and rubbed his eyebrows. He

got up and prepared to get some water.

Yesterday.

He and his good brother Marco played the unlocked "Monster Hunter" as soon as possible, but unfortunately, the game's complex and cumbersome system discouraged them, and the two irritated people went to play "Breakout".

It didn't matter if they played it.

The two played it all day and until late at night.

Finally, Mark couldn't stand it anymore and went back to his room.

But Zebulon played for another hour alone.

So he got up a little late.

Fortunately, it was the weekend.

Otherwise, it would be terrible...

"Swoosh..."

Zebulon thought that today was the weekend, and the low mood he had just woken up disappeared instantly, and he even whistled happily.

He opened the door. He

was about to go directly to the bathroom.

But he stopped suddenly after just two steps.

Because Mark was sitting on the sofa, holding the controller and looking at the screen intently.

The game on the screen was "Monster Hunter".

"You got up so early? Didn't you say yesterday that it was not suitable for you... What The Fuck!"

Zebulon saw this scene and immediately became interested.

He knew that Mark had to play the game even if it was not suitable for him because of work. He couldn't not play it.

So he was not surprised by this scene, but was just curious why he got up so early to suffer.

But walked over.

Mark turned around when he heard the sound.

Zebulon was startled.

Dark circles under his eyes.

Haggard face.

Mark obviously didn't sleep all night.

This is not curiosity.

This is too dedicated, right?

Staying up all night for a game you don't like?

"..."

Mark was silent for a moment after hearing his friend's words, and said, "After playing Breakout yesterday and taking a shower, I suddenly didn't feel sleepy anymore, so I decided to try playing Monster Hunter for a while. If I really can't accept it, I also want to get a general understanding of this game. Then I'll give it an ambiguous evaluation and a standard rating." "

Then what?" Xibulon asked curiously, "Why did you stay up all night? You looked like you were going to die?"

"Then... I didn't expect this game to be so interesting after getting through the early stages!"

Mark hesitated for a moment and said, "The more I play, the more I get addicted."

Xibulon: "..."

...

At the same time.

"Swoosh..."

Peria headquarters.

Kawabe Mikio also whistled happily and came to his office.

Then, he sat down in front of the computer.

Then he couldn't wait to open the screen and search for the forum.

Prepare to witness the moment when Linmu Studio's golden body is completely shattered.

Europe and the United States are the most important single-player player bases, and "Monster Hunter" has not received good reviews there.

This basically means the death of Linmu Studio.

After all, looking at their games, the style tends to be European and American.

Europe and the United States are not interested, and the probability of "Monster Hunter" failing this time is very high!

I guess the players' reviews have already fermented thoroughly, right?

He can't wait to see the disappointed words of the players!

Kawabe Mikio thought to this point.

The forum page also popped up.

However.

As soon as he opened the forum and saw the first post,

Kawabe Mikio's smile froze on his face.

[Monster Hunter is great, the huge monsters are vivid and full of reality. It seems that you can feel their body temperature during the game... So, I played until late at night yesterday, and I couldn't help but draw a feminine image of Mian Goulong. What do you think? Are you surprised? His personality is tsundere! 】

Kawabe Mikio: "????"

(End of this chapter)

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