Year 1024 of the Galifa Calendar—28 years have passed since the century-long Last War ended. The Kovalair Continent has entered an era of peace and stability.
Lightning trains, once used to deploy armies, now traverse the wilderness, carrying travelers across the world. Airships soaring above the clouds connect the nations of the continent.
The elves of Elanor remain secluded on their islands, upholding the glory of the past under the guidance of their ancestral spirits. The monsters of Drom wage relentless battles for survival and hope.
In the summer of this year, a 14-year-old Level 1 Arcane Technician, Carl, sets out to sell his handcrafted magical devices. He dreams of saving enough money to build his own mech while enjoying life—riding in carriages, eating hot pot, and singing songs.
But his dreams are shattered when he's captured by a Mind Flayer! Awakening inside a transformation chamber, Carl watches helplessly as a tentacle-headed creature inserts a grotesque worm-like tadpole into his eye.
(Set in a modified D&D 5E world inspired by Eberron's Last War, with some magical adaptations.)
Tags: Game-like World, Magic, Mechs, DND, Isekai, Light-hearted, Passionate